Player Matchup

Kuzenbo
Kuzenbo
ChristianS118
Kuzenbo
Level 158
God Stats
5W - 3L
1,623 SR
Queue Stats
170W - 167L
1,495 Elo+
Party 2
Discordia
Discordia
F4ANNY
Discordia
Level 145
God Stats
21W - 11L
1,675 SR
Queue Stats
136W - 123L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
M4NGELL
Cu Chulainn
Level 154
God Stats
57W - 16L
1,823 SR
Queue Stats
191W - 164L
1,519 Elo+
Party 2
Poseidon
Poseidon
Yugen6089
Poseidon
Level 73
God Stats
7W - 4L
1,541 SR
Queue Stats
260W - 253L
1,422 Elo+
Solo
Anhur
Anhur
nicos-042398
Anhur
Level 138
God Stats
15W - 19L
1,634 SR
Queue Stats
243W - 243L
1,432 Elo+
Solo
Team Averages
Level 134
1,659 SR
1,475 Elo+

VS

Team Averages
Level 99
1,498 SR
1,498 Elo+
Skadi
Skadi
BanishedYeti
Skadi
Level 126
God Stats
34W - 25L
1,599 SR
Queue Stats
444W - 404L
1,471 Elo+
Party 1
Thoth
Thoth
Discloxur
Thoth
Level 61
God Stats
7W - 14L
1,394 SR
Queue Stats
171W - 174L
1,489 Elo+
Party 1
Hercules
Hercules
Guttles
Hercules
Level 159
God Stats
9W - 10L
1,497 SR
Queue Stats
220W - 195L
1,522 Elo+
Solo
Anubis
Anubis
Kamuzakuario
Anubis
Level 84
God Stats
179W - 181L
1,540 SR
Queue Stats
294W - 278L
1,501 Elo+
Solo
Pele
Pele
pontiffied
Pele
Level 65
God Stats
6W - 12L
1,459 SR
Queue Stats
322W - 357L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
2 / 2 / 3
6,021
502
4,316
9,692
9,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
F4ANNY
Discordia
13
3 / 4 / 2
7,605
634
1,758
5,865
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
M4NGELL
Cu Chulainn
13
1 / 3 / 2
7,891
658
6,895
9,959
6,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
Yugen6089
Poseidon
13
6 / 2 / 5
7,850
654
8,246
7,618
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
6,854
571
4,597
8,693
2,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,855
571
7,720
6,306
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
Discloxur
Thoth
12
5 / 2 / 0
6,899
575
4,851
5,090
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Guttles
Hercules
11
3 / 3 / 0
6,401
533
4,362
12,025
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
11
2 / 4 / 2
6,393
533
6,163
7,023
2,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 5 / 1
5,594
466
3,288
10,099
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
13
13
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Kuzenbo
2
2
3
1.75
L
Thoth
Discloxur
Thoth
5
2
0
2.5
W
Discordia
F4ANNY
Discordia
3
4
2
1
L
Hercules
Guttles
Hercules
3
3
0
1
L
Anubis
2
4
2
0.75
W
Cu Chulainn
M4NGELL
Cu Chulainn
1
3
2
0.67
W
Poseidon
Yugen6089
Poseidon
6
2
5
4.25
W
4
2
2
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
26,384
41,827
Taken
40,543
21,617
Mitigated
17,102
8,706
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,720
3,522
0
474
6,306
1,708
0
2,467
3,839
0
51,015
W
Kuzenbo
4,316
1,751
0
830
9,692
9,823
0
1,805
7,887
15,448
102
L
Thoth
Discloxur
Thoth
4,851
0
0
783
5,090
1,197
0
3,798
1,292
29,392
357
W
Discordia
F4ANNY
Discordia
1,758
229
0
440
5,865
1,347
147
2,402
3,021
44,142
748
L
Hercules
Guttles
Hercules
4,362
1,051
0
4,605
12,025
9,039
0
1,314
10,711
0
38,821
L
Anubis
6,163
222
0
1,358
7,023
2,310
0
2,954
4,069
27,768
499
W
Cu Chulainn
M4NGELL
Cu Chulainn
6,895
1,959
0
2,853
9,959
6,285
298
0
9,584
189
58,837
W
Poseidon
Yugen6089
Poseidon
8,246
1,418
0
708
7,618
1,839
0
2,842
4,446
54,975
0
W
4,597
2,372
0
3,875
8,693
2,323
0
3,089
5,604
0
42,446
L
3,288
706
0
813
10,099
2,848
0
3,772
6,327
0
40,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,221
Gold Earned
32,142
374
Minions Killed
325
0
Camps Cleared
0
1,201,912
Distance Traveled
1,232,345
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,855
571
92
8
0
220,856
1
W
Kuzenbo
6,021
502
19
2
0
251,559
1
L
Thoth
6,899
575
53
4
0
260,442
0
W
Discordia
7,605
634
76
6
0
237,044
0
L
Hercules
6,401
533
70
6
0
247,210
2
L
Anubis
6,393
533
50
4
0
234,421
0
W
Cu Chulainn
7,891
658
103
9
0
243,350
2
W
Poseidon
7,850
654
97
8
0
264,430
0
W
Anhur
6,854
571
79
7
0
205,529
0
L
Pele
5,594
466
60
5
0
269,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role