Player Matchup

Anhur
Anhur
 
Anhur
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Nelsondl1
Ymir
Level 181
God Stats
19W - 3L
1,924 SR
Queue Stats
220W - 104L
1,585 Elo+
Party 1
Neith
Neith
PeneHipster
Neith
Level 158
God Stats
16W - 2L
2,019 SR
Queue Stats
587W - 321L
1,593 Elo+
Party 1
Team Averages
Level 183
1,814 SR
1,560 Elo+

VS

Team Averages
Level 58
1,599 SR
1,377 Elo+
Chaac
Chaac
ElPatoDSR
Chaac
Level 44
God Stats
3W - 1L
1,742 SR
Queue Stats
26W - 38L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
Psicopatiic
Kukulkan
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,388 Elo+
Solo
Nut
Nut
coolnitram
Nut
Level 49
God Stats
2W - 2L
1,556 SR
Queue Stats
57W - 76L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
12 / 1 / 6
9,314
1,164
9,372
5,586
1,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ymir
13
1 / 0 / 17
8,129
1,016
4,273
7,938
7,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 10
9,236
1,155
10,930
6,120
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElPatoDSR
Chaac
10
1 / 5 / 0
6,507
813
6,142
11,087
8,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
Psicopatiic
Kukulkan
11
0 / 6 / 0
6,283
785
3,572
6,534
2,001
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 8 / 1
6,053
757
2,330
9,494
1,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
1
6
15
L
Chaac
ElPatoDSR
Chaac
1
5
0
0.2
W
Ymir
1
0
17
9.5
W
6
0
10
11
L
Kukulkan
Psicopatiic
Kukulkan
0
6
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,575
Damage
12,044
19,644
Taken
27,115
11,478
Mitigated
12,329
8,176
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,372
5,544
0
2,712
5,586
1,865
2,395
584
5,002
0
35,186
L
Chaac
ElPatoDSR
Chaac
6,142
1,739
0
2,002
11,087
8,461
0
1,764
9,080
0
20,663
W
Ymir
4,273
1,408
0
2,319
7,938
7,321
383
2,108
5,830
16,020
859
W
10,930
2,952
0
3,145
6,120
2,292
1,591
944
5,176
0
31,095
L
Kukulkan
Psicopatiic
Kukulkan
3,572
47
0
440
6,534
2,001
0
905
5,460
16,567
0
L
2,330
1,250
0
178
9,494
1,867
0
1,084
8,242
0
8,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
18,843
109
Minions Killed
79
0
Camps Cleared
0
472,480
Distance Traveled
393,095
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,314
1,164
38
5
0
150,383
0
L
Chaac
6,507
813
30
4
0
136,127
0
W
Ymir
8,129
1,016
13
2
0
158,516
0
W
Neith
9,236
1,155
58
7
0
163,581
0
L
Kukulkan
6,283
785
36
5
0
133,779
0
L
Nut
6,053
757
13
2
0
123,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role