Player Matchup

Artemis
Artemis
Darth Dogbarf
Artemis
Level 99
God Stats
2W - 2L
1,624 SR
Queue Stats
366W - 347L
1,472 Elo+
Party 2
Cerberus
Cerberus
GameShark306
Cerberus
Level 126
God Stats
4W - 3L
1,582 SR
Queue Stats
202W - 198L
1,521 Elo+
Party 1
Agni
Agni
HellJumperX7
Agni
Level 126
God Stats
8W - 14L
1,345 SR
Queue Stats
722W - 765L
1,455 Elo+
Solo
Hel
Hel
PeeplesChampion
Hel
Level 108
God Stats
5W - 3L
1,723 SR
Queue Stats
121W - 129L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
Snozberry306
Jing Wei
Level 121
God Stats
0W - 1L
1,232 SR
Queue Stats
53W - 42L
1,567 Elo+
Party 1
Team Averages
Level 116
1,501 SR
1,504 Elo+

VS

Team Averages
Level 127
1,505 SR
1,483 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Blue_Black00
Yemoja
Level 89
God Stats
1W - 1L
1,225 SR
Queue Stats
75W - 77L
1,543 Elo+
Solo
Cabrakan
Cabrakan
TostrStrudel756
Cabrakan
Level 69
God Stats
1W - 1L
1,297 SR
Queue Stats
67W - 82L
1,446 Elo+
Solo
Ne Zha
Ne Zha
luckylicano
Ne Zha
Level 157
God Stats
3W - 2L
1,616 SR
Queue Stats
314W - 311L
1,440 Elo+
Solo
Hachiman
Hachiman
tyspeed360
Hachiman
Level 155
God Stats
5W - 6L
1,888 SR
Queue Stats
456W - 466L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
0 / 7 / 5
7,224
657
9,811
11,749
4,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GameShark306
Cerberus
13
0 / 3 / 3
7,665
697
9,826
17,991
18,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 1
8,473
770
9,541
9,720
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 4 / 1
7,711
701
3,637
10,858
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Snozberry306
Jing Wei
14
0 / 3 / 4
7,495
681
8,096
11,660
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 0 / 13
9,626
875
13,363
8,511
3,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
15
1 / 1 / 14
9,497
863
4,065
8,970
7,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
15
1 / 3 / 15
9,370
852
11,699
18,437
25,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
17
7 / 1 / 9
10,109
919
10,412
7,161
3,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
tyspeed360
Hachiman
16
8 / 2 / 8
9,771
888
18,736
8,699
3,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
7
Kills
20
20
Deaths
7
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
13
9.5
W
Yemoja
1
1
14
8
L
Artemis
0
7
5
0.36
L
Cerberus
GameShark306
Cerberus
0
3
3
0.5
L
4
3
1
1.5
L
3
4
1
0.88
L
Jing Wei
Snozberry306
Jing Wei
0
3
4
0.67
W
Cabrakan
1
3
15
2.83
W
Ne Zha
7
1
9
11.5
W
Hachiman
tyspeed360
Hachiman
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,911
Damage
58,275
61,978
Taken
51,778
36,078
Mitigated
42,606
28,474
Healing
24,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,363
1,341
783
1,425
8,511
3,365
460
4,245
4,266
32,669
469
W
Yemoja
4,065
1,753
13,450
3,319
8,970
7,071
143
4,088
4,882
10,068
0
L
Artemis
9,811
3,186
913
618
11,749
4,518
0
5,069
6,680
0
16,110
L
Cerberus
GameShark306
Cerberus
9,826
650
229
7,194
17,991
18,652
0
9,110
8,881
18,445
0
L
9,541
241
641
793
9,720
3,934
0
4,005
5,715
26,213
790
L
3,637
88
9,346
5,316
10,858
4,356
0
5,451
5,407
12,412
0
L
Jing Wei
Snozberry306
Jing Wei
8,096
5,360
1,049
2,375
11,660
4,618
0
5,469
6,191
0
17,722
W
Cabrakan
11,699
909
111
1,960
18,437
25,709
0
6,981
11,456
17,352
0
W
Ne Zha
10,412
1,815
614
1,596
7,161
3,293
1,063
3,429
3,732
0
20,198
W
Hachiman
tyspeed360
Hachiman
18,736
10,448
69
1,104
8,699
3,168
1,706
3,785
4,914
0
35,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,568
Gold Earned
48,373
133
Minions Killed
136
0
Camps Cleared
0
1,030,046
Distance Traveled
1,009,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,626
875
59
5
0
240,026
0
W
Yemoja
9,497
863
18
2
0
167,513
0
L
Artemis
7,224
657
17
2
0
181,314
0
L
Cerberus
7,665
697
29
3
0
226,600
0
L
Agni
8,473
770
48
4
0
201,378
0
L
Hel
7,711
701
14
1
0
210,011
0
L
Jing Wei
7,495
681
25
2
0
210,743
0
W
Cabrakan
9,370
852
9
1
0
173,240
0
W
Ne Zha
10,109
919
20
2
0
251,214
0
W
Hachiman
9,771
888
30
3
0
177,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role