Player Matchup

Ne Zha
Ne Zha
Diamond V
CamDidToo
Ne Zha
Diamond V
Level 156
God Stats
34W - 30L
1,535 SR
Queue Stats
554W - 649L
1,925 MMR
Solo
Vulcan
Vulcan
Gold IV
ECKOSE7EN
Vulcan
Gold IV
Level 175
God Stats
6W - 6L
1,479 SR
Queue Stats
287W - 312L
1,373 MMR
Party 1
Cerberus
Cerberus
Gold I
TravyTrebo
Cerberus
Gold I
Level 275
God Stats
7W - 6L
1,567 SR
Queue Stats
269W - 248L
1,679 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 202
1,527 SR
1,659 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,558 SR
1,896 MMR
Mulan
Mulan
Diamond I
BuffBabyBuns
Mulan
Diamond I
Level 139
God Stats
11W - 11L
1,628 SR
Queue Stats
139W - 115L
2,231 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
Lord Wicced
Jing Wei
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
MisterBertt
Baron Samedi
Diamond IV
Level 147
God Stats
0W - 2L
1,547 SR
Queue Stats
112W - 77L
1,956 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CamDidToo
Ne Zha
17
1 / 2 / 7
10,361
797
10,874
12,815
10,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
ECKOSE7EN
Vulcan
18
4 / 1 / 3
11,154
858
12,570
9,947
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
TravyTrebo
Cerberus
17
4 / 2 / 4
10,866
836
8,861
13,074
12,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KumbhakarnaCthulhuAchillesKuzenboAgni

VS

Bans
SerqetBacchusXbalanqueMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
10,324
794
14,094
16,417
11,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Lord Wicced
Jing Wei
15
0 / 5 / 4
9,323
717
1,934
9,098
2,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
MisterBertt
Baron Samedi
17
4 / 2 / 1
10,763
828
14,483
10,412
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
5
5
Deaths
9
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Ne Zha
CamDidToo
Ne Zha
1
2
7
2.25
W
Vulcan
ECKOSE7EN
Vulcan
4
1
3
5.5
L
Jing Wei
Lord Wicced
Jing Wei
0
5
4
0.4
L
Baron Samedi
MisterBertt
Baron Samedi
4
2
1
2.25
W
Cerberus
TravyTrebo
Cerberus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,305
Damage
30,511
35,836
Taken
35,927
26,278
Mitigated
18,693
7,628
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,094
1,593
0
4,500
16,417
11,830
0
9,832
6,585
0
52,668
W
Ne Zha
CamDidToo
Ne Zha
10,874
2,250
0
2,315
12,815
10,055
0
4,762
7,970
0
41,329
W
Vulcan
ECKOSE7EN
Vulcan
12,570
84
0
397
9,947
3,364
0
4,429
5,438
36,684
0
L
Jing Wei
Lord Wicced
Jing Wei
1,934
1,200
0
0
9,098
2,628
0
4,437
4,630
0
20,298
L
Baron Samedi
MisterBertt
Baron Samedi
14,483
1,211
488
2,479
10,412
4,235
0
7,089
3,310
60,159
0
W
Cerberus
TravyTrebo
Cerberus
8,861
157
0
4,916
13,074
12,859
0
5,328
7,687
32,895
2,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
30,410
203
Minions Killed
210
0
Camps Cleared
0
783,086
Distance Traveled
720,494
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,324
794
66
5
0
265,533
3
W
Ne Zha
10,361
797
53
4
0
250,744
0
W
Vulcan
11,154
858
72
6
0
275,907
0
L
Jing Wei
9,323
717
39
3
0
214,722
0
L
Baron Samedi
10,763
828
105
8
0
240,239
0
W
Cerberus
10,866
836
78
6
0
256,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role