Player Matchup

Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 167
God Stats
178W - 95L
1,734 SR
Queue Stats
710W - 657L
1,511 Elo+
Solo
Mercury
Mercury
DeepThrowt
Mercury
Level 155
God Stats
4W - 2L
1,724 SR
Queue Stats
285W - 269L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
ImDirtyDan103
Cthulhu
Level 123
God Stats
18W - 10L
1,700 SR
Queue Stats
111W - 111L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
MiniCalibre
Cernunnos
Level 106
God Stats
2W - 0L
1,716 SR
Queue Stats
57W - 43L
1,626 Elo+
Party 3
Cabrakan
Cabrakan
abioticstalker
Cabrakan
Level 84
God Stats
3W - 0L
1,435 SR
Queue Stats
51W - 38L
1,629 Elo+
Party 3
Team Averages
Level 127
1,662 SR
1,562 Elo+

VS

Team Averages
Level 137
1,595 SR
1,517 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AtomicEightBall
Baron Samedi
Level 172
God Stats
28W - 14L
1,680 SR
Queue Stats
524W - 555L
1,485 Elo+
Party 4
Neith
Neith
IntrinsicFate27
Neith
Level 121
God Stats
32W - 18L
1,704 SR
Queue Stats
138W - 138L
1,528 Elo+
Party 4
Fenrir
Fenrir
SlashKillers2n1
Fenrir
Level 149
God Stats
20W - 27L
1,591 SR
Queue Stats
286W - 260L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
7
0 / 0 / 1
3,930
786
2,485
1,728
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DeepThrowt
Mercury
7
1 / 1 / 1
3,738
748
1,474
3,617
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
7
2 / 0 / 0
4,498
900
2,297
2,730
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
MiniCalibre
Cernunnos
6
1 / 1 / 0
3,653
731
1,876
2,786
727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
5
0 / 1 / 2
3,412
682
869
2,292
1,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 0 / 0
3,914
783
1,439
2,257
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Geb
 
Geb
1
0 / 0 / 0
1,094
219
0
102
24
Baron Samedi
AtomicEightBall
Baron Samedi
6
0 / 2 / 0
3,362
672
1,040
3,550
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
1 / 1 / 2
3,791
758
2,973
4,088
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 1 / 1
3,759
752
1,846
4,127
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
L
Geb
 
Geb
0
0
0
0
W
Nu Wa
Alexonism
Nu Wa
0
0
1
0.5
L
Baron Samedi
AtomicEightBall
Baron Samedi
0
2
0
0
W
Mercury
DeepThrowt
Mercury
1
1
1
1.5
W
Cthulhu
2
0
0
2
L
1
1
2
2
W
Cernunnos
MiniCalibre
Cernunnos
1
1
0
1
L
2
1
1
2.5
W
Cabrakan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,001
Damage
7,298
13,153
Taken
14,124
5,183
Mitigated
4,373
3,824
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,439
0
0
1,115
2,257
505
0
1,825
432
23,511
0
L
Geb
 
Geb
0
0
0
0
102
24
0
102
0
0
0
W
Nu Wa
Alexonism
Nu Wa
2,485
1,228
0
604
1,728
421
0
1,140
588
22,954
705
L
Baron Samedi
AtomicEightBall
Baron Samedi
1,040
146
0
1,244
3,550
1,547
0
1,991
1,171
14,240
0
W
Mercury
DeepThrowt
Mercury
1,474
479
0
686
3,617
1,150
0
299
3,318
0
18,346
W
Cthulhu
2,297
175
0
750
2,730
1,391
0
1,040
1,690
18,679
0
L
2,973
776
0
1,213
4,088
985
0
527
3,561
0
15,134
W
Cernunnos
MiniCalibre
Cernunnos
1,876
846
0
1,299
2,786
727
0
0
2,786
0
19,837
L
1,846
677
0
973
4,127
1,312
0
807
3,320
0
15,078
W
Cabrakan
869
252
0
485
2,292
1,494
0
0
2,292
3,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,231
Gold Earned
15,920
160
Minions Killed
151
0
Camps Cleared
0
608,387
Distance Traveled
459,453
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,914
783
61
12
0
111,542
2
L
Geb
1,094
219
0
0
0
0
0
W
Nu Wa
3,930
786
50
10
0
105,057
0
L
Baron Samedi
3,362
672
31
6
0
102,441
0
W
Mercury
3,738
748
37
7
0
136,759
0
W
Cthulhu
4,498
900
38
8
0
127,062
0
L
Neith
3,791
758
25
5
0
109,757
0
W
Cernunnos
3,653
731
31
6
0
114,744
0
L
Fenrir
3,759
752
34
7
0
135,713
0
W
Cabrakan
3,412
682
4
1
0
124,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role