Player Matchup

Zhong Kui
Zhong Kui
CripilingDebt
Zhong Kui
Level 141
God Stats
28W - 13L
1,733 SR
Queue Stats
829W - 783L
1,560 Elo+
Party 1
Ares
Ares
DiablosRage
Ares
Level 143
God Stats
0W - 1L
1,736 SR
Queue Stats
117W - 81L
1,573 Elo+
Solo
Nu Wa
Nu Wa
ManCOCORex
Nu Wa
Level 112
God Stats
4W - 5L
1,335 SR
Queue Stats
84W - 81L
1,446 Elo+
Solo
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 166
God Stats
140W - 115L
1,706 SR
Queue Stats
841W - 782L
1,540 Elo+
Party 1
Janus
Janus
iPushDisabIeKids
Janus
Level 156
God Stats
60W - 47L
1,544 SR
Queue Stats
260W - 259L
1,494 Elo+
Solo
Team Averages
Level 144
1,611 SR
1,522 Elo+

VS

Team Averages
Level 137
1,533 SR
1,422 Elo+
Xing Tian
Xing Tian
FillYouWith
Xing Tian
Level 126
God Stats
2W - 3L
1,479 SR
Queue Stats
126W - 156L
1,409 Elo+
Party 2
Neith
Neith
FumetsuTA
Neith
Level 152
God Stats
24W - 23L
1,515 SR
Queue Stats
410W - 384L
1,460 Elo+
Solo
Nike
Nike
HalfpennyCLUTCH
Nike
Level 148
God Stats
17W - 15L
1,461 SR
Queue Stats
160W - 186L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
LOONEYvTUNES
Nu Wa
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 124L
1,382 Elo+
Party 2
Ares
Ares
MPetuskey71
Ares
Level 138
God Stats
3W - 1L
1,709 SR
Queue Stats
126W - 141L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CripilingDebt
Zhong Kui
10
0 / 4 / 0
5,677
473
2,243
7,723
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 4 / 1
5,720
477
6,544
9,823
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
13
2 / 2 / 2
7,208
601
6,732
5,844
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
WhoeverIWantToB
Danzaburou
11
0 / 2 / 3
6,572
548
7,225
8,242
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
5 / 3 / 0
6,791
566
4,039
7,036
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FillYouWith
Xing Tian
10
2 / 1 / 4
6,832
569
5,379
10,860
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
FumetsuTA
Neith
14
3 / 1 / 0
7,265
605
3,978
6,764
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 0
7,809
651
5,948
8,013
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 4 / 2
6,383
532
6,446
6,754
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 3 / 6
6,842
570
5,764
11,374
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
15
15
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CripilingDebt
Zhong Kui
0
4
0
0
L
3
4
1
0.88
W
Xing Tian
FillYouWith
Xing Tian
2
1
4
4
W
Neith
FumetsuTA
Neith
3
1
0
3
W
4
1
0
4
W
3
4
2
1
W
3
3
6
2
L
Nu Wa
2
2
2
1.5
L
Danzaburou
WhoeverIWantToB
Danzaburou
0
2
3
0.75
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
27,515
38,668
Taken
43,765
16,482
Mitigated
17,895
7,591
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CripilingDebt
Zhong Kui
2,243
263
0
2,049
7,723
3,704
0
256
7,089
23,809
5,112
L
6,544
1,256
0
1,168
9,823
6,424
0
7,010
2,813
17,940
2,876
W
Xing Tian
FillYouWith
Xing Tian
5,379
461
0
3,577
10,860
5,397
0
3,851
6,817
27,532
0
W
Neith
FumetsuTA
Neith
3,978
410
0
3,351
6,764
1,776
0
3,319
2,971
0
63,401
W
5,948
1,018
0
2,400
8,013
4,038
137
3,066
4,793
0
55,087
W
6,446
1,684
0
1,745
6,754
1,973
0
2,721
3,931
36,393
1,309
W
5,764
488
0
2,726
11,374
4,711
10
4,824
6,206
33,688
2,202
L
Nu Wa
6,732
1,072
0
720
5,844
1,822
12
1,792
4,052
50,078
994
L
Danzaburou
WhoeverIWantToB
Danzaburou
7,225
2,511
0
2,271
8,242
2,441
0
5,784
2,458
0
50,770
L
4,039
265
0
1,383
7,036
2,091
0
2,323
4,668
39,586
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
35,131
354
Minions Killed
375
0
Camps Cleared
0
1,097,837
Distance Traveled
1,215,701
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,677
473
69
6
0
157,528
1
L
Ares
5,720
477
31
3
0
257,102
0
W
Xing Tian
6,832
569
42
4
0
238,488
0
W
Neith
7,265
605
114
10
0
240,510
4
W
Nike
7,809
651
105
9
0
236,909
1
W
Nu Wa
6,383
532
57
5
0
218,310
0
W
Ares
6,842
570
57
5
0
281,484
0
L
Nu Wa
7,208
601
84
7
0
227,881
0
L
Danzaburou
6,572
548
90
8
0
209,090
0
L
Janus
6,791
566
80
7
0
246,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role