Player Matchup

Chaac
Chaac
EditedPuma93
Chaac
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,376 Elo+
Party 1
Nemesis
Nemesis
Princess Vron99
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,510 Elo+
Party 1
Izanami
Izanami
RichTickler15
Izanami
Level 158
God Stats
13W - 20L
1,471 SR
Queue Stats
610W - 578L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Zeptizel
Kukulkan
Level 32
God Stats
2W - 4L
1,407 SR
Queue Stats
6W - 8L
1,395 Elo+
Solo
Ra
Ra
adamlg123
Ra
Level 124
God Stats
29W - 20L
1,621 SR
Queue Stats
363W - 333L
1,550 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,472 Elo+

VS

Team Averages
Level 148
1,458 SR
1,492 Elo+
Sol
Sol
BuffaloSalmon
Sol
Level 98
God Stats
9W - 2L
1,513 SR
Queue Stats
200W - 167L
1,520 Elo+
Solo
Poseidon
Poseidon
Lil Saint130
Poseidon
Level 144
God Stats
6W - 4L
1,453 SR
Queue Stats
177W - 189L
1,491 Elo+
Solo
Bakasura
Bakasura
The_VIGOROUS_Yam
Bakasura
Level 217
God Stats
4W - 2L
1,211 SR
Queue Stats
404W - 430L
1,464 Elo+
Solo
Mulan
Mulan
balalaika82
Mulan
Level 127
God Stats
54W - 40L
1,591 SR
Queue Stats
371W - 340L
1,544 Elo+
Solo
Neith
Neith
oldmanROBERTO
Neith
Level 154
God Stats
36W - 30L
1,523 SR
Queue Stats
53W - 49L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,325
533
3,391
6,112
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
5 / 3 / 1
5,733
573
4,753
9,123
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
9
1 / 3 / 0
5,184
518
6,035
7,798
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Zeptizel
Kukulkan
7
0 / 5 / 0
4,474
447
976
4,547
1,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 3
6,059
606
3,803
4,089
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,598
660
7,293
9,053
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Lil Saint130
Poseidon
11
2 / 2 / 1
6,754
675
4,940
6,054
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 0
5,670
567
1,883
8,275
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 0
7,265
727
4,868
8,164
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 0 / 4
5,578
558
2,703
5,434
1,272
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
12
13
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
0
1
1
0.5
W
Poseidon
Lil Saint130
Poseidon
2
2
1
1.25
L
5
3
1
1.83
L
Izanami
1
3
0
0.33
W
1
3
0
0.33
L
Kukulkan
Zeptizel
Kukulkan
0
5
0
0
L
1
1
3
2.5
W
2
1
0
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
21,687
31,669
Taken
36,980
10,833
Mitigated
13,716
8,569
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,293
1,898
0
6,097
9,053
2,016
341
308
8,745
46,320
2,690
L
3,391
765
0
1,512
6,112
3,007
0
0
6,112
0
30,807
W
Poseidon
Lil Saint130
Poseidon
4,940
665
0
1,934
6,054
1,253
0
2,150
3,599
40,497
3,324
L
4,753
2,129
0
1,486
9,123
3,439
0
3,628
5,435
0
25,117
L
Izanami
6,035
3,451
0
2,869
7,798
2,105
660
5,194
2,579
0
35,374
W
1,883
1,175
0
2,134
8,275
3,327
0
1,000
7,131
0
34,846
L
Kukulkan
Zeptizel
Kukulkan
976
271
194
257
4,547
1,123
272
1,642
2,905
17,067
0
L
3,803
217
440
1,811
4,089
1,159
0
1,684
2,289
36,548
842
W
4,868
922
0
2,162
8,164
5,848
0
0
8,164
0
55,993
W
2,703
897
78
3,562
5,434
1,272
389
668
4,766
0
19,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
31,865
265
Minions Killed
366
0
Camps Cleared
0
1,042,201
Distance Traveled
1,029,094
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,598
660
79
8
0
211,724
2
L
Chaac
5,325
533
54
5
0
220,704
0
W
Poseidon
6,754
675
72
7
0
207,086
0
L
Nemesis
5,733
573
46
5
0
221,433
0
L
Izanami
5,184
518
61
6
0
197,093
0
W
Bakasura
5,670
567
81
8
0
215,328
0
L
Kukulkan
4,474
447
28
3
0
179,001
0
L
Ra
6,059
606
76
8
0
223,970
6
W
Mulan
7,265
727
104
10
0
205,684
1
W
Neith
5,578
558
30
3
0
189,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role