Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
Koveak
Apollo
Level 215
God Stats
11W - 10L
1,573 SR
Queue Stats
140W - 128L
1,525 Elo+
Party 2
Nike
Nike
LTxMr Li9htsOut
Nike
Level 127
God Stats
36W - 31L
1,565 SR
Queue Stats
188W - 188L
1,460 Elo+
Party 4
Nemesis
Nemesis
Mojio
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,385 Elo+
Party 2
Persephone
Persephone
Zeus DPDC9586
Persephone
Level 155
God Stats
8W - 5L
1,549 SR
Queue Stats
320W - 317L
1,496 Elo+
Solo
Team Averages
Level 157
1,537 SR
1,473 Elo+

VS

Team Averages
Level 128
1,506 SR
1,485 Elo+
Nut
Nut
BootyClapKng
Nut
Level 146
God Stats
3W - 2L
1,390 SR
Queue Stats
65W - 40L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sinocolo
Morgan Le Fay
Level 119
God Stats
1W - 1L
1,248 SR
Queue Stats
272W - 262L
1,440 Elo+
Party 3
Anubis
Anubis
SoggyNanners
Anubis
Level 126
God Stats
12W - 11L
1,567 SR
Queue Stats
304W - 380L
1,454 Elo+
Party 3
Mulan
Mulan
stnkyraviolyy
Mulan
Level 143
God Stats
6W - 1L
1,824 SR
Queue Stats
69W - 44L
1,518 Elo+
Party 1
Ymir
Ymir
tupapu999
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 120L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 6 / 0
4,768
477
3,535
8,996
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Koveak
Apollo
11
5 / 1 / 2
6,903
690
5,925
5,463
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 3
5,030
503
3,503
7,799
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
Mojio
Nemesis
11
3 / 2 / 1
5,812
581
2,833
7,127
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Zeus DPDC9586
Persephone
8
0 / 5 / 0
4,745
475
3,041
6,797
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,183
518
3,047
5,820
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sinocolo
Morgan Le Fay
11
6 / 3 / 3
6,133
613
4,875
5,641
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
12
3 / 1 / 6
6,299
630
4,224
4,468
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
9 / 0 / 2
7,312
731
8,853
8,156
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
8
1 / 2 / 6
5,306
531
2,074
7,138
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
19
18
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
0
0
W
0
3
2
0.33
L
Apollo
Koveak
Apollo
5
1
2
6
L
1
4
3
0.63
L
Nemesis
Mojio
Nemesis
3
2
1
1.75
W
Morgan Le Fay
Sinocolo
Morgan Le Fay
6
3
3
2.5
W
Anubis
3
1
6
6
L
Persephone
Zeus DPDC9586
Persephone
0
5
0
0
W
9
0
2
10
W
Ymir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,837
Damage
23,073
36,182
Taken
31,223
12,617
Mitigated
14,035
7,486
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,535
1,545
0
1,615
8,996
3,839
0
239
8,743
401
24,591
W
3,047
1,739
0
1,468
5,820
1,870
0
0
5,629
0
33,618
L
Apollo
Koveak
Apollo
5,925
3,607
0
2,456
5,463
1,859
0
1,120
4,343
0
46,637
L
3,503
334
286
1,482
7,799
3,640
0
2,261
5,454
0
19,653
L
Nemesis
Mojio
Nemesis
2,833
1,056
0
1,125
7,127
2,101
0
2,230
4,755
0
35,935
W
Morgan Le Fay
Sinocolo
Morgan Le Fay
4,875
291
0
1,573
5,641
1,752
0
1,497
4,144
27,770
0
W
Anubis
4,224
259
0
3,086
4,468
1,783
0
464
3,967
54,345
974
L
Persephone
Zeus DPDC9586
Persephone
3,041
0
0
522
6,797
1,178
0
4,986
1,476
25,575
0
W
8,853
2,393
0
4,227
8,156
4,168
0
282
7,874
232
42,641
W
Ymir
2,074
450
0
1,922
7,138
4,462
0
866
6,179
12,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
30,233
259
Minions Killed
312
0
Camps Cleared
0
948,005
Distance Traveled
1,033,171
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,768
477
38
4
0
149,609
0
W
Nut
5,183
518
68
7
0
184,804
0
L
Apollo
6,903
690
92
9
0
193,479
2
L
Nike
5,030
503
27
3
0
196,255
0
L
Nemesis
5,812
581
68
7
0
235,633
2
W
Morgan Le Fay
6,133
613
57
6
0
217,090
0
W
Anubis
6,299
630
91
9
0
219,355
0
L
Persephone
4,745
475
34
3
0
173,029
0
W
Mulan
7,312
731
73
7
0
208,936
0
W
Ymir
5,306
531
23
2
0
202,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role