Player Matchup

Cthulhu
Cthulhu
Darth Dogbarf
Cthulhu
Level 99
God Stats
7W - 3L
1,756 SR
Queue Stats
343W - 327L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
Dyesier
Jing Wei
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
271W - 273L
1,547 Elo+
Party 1
Bellona
Bellona
PeeplesChampion
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 129L
1,494 Elo+
Party 2
Janus
Janus
Rawraps
Janus
Level 115
God Stats
13W - 22L
1,375 SR
Queue Stats
626W - 609L
1,480 Elo+
Party 2
Pele
Pele
oocoto89
Pele
Level 154
God Stats
0W - 2L
1,315 SR
Queue Stats
164W - 170L
1,527 Elo+
Party 1
Team Averages
Level 127
1,449 SR
1,502 Elo+

VS

Team Averages
Level 130
1,555 SR
1,457 Elo+
Neith
Neith
Gravestone Doji
Neith
Level 157
God Stats
4W - 6L
1,312 SR
Queue Stats
190W - 182L
1,444 Elo+
Party 3
Vulcan
Vulcan
IgnorableRock83
Vulcan
Level 87
God Stats
3W - 1L
1,598 SR
Queue Stats
75W - 67L
1,521 Elo+
Solo
Discordia
Discordia
NFZ Azul
Discordia
Level 118
God Stats
5W - 3L
1,473 SR
Queue Stats
87W - 133L
1,369 Elo+
Solo
Bellona
Bellona
OLDMANMOJO
Bellona
Level 159
God Stats
3W - 0L
1,867 SR
Queue Stats
198W - 189L
1,448 Elo+
Party 3
Agni
Agni
PsychoAi
Agni
Level 128
God Stats
3W - 3L
1,526 SR
Queue Stats
131W - 133L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 6 / 3
7,917
792
5,166
13,852
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Dyesier
Jing Wei
12
0 / 3 / 2
7,119
712
2,310
8,379
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 5 / 0
7,814
781
4,762
10,257
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Rawraps
Janus
12
0 / 4 / 0
6,972
697
4,300
6,300
2,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
2 / 2 / 2
7,670
767
5,034
8,178
2,927
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
7,663
766
4,827
4,463
1,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
3 / 1 / 10
8,921
892
12,161
3,129
1,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
NFZ Azul
Discordia
13
2 / 2 / 12
8,018
802
8,215
4,292
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
OLDMANMOJO
Bellona
16
10 / 1 / 8
9,260
926
10,698
12,714
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
14
4 / 2 / 11
8,714
871
7,157
3,384
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
7
Kills
20
20
Deaths
8
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
3
0.42
L
Jing Wei
Dyesier
Jing Wei
0
3
2
0.33
W
1
2
10
3
W
3
1
10
8
W
Discordia
NFZ Azul
Discordia
2
2
12
4
W
Bellona
OLDMANMOJO
Bellona
10
1
8
14
L
4
5
0
0.8
W
Agni
4
2
11
4.75
L
Janus
Rawraps
Janus
0
4
0
0
L
Pele
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
43,058
46,966
Taken
27,982
26,301
Mitigated
14,214
11,296
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,166
219
1,564
949
13,852
10,932
0
8,645
4,895
13,005
0
L
Jing Wei
Dyesier
Jing Wei
2,310
1,397
678
1,785
8,379
2,484
0
5,810
2,444
0
15,576
W
4,827
277
266
1,222
4,463
1,560
399
1,735
2,651
0
13,310
W
12,161
171
459
155
3,129
1,339
476
1,351
1,668
28,993
926
W
Discordia
NFZ Azul
Discordia
8,215
458
167
751
4,292
1,341
0
1,474
2,595
16,332
0
W
Bellona
OLDMANMOJO
Bellona
10,698
393
279
5,802
12,714
8,870
0
2,895
9,363
0
16,885
L
4,762
490
779
1,460
10,257
7,743
0
5,533
4,633
0
5,845
W
Agni
7,157
176
294
253
3,384
1,104
560
1,493
1,770
13,949
0
L
Janus
Rawraps
Janus
4,300
0
361
299
6,300
2,215
0
3,403
2,740
13,448
628
L
Pele
5,034
732
1,236
2,185
8,178
2,927
0
3,896
3,989
0
17,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,492
Gold Earned
42,576
123
Minions Killed
115
0
Camps Cleared
0
948,859
Distance Traveled
993,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,917
792
24
2
0
177,949
0
L
Jing Wei
7,119
712
40
4
0
203,088
0
W
Neith
7,663
766
22
2
0
175,589
0
W
Vulcan
8,921
892
37
4
0
205,212
0
W
Discordia
8,018
802
19
2
0
205,330
0
W
Bellona
9,260
926
15
2
0
200,173
0
L
Bellona
7,814
781
3
0
0
194,308
0
W
Agni
8,714
871
22
2
0
207,267
0
L
Janus
6,972
697
29
3
0
180,734
0
L
Pele
7,670
767
27
3
0
192,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role