Player Matchup

Serqet
Serqet
Jv_someone
Serqet
Level 53
God Stats
9W - 10L
1,444 SR
Queue Stats
147W - 171L
1,431 Elo+
Solo
Neith
Neith
KeenBoat2070534
Neith
Level 86
God Stats
177W - 198L
1,500 SR
Queue Stats
201W - 236L
1,438 Elo+
Party 1
Poseidon
Poseidon
SOWSA
Poseidon
Level 94
God Stats
306W - 333L
1,512 SR
Queue Stats
316W - 354L
1,450 Elo+
Party 1
Chaac
Chaac
TheRayven7
Chaac
Level 100
God Stats
13W - 14L
1,474 SR
Queue Stats
236W - 242L
1,363 Elo+
Solo
Khepri
Khepri
XO_StarBoy_OVO_
Khepri
Level 40
God Stats
2W - 4L
1,351 SR
Queue Stats
31W - 46L
1,378 Elo+
Solo
Team Averages
Level 75
1,456 SR
1,412 Elo+

VS

Team Averages
Level 83
1,337 SR
1,393 Elo+
Eset
Eset
DrDill21
Eset
Level 41
God Stats
0W - 1L
1,133 SR
Queue Stats
24W - 38L
1,390 Elo+
Solo
Tiamat
Tiamat
GlacialScarab80
Tiamat
Level 88
God Stats
1W - 3L
1,384 SR
Queue Stats
78W - 90L
1,420 Elo+
Party 2
King Arthur
King Arthur
Gusmozo19
King Arthur
Level 117
God Stats
6W - 10L
1,299 SR
Queue Stats
65W - 73L
1,450 Elo+
Solo
Cupid
Cupid
Wolverine1296
Cupid
Level 128
God Stats
30W - 12L
1,730 SR
Queue Stats
111W - 121L
1,435 Elo+
Party 2
Bakasura
Bakasura
flowshotz
Bakasura
Level 39
God Stats
0W - 6L
1,138 SR
Queue Stats
17W - 27L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jv_someone
Serqet
9
0 / 1 / 2
4,952
550
2,062
7,058
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
5 / 1 / 0
5,823
647
4,041
3,233
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
SOWSA
Poseidon
11
6 / 0 / 1
6,589
732
6,485
2,950
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
1 / 1 / 0
5,311
590
3,141
8,746
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 2
5,156
573
1,517
5,958
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
1
0 / 0 / 0
1,750
194
0
0
0
8
1 / 5 / 0
4,711
523
1,243
5,182
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Gusmozo19
King Arthur
11
1 / 1 / 0
6,006
667
6,851
8,346
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 5 / 1
4,832
537
5,077
7,273
2,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
flowshotz
Bakasura
10
1 / 1 / 0
5,061
562
2,149
6,793
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
12
Kills
3
3
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
0
0
0
0
L
1
5
0
0.2
L
King Arthur
Gusmozo19
King Arthur
1
1
0
1
W
Serqet
Jv_someone
Serqet
0
1
2
1
W
5
1
0
5
W
Poseidon
SOWSA
Poseidon
6
0
1
6.5
W
Chaac
1
1
0
1
L
0
5
1
0.1
W
0
0
2
1
L
Bakasura
flowshotz
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,246
Damage
15,320
27,945
Taken
27,594
13,470
Mitigated
10,611
9,245
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
0
0
0
0
0
0
0
0
0
0
0
L
1,243
154
0
503
5,182
1,749
0
3,777
1,405
19,772
447
L
King Arthur
Gusmozo19
King Arthur
6,851
845
0
2,407
8,346
4,854
0
0
7,992
0
43,974
W
Serqet
Jv_someone
Serqet
2,062
144
0
3,218
7,058
2,194
0
105
6,942
0
26,985
W
4,041
1,172
0
1,012
3,233
1,071
823
461
2,772
0
30,406
W
Poseidon
SOWSA
Poseidon
6,485
586
0
164
2,950
726
0
433
2,517
38,876
1,249
W
Chaac
3,141
378
0
2,672
8,746
6,687
0
0
8,746
0
29,693
L
5,077
2,770
87
2,081
7,273
2,038
0
2,184
5,089
0
28,203
W
1,517
292
0
2,179
5,958
2,792
347
244
5,692
13,295
325
L
Bakasura
flowshotz
Bakasura
2,149
1,546
0
4,164
6,793
1,970
0
1,923
4,738
0
28,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,831
Gold Earned
22,360
267
Minions Killed
231
0
Camps Cleared
0
941,348
Distance Traveled
755,250
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
1,750
194
0
0
0
0
0
L
Tiamat
4,711
523
32
4
0
163,633
0
L
King Arthur
6,006
667
81
9
0
187,957
2
W
Serqet
4,952
550
57
6
0
224,158
0
W
Neith
5,823
647
61
7
0
145,251
3
W
Poseidon
6,589
732
81
9
0
193,624
3
W
Chaac
5,311
590
56
6
0
190,736
0
L
Cupid
4,832
537
46
5
0
161,162
0
W
Khepri
5,156
573
12
1
0
187,579
0
L
Bakasura
5,061
562
72
8
0
242,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role