Player Matchup

Thor
Thor
El_YaYo_PR
Thor
Level 111
God Stats
141W - 109L
1,637 SR
Queue Stats
221W - 196L
1,532 Elo+
Party 2
Persephone
Persephone
Juripedz
Persephone
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Killercapibara
Cthulhu
Level 128
God Stats
196W - 149L
1,566 SR
Queue Stats
1,049W - 1,017L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
XxBig_Bomb
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,441 Elo+
Solo
Chernobog
Chernobog
que_tu_hacias_og
Chernobog
Level 122
God Stats
152W - 142L
1,563 SR
Queue Stats
254W - 240L
1,516 Elo+
Party 2
Team Averages
Level 121
1,553 SR
1,465 Elo+

VS

Team Averages
Level 104
1,625 SR
1,516 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LighlySalted
Sol
Level 86
God Stats
1W - 0L
1,753 SR
Queue Stats
22W - 19L
1,503 Elo+
Party 1
Horus
Horus
Luna00178
Horus
Level 29
God Stats
6W - 5L
1,529 SR
Queue Stats
13W - 13L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
TheJuicyOneQc
Danzaburou
Level 119
God Stats
1W - 0L
1,844 SR
Queue Stats
22W - 13L
1,609 Elo+
Party 1
Mercury
Mercury
w Uphoria w
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,720
572
4,172
6,719
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Juripedz
Persephone
9
0 / 2 / 1
5,092
509
1,487
3,982
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 0
6,269
627
5,238
3,513
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
XxBig_Bomb
Sun Wukong
9
2 / 3 / 1
5,144
514
5,538
6,938
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
9
1 / 1 / 0
5,140
514
4,723
4,027
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 0
4,917
492
1,558
7,812
4,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 1 / 3
5,326
533
4,392
4,816
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
Luna00178
Horus
9
1 / 2 / 1
5,414
541
1,799
11,125
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TheJuicyOneQc
Danzaburou
12
2 / 1 / 1
7,004
700
3,131
3,606
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
w Uphoria w
Mercury
10
3 / 0 / 1
5,474
547
1,911
6,785
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
0
0
L
1
2
1
0.75
L
Persephone
Juripedz
Persephone
0
2
1
0.25
L
1
0
0
1
W
1
1
3
2.5
W
Horus
Luna00178
Horus
1
2
1
0.75
W
Danzaburou
TheJuicyOneQc
Danzaburou
2
1
1
2.5
L
Sun Wukong
XxBig_Bomb
Sun Wukong
2
3
1
0.83
L
Chernobog
1
1
0
1
W
Mercury
w Uphoria w
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
12,791
25,179
Taken
34,144
10,253
Mitigated
15,435
9,180
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,558
483
0
751
7,812
4,862
0
4,335
2,863
26,511
554
L
4,172
754
0
3,617
6,719
2,121
0
339
6,380
0
41,945
L
Persephone
Juripedz
Persephone
1,487
36
0
580
3,982
889
0
0
3,966
18,770
1,833
L
5,238
365
0
1,368
3,513
2,233
0
1,547
1,966
35,278
1,437
W
4,392
2,173
0
1,272
4,816
983
0
0
4,731
31,823
750
W
Horus
Luna00178
Horus
1,799
933
536
4,523
11,125
6,068
0
0
10,704
0
13,753
W
Danzaburou
TheJuicyOneQc
Danzaburou
3,131
861
0
2,083
3,606
1,095
0
1,150
2,456
0
53,318
L
Sun Wukong
XxBig_Bomb
Sun Wukong
5,538
1,134
0
1,515
6,938
3,760
0
2,891
4,047
0
21,737
L
Chernobog
4,723
2,973
0
2,100
4,027
1,250
0
834
3,193
0
36,222
W
Mercury
w Uphoria w
Mercury
1,911
587
0
1,396
6,785
2,427
0
393
6,316
0
32,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
28,135
283
Minions Killed
305
0
Camps Cleared
0
997,308
Distance Traveled
1,111,848
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,917
492
54
5
0
198,956
2
L
Thor
5,720
572
79
8
0
221,024
2
L
Persephone
5,092
509
48
5
0
170,808
4
L
Cthulhu
6,269
627
71
7
0
213,240
0
W
Sol
5,326
533
64
6
0
209,709
0
W
Horus
5,414
541
23
2
0
223,695
2
W
Danzaburou
7,004
700
98
10
0
195,754
0
L
Sun Wukong
5,144
514
31
3
0
201,908
2
L
Chernobog
5,140
514
54
5
0
190,328
3
W
Mercury
5,474
547
66
7
0
283,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role