Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EzeG2
Bacchus
Level 128
God Stats
8W - 5L
1,475 SR
Queue Stats
73W - 62L
1,551 Elo+
Party 2
Poseidon
Poseidon
MaicoEA
Poseidon
Level 129
God Stats
2W - 2L
1,301 SR
Queue Stats
75W - 51L
1,579 Elo+
Party 2
Izanami
Izanami
esteban11
Izanami
Level 128
God Stats
11W - 8L
1,480 SR
Queue Stats
86W - 68L
1,570 Elo+
Party 2
Team Averages
Level 119
1,451 SR
1,540 Elo+

VS

Team Averages
Level 109
1,486 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
K13_SPARTAN
Morgan Le Fay
Level 125
God Stats
2W - 5L
1,461 SR
Queue Stats
185W - 194L
1,533 Elo+
Party 1
Sobek
Sobek
LeSamuk
Sobek
Level 123
God Stats
2W - 2L
1,609 SR
Queue Stats
226W - 225L
1,530 Elo+
Party 1
Hercules
Hercules
THE_HAIFISCH
Hercules
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,467 Elo+
Solo
Artemis
Artemis
TaKKarBlack
Artemis
Level 118
God Stats
12W - 24L
1,100 SR
Queue Stats
1,115W - 1,121L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
ThisIsBrHu3
Ao Kuang
Level 127
God Stats
1W - 2L
1,758 SR
Queue Stats
44W - 44L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
11 / 0 / 4
7,213
721
6,179
7,541
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
 
Erlang Shen
11
1 / 0 / 1
6,267
627
3,217
7,207
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
EzeG2
Bacchus
10
2 / 0 / 9
5,668
567
2,916
3,263
2,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
MaicoEA
Poseidon
11
5 / 1 / 8
6,603
660
3,673
3,342
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Izanami
esteban11
Izanami
11
3 / 0 / 6
6,782
678
6,961
5,489
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
K13_SPARTAN
Morgan Le Fay
7
0 / 5 / 1
4,594
459
2,744
4,844
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
LeSamuk
Sobek
5
0 / 7 / 0
4,281
428
1,784
8,338
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
THE_HAIFISCH
Hercules
10
0 / 1 / 0
5,529
553
2,893
5,239
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TaKKarBlack
Artemis
8
0 / 3 / 0
4,759
476
2,880
6,657
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
ThisIsBrHu3
Ao Kuang
9
1 / 6 / 0
5,119
512
2,147
8,978
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
22
Kills
1
1
Deaths
22
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
4
13
W
Erlang Shen
 
Erlang Shen
1
0
1
1.5
W
Bacchus
EzeG2
Bacchus
2
0
9
6.5
L
Morgan Le Fay
K13_SPARTAN
Morgan Le Fay
0
5
1
0.1
L
Sobek
LeSamuk
Sobek
0
7
0
0
W
Poseidon
MaicoEA
Poseidon
5
1
8
9
L
Hercules
THE_HAIFISCH
Hercules
0
1
0
0
L
Artemis
TaKKarBlack
Artemis
0
3
0
0
L
Ao Kuang
ThisIsBrHu3
Ao Kuang
1
6
0
0.17
W
Izanami
esteban11
Izanami
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
12,448
26,842
Taken
34,056
11,536
Mitigated
13,913
8,408
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,179
1,802
0
939
7,541
3,071
0
2,060
5,481
0
51,159
W
Erlang Shen
 
Erlang Shen
3,217
1,867
0
4,584
7,207
3,797
0
405
6,446
0
34,366
W
Bacchus
EzeG2
Bacchus
2,916
513
0
1,122
3,263
2,216
383
1,031
2,232
14,902
0
L
Morgan Le Fay
K13_SPARTAN
Morgan Le Fay
2,744
59
0
355
4,844
1,143
0
948
3,896
18,382
0
L
Sobek
LeSamuk
Sobek
1,784
172
0
905
8,338
5,179
0
2,787
5,551
7,662
0
W
Poseidon
MaicoEA
Poseidon
3,673
323
0
618
3,342
847
0
1,843
1,499
36,077
0
L
Hercules
THE_HAIFISCH
Hercules
2,893
1,003
0
1,662
5,239
3,042
0
275
4,964
0
27,975
L
Artemis
TaKKarBlack
Artemis
2,880
1,068
0
699
6,657
1,693
0
526
6,131
0
25,563
L
Ao Kuang
ThisIsBrHu3
Ao Kuang
2,147
487
0
502
8,978
2,856
0
2,053
6,925
26,818
0
W
Izanami
esteban11
Izanami
6,961
3,885
0
1,145
5,489
1,605
867
1,336
4,153
0
48,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
24,282
333
Minions Killed
208
0
Camps Cleared
0
1,077,818
Distance Traveled
972,337
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,213
721
80
8
0
243,020
0
W
Erlang Shen
6,267
627
71
7
0
182,916
0
W
Bacchus
5,668
567
29
3
0
214,776
2
L
Morgan Le Fay
4,594
459
39
4
0
187,002
0
L
Sobek
4,281
428
15
2
0
205,511
2
W
Poseidon
6,603
660
70
7
0
237,080
2
L
Hercules
5,529
553
60
6
0
179,668
1
L
Artemis
4,759
476
43
4
0
177,533
4
L
Ao Kuang
5,119
512
51
5
0
222,623
0
W
Izanami
6,782
678
83
8
0
200,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role