Player Matchup

Cliodhna
Cliodhna
AngelSoulChild
Cliodhna
Level 148
God Stats
2W - 0L
1,744 SR
Queue Stats
37W - 33L
1,518 Elo+
Party 1
Charon
Charon
DrunkenOldQrow
Charon
Level 162
God Stats
6W - 1L
1,540 SR
Queue Stats
254W - 202L
1,530 Elo+
Party 1
Bellona
Bellona
GamingTigress1
Bellona
Level 150
God Stats
3W - 2L
1,413 SR
Queue Stats
233W - 161L
1,553 Elo+
Party 1
Chernobog
Chernobog
Kage Hono
Chernobog
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 108L
1,577 Elo+
Party 1
Nox
Nox
covagames
Nox
Level 108
God Stats
5W - 3L
1,614 SR
Queue Stats
163W - 160L
1,459 Elo+
Solo
Team Averages
Level 145
1,562 SR
1,527 Elo+

VS

Team Averages
Level 116
1,494 SR
1,419 Elo+
Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BPRadiant
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Achilles
Achilles
IAmToastNotBread
Achilles
Level 158
God Stats
2W - 5L
1,457 SR
Queue Stats
137W - 141L
1,462 Elo+
Solo
Anubis
Anubis
Jeigor
Anubis
Level 101
God Stats
2W - 2L
1,533 SR
Queue Stats
108W - 123L
1,465 Elo+
Solo
Agni
Agni
darkprince985
Agni
Level 148
God Stats
1W - 2L
1,478 SR
Queue Stats
126W - 156L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
1 / 2 / 4
6,024
861
1,731
4,481
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 2 / 9
6,531
933
5,474
5,575
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 2 / 6
5,944
849
2,352
5,080
4,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Kage Hono
Chernobog
14
3 / 0 / 3
7,022
1,003
5,906
4,062
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
4 / 1 / 4
6,773
968
4,496
3,529
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 2 / 0
4,977
711
449
2,803
1,936
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zeus
11
0 / 3 / 3
6,051
864
2,074
4,113
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 3
6,748
964
3,824
7,766
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Jeigor
Anubis
14
2 / 0 / 2
6,731
962
5,095
3,312
1,443
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
2 / 3 / 2
6,416
917
4,728
4,973
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
10
Kills
7
7
Deaths
10
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
0
0
W
Cliodhna
1
2
4
1.5
L
Zeus
0
3
3
0.5
W
1
2
9
2.75
W
1
2
6
2
L
3
2
3
2.25
L
Anubis
Jeigor
Anubis
2
0
2
3
W
Chernobog
Kage Hono
Chernobog
3
0
3
4.5
W
4
1
4
6
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
16,170
22,727
Taken
22,967
11,710
Mitigated
14,969
6,383
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
449
0
33
302
2,803
1,936
0
1,463
1,113
0
219
W
Cliodhna
1,731
123
343
625
4,481
1,443
120
1,585
2,751
0
5,653
L
Zeus
2,074
212
471
493
4,113
1,487
0
1,988
1,913
9,622
0
W
5,474
318
224
1,264
5,575
3,178
0
2,388
3,150
10,643
0
W
2,352
91
158
624
5,080
4,249
0
3,086
1,740
0
4,498
L
3,824
446
448
2,476
7,766
8,323
0
2,087
5,216
0
5,785
L
Anubis
Jeigor
Anubis
5,095
169
202
2,334
3,312
1,443
0
1,331
1,812
18,602
461
W
Chernobog
Kage Hono
Chernobog
5,906
1,938
16
977
4,062
1,671
0
2,115
1,838
0
19,258
W
4,496
659
606
1,546
3,529
1,169
36
2,219
1,123
9,282
508
L
4,728
280
775
1,814
4,973
1,780
0
1,822
2,917
10,557
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
30,923
78
Minions Killed
67
0
Camps Cleared
0
722,509
Distance Traveled
589,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,977
711
0
0
0
56,890
0
W
Cliodhna
6,024
861
10
1
0
136,764
0
L
Zeus
6,051
864
18
3
0
135,724
0
W
Charon
6,531
933
20
3
0
139,502
0
W
Bellona
5,944
849
5
1
0
158,166
0
L
Achilles
6,748
964
10
1
0
145,257
0
L
Anubis
6,731
962
27
4
0
126,886
0
W
Chernobog
7,022
1,003
35
5
0
140,814
0
W
Nox
6,773
968
8
1
0
147,263
0
L
Agni
6,416
917
12
2
0
124,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role