Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Semmi_400
Merlin
Level 145
God Stats
2W - 3L
1,504 SR
Queue Stats
60W - 64L
1,406 Elo+
Solo
Artemis
Artemis
Serratoj12345
Artemis
Level 126
God Stats
2W - 3L
1,594 SR
Queue Stats
93W - 93L
1,422 Elo+
Solo
Aphrodite
Aphrodite
Truthwatcher37
Aphrodite
Level 123
God Stats
8W - 12L
1,458 SR
Queue Stats
96W - 98L
1,466 Elo+
Solo
Sol
Sol
dntreportpls
Sol
Level 18
God Stats
21W - 20L
1,559 SR
Queue Stats
78W - 94L
1,397 Elo+
Party 1
Team Averages
Level 95
1,523 SR
1,438 Elo+

VS

Team Averages
Level 116
1,551 SR
1,449 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Edson160800
Awilix
Level 104
God Stats
5W - 4L
1,523 SR
Queue Stats
240W - 247L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Luciano0619
Hun Batz
Level 81
God Stats
21W - 13L
1,561 SR
Queue Stats
147W - 142L
1,443 Elo+
Solo
Fenrir
Fenrir
fen44
Fenrir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,420 Elo+
Solo
Janus
Janus
o0SavageSmurf0o
Janus
Level 95
God Stats
8W - 3L
1,669 SR
Queue Stats
17W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
2 / 3 / 0
5,254
478
4,044
8,642
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Semmi_400
Merlin
8
0 / 2 / 1
4,645
422
3,397
4,227
1,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
9
0 / 5 / 0
5,128
466
2,131
7,385
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Truthwatcher37
Aphrodite
10
0 / 0 / 2
5,421
493
2,303
4,458
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 6 / 0
5,155
469
4,127
7,555
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
3 / 0 / 2
6,640
604
4,356
4,208
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
11
4 / 2 / 4
6,241
567
4,155
7,320
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Luciano0619
Hun Batz
9
1 / 1 / 2
5,796
527
2,433
8,098
4,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
fen44
Fenrir
12
8 / 0 / 2
7,759
705
6,146
8,180
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 1
5,704
519
3,288
2,669
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
16
16
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
2
3
0
0.67
W
Jing Wei
 
Jing Wei
3
0
2
4
W
Awilix
4
2
4
3
W
Hun Batz
Luciano0619
Hun Batz
1
1
2
2
L
Merlin
Semmi_400
Merlin
0
2
1
0.25
L
Artemis
0
5
0
0
L
Aphrodite
Truthwatcher37
Aphrodite
0
0
2
1
L
1
6
0
0.17
W
Fenrir
fen44
Fenrir
8
0
2
9
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,002
Damage
20,378
32,267
Taken
30,475
8,673
Mitigated
13,173
10,079
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
4,044
334
0
3,090
8,642
2,565
0
1,010
7,632
31,877
0
W
Jing Wei
 
Jing Wei
4,356
3,288
0
368
4,208
1,231
1,937
1,217
2,947
0
46,034
W
Awilix
4,155
1,371
0
575
7,320
2,314
0
3,138
4,072
0
35,510
W
Hun Batz
Luciano0619
Hun Batz
2,433
236
1,753
3,096
8,098
4,162
159
3,510
4,420
0
18,491
L
Merlin
Semmi_400
Merlin
3,397
70
0
672
4,227
1,018
0
785
3,442
22,524
0
L
Artemis
2,131
587
0
195
7,385
1,986
0
0
7,385
0
32,191
L
Aphrodite
Truthwatcher37
Aphrodite
2,303
175
1,159
3,455
4,458
1,589
0
1,493
2,965
33,280
0
L
4,127
1,734
0
1,508
7,555
1,515
0
0
7,555
18,325
3,045
W
Fenrir
fen44
Fenrir
6,146
1,500
0
2,244
8,180
4,769
0
3,830
4,350
0
36,026
W
3,288
110
0
824
2,669
697
0
1,413
1,214
35,418
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
32,140
261
Minions Killed
315
0
Camps Cleared
0
1,043,996
Distance Traveled
1,042,891
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,254
478
53
5
0
254,807
1
W
Jing Wei
6,640
604
82
7
0
186,411
0
W
Awilix
6,241
567
67
6
0
246,433
1
W
Hun Batz
5,796
527
26
2
0
206,465
2
L
Merlin
4,645
422
36
3
0
197,942
1
L
Artemis
5,128
466
60
5
0
184,447
3
L
Aphrodite
5,421
493
67
6
0
212,694
2
L
Sol
5,155
469
45
4
0
194,106
3
W
Fenrir
7,759
705
74
7
0
210,221
2
W
Janus
5,704
519
66
6
0
193,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role