Player Matchup

Cupid
Cupid
ChaoticMilk
Cupid
Level 134
God Stats
4W - 2L
1,770 SR
Queue Stats
163W - 148L
1,549 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DeanieBaBaBeanie
Ah Muzen Cab
Level 120
God Stats
1W - 3L
1,378 SR
Queue Stats
107W - 147L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
LedZepp420SS
Baron Samedi
Level 206
God Stats
1W - 3L
1,304 SR
Queue Stats
420W - 510L
1,472 Elo+
Party 2
Mulan
Mulan
PinkMoonChild420
Mulan
Level 155
God Stats
3W - 6L
1,382 SR
Queue Stats
151W - 244L
1,381 Elo+
Party 2
Ix Chel
Ix Chel
jclips527
Ix Chel
Level 128
God Stats
2W - 8L
1,250 SR
Queue Stats
99W - 85L
1,566 Elo+
Party 3
Team Averages
Level 149
1,417 SR
1,487 Elo+

VS

Team Averages
Level 120
1,463 SR
1,560 Elo+
Nike
Nike
Mk ultra4043
Nike
Level 124
God Stats
6W - 5L
1,607 SR
Queue Stats
601W - 518L
1,628 Elo+
Solo
Thor
Thor
Tayzurz
Thor
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,598 Elo+
Solo
Neith
Neith
XSparkedshadowX
Neith
Level 129
God Stats
11W - 11L
1,422 SR
Queue Stats
252W - 239L
1,484 Elo+
Party 1
Ares
Ares
moodyblews
Ares
Level 145
God Stats
5W - 7L
1,205 SR
Queue Stats
295W - 287L
1,483 Elo+
Party 1
Tiamat
Tiamat
mwann
Tiamat
Level 127
God Stats
33W - 20L
1,583 SR
Queue Stats
42W - 27L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 1
8,020
501
5,283
13,691
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DeanieBaBaBeanie
Ah Muzen Cab
13
0 / 4 / 0
7,241
453
4,343
11,841
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
LedZepp420SS
Baron Samedi
13
4 / 5 / 3
8,305
519
4,445
17,304
14,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 3
9,145
572
10,907
21,211
12,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
jclips527
Ix Chel
11
0 / 9 / 1
6,664
417
3,176
11,857
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 2
10,428
652
13,215
14,627
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Tayzurz
Thor
16
7 / 1 / 10
10,188
637
10,767
11,982
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 7
9,495
593
9,531
7,099
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 3 / 9
9,362
585
5,539
14,714
13,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiamat
mwann
Tiamat
17
11 / 2 / 4
10,973
686
16,695
8,350
7,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
10
Kills
31
31
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Ah Muzen Cab
DeanieBaBaBeanie
Ah Muzen Cab
0
4
0
0
L
Baron Samedi
LedZepp420SS
Baron Samedi
4
5
3
1.1
W
6
3
2
2.33
L
2
6
3
0.58
W
Thor
Tayzurz
Thor
7
1
10
12
W
2
1
7
5.5
L
Ix Chel
jclips527
Ix Chel
0
9
1
0.06
W
5
3
9
3.17
W
Tiamat
mwann
Tiamat
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
55,747
75,904
Taken
56,772
37,099
Mitigated
37,207
21,267
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,283
3,689
52
5,318
13,691
3,810
0
2,919
10,592
0
39,988
L
Ah Muzen Cab
DeanieBaBaBeanie
Ah Muzen Cab
4,343
2,099
0
1,152
11,841
3,350
0
2,933
8,788
0
57,934
L
Baron Samedi
LedZepp420SS
Baron Samedi
4,445
473
43
4,608
17,304
14,112
0
8,000
9,015
29,885
0
W
13,215
968
0
5,219
14,627
8,192
1,271
0
14,627
471
74,042
L
10,907
1,183
0
8,361
21,211
12,769
0
2,102
19,033
0
65,508
W
Thor
Tayzurz
Thor
10,767
2,720
0
3,622
11,982
5,204
1,209
2,144
9,838
0
64,179
W
9,531
2,686
0
2,555
7,099
3,248
1,874
682
6,417
0
76,571
L
Ix Chel
jclips527
Ix Chel
3,176
304
130
1,603
11,857
3,058
0
5,228
6,093
35,556
0
W
5,539
1,429
0
2,635
14,714
13,086
715
2,575
12,139
20,097
0
W
Tiamat
mwann
Tiamat
16,695
1,501
0
3,279
8,350
7,477
1,234
2,220
6,086
65,751
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
50,446
391
Minions Killed
513
0
Camps Cleared
0
1,410,553
Distance Traveled
1,629,692
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,020
501
77
5
0
265,134
0
L
Ah Muzen Cab
7,241
453
118
7
0
311,040
2
L
Baron Samedi
8,305
519
31
2
0
289,308
6
W
Nike
10,428
652
118
7
0
314,469
0
L
Mulan
9,145
572
102
6
0
309,925
0
W
Thor
10,188
637
94
6
0
357,196
0
W
Neith
9,495
593
135
8
0
304,427
0
L
Ix Chel
6,664
417
63
4
0
235,146
2
W
Ares
9,362
585
41
3
0
334,491
6
W
Tiamat
10,973
686
125
8
0
319,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role