Player Matchup

Anubis
Anubis
Bobjeffwe
Anubis
Level 107
God Stats
12W - 8L
1,415 SR
Queue Stats
289W - 292L
1,507 Elo+
Party 3
Thor
Thor
FRAGILES
Thor
Level 158
God Stats
5W - 4L
1,544 SR
Queue Stats
139W - 124L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
OkamiOwns
Amaterasu
Level 123
God Stats
2W - 1L
1,401 SR
Queue Stats
163W - 171L
1,523 Elo+
Party 3
Danzaburou
Danzaburou
Spearmyntz
Danzaburou
Level 91
God Stats
60W - 34L
1,550 SR
Queue Stats
205W - 169L
1,516 Elo+
Solo
Sobek
Sobek
nikodatenshi
Sobek
Level 86
God Stats
5W - 4L
1,631 SR
Queue Stats
219W - 193L
1,546 Elo+
Party 2
Team Averages
Level 113
1,508 SR
1,533 Elo+

VS

Team Averages
Level 110
1,406 SR
1,568 Elo+
Ares
Ares
G-dude420
Ares
Level 126
God Stats
6W - 6L
1,572 SR
Queue Stats
75W - 70L
1,572 Elo+
Party 1
Lancelot
Lancelot
H2O-YEAH
Lancelot
Level 124
God Stats
1W - 3L
1,131 SR
Queue Stats
120W - 121L
1,563 Elo+
Party 1
Surtr
Surtr
PAXroma
Surtr
Level 64
God Stats
3W - 4L
1,579 SR
Queue Stats
119W - 113L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Regulatorz
Kukulkan
Level 156
God Stats
4W - 5L
1,480 SR
Queue Stats
161W - 160L
1,575 Elo+
Party 1
Ullr
Ullr
SealTeam1776
Ullr
Level 79
God Stats
3W - 9L
1,266 SR
Queue Stats
111W - 100L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bobjeffwe
Anubis
14
1 / 2 / 2
7,927
566
3,806
7,520
2,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
5 / 3 / 1
8,216
587
8,365
9,372
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
OkamiOwns
Amaterasu
14
1 / 3 / 1
7,682
549
5,694
17,149
10,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Spearmyntz
Danzaburou
14
2 / 0 / 2
8,056
575
5,081
8,247
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 0
6,703
479
2,797
14,049
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 0 / 3
7,577
541
4,830
8,752
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
H2O-YEAH
Lancelot
14
4 / 4 / 4
8,237
588
9,785
13,260
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
PAXroma
Surtr
15
3 / 1 / 1
9,185
656
14,023
11,640
12,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
Regulatorz
Kukulkan
14
2 / 1 / 3
8,253
590
6,467
2,617
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 4 / 1
6,776
484
6,286
9,412
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
11
11
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bobjeffwe
Anubis
1
2
2
1
W
Thor
5
3
1
1.83
L
Ares
1
0
3
2.5
L
Lancelot
H2O-YEAH
Lancelot
4
4
4
1.5
W
Amaterasu
OkamiOwns
Amaterasu
1
3
1
0.5
L
Surtr
PAXroma
Surtr
3
1
1
3.5
L
Kukulkan
Regulatorz
Kukulkan
2
1
3
3.5
L
1
4
1
0.38
W
Danzaburou
Spearmyntz
Danzaburou
2
0
2
3
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,743
Damage
41,391
56,337
Taken
45,681
31,227
Mitigated
28,773
17,239
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bobjeffwe
Anubis
3,806
0
0
2,613
7,520
2,974
0
3,219
4,301
57,071
1,691
W
Thor
8,365
2,824
0
1,009
9,372
3,443
140
1,918
7,421
0
66,171
L
Ares
4,830
362
0
2,379
8,752
5,962
0
2,705
6,047
30,191
1,350
L
Lancelot
H2O-YEAH
Lancelot
9,785
1,836
0
1,833
13,260
6,146
0
3,027
10,233
0
64,670
W
Amaterasu
OkamiOwns
Amaterasu
5,694
1,446
0
5,835
17,149
10,869
0
1,121
15,057
1,030
57,900
L
Surtr
PAXroma
Surtr
14,023
4,208
0
4,922
11,640
12,497
25
617
11,023
2,677
76,062
L
Kukulkan
Regulatorz
Kukulkan
6,467
726
0
481
2,617
1,068
0
164
2,453
65,784
0
L
6,286
1,724
0
1,024
9,412
3,100
0
335
9,077
0
47,313
W
Danzaburou
Spearmyntz
Danzaburou
5,081
1,826
0
3,722
8,247
3,020
927
1,071
7,176
0
64,499
W
2,797
212
0
4,060
14,049
10,921
0
5,137
8,824
19,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
40,028
502
Minions Killed
476
0
Camps Cleared
0
1,418,112
Distance Traveled
1,424,211
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,927
566
130
9
0
278,410
0
W
Thor
8,216
587
111
8
0
306,699
0
L
Ares
7,577
541
35
3
0
288,880
3
L
Lancelot
8,237
588
92
7
0
316,144
0
W
Amaterasu
7,682
549
126
9
0
274,345
0
L
Surtr
9,185
656
126
9
0
293,834
0
L
Kukulkan
8,253
590
142
10
0
285,387
0
L
Ullr
6,776
484
81
6
0
239,966
0
W
Danzaburou
8,056
575
111
8
0
262,732
0
W
Sobek
6,703
479
24
2
0
295,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role