Player Matchup

Nike
Nike
Dr Banhammer13
Nike
Level 65
God Stats
9W - 4L
1,818 SR
Queue Stats
138W - 112L
1,562 Elo+
Solo
Maui
Maui
Trifelthan
Maui
Level 49
God Stats
8W - 10L
1,578 SR
Queue Stats
161W - 195L
1,505 Elo+
Solo
Janus
Janus
TylerChilders
Janus
Level 126
God Stats
10W - 5L
1,740 SR
Queue Stats
99W - 40L
1,714 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
qroahh
Ah Muzen Cab
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
66W - 24L
1,746 Elo+
Party 1
Loki
Loki
qwigster
Loki
Level 96
God Stats
5W - 0L
1,748 SR
Queue Stats
9W - 3L
1,477 Elo+
Solo
Team Averages
Level 93
1,677 SR
1,601 Elo+

VS

Team Averages
Level 122
1,480 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
Adesino
Kumbhakarna
Level 135
God Stats
4W - 4L
1,727 SR
Queue Stats
223W - 190L
1,515 Elo+
Solo
Apollo
Apollo
BuzzingBoar23
Apollo
Level 148
God Stats
2W - 6L
1,274 SR
Queue Stats
103W - 86L
1,541 Elo+
Solo
Bellona
Bellona
NealBangsYourMom
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
jadaqq09
Nu Wa
Level 158
God Stats
97W - 72L
1,629 SR
Queue Stats
804W - 767L
1,502 Elo+
Solo
Bastet
Bastet
wonjina
Bastet
Level 143
God Stats
0W - 2L
1,271 SR
Queue Stats
71W - 81L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,076
643
6,335
11,063
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 3
6,392
581
3,953
7,589
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 0 / 5
7,091
645
3,794
4,769
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
qroahh
Ah Muzen Cab
11
2 / 0 / 5
6,694
609
3,692
3,853
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
12
5 / 0 / 2
6,365
579
3,530
5,409
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adesino
Kumbhakarna
9
0 / 4 / 0
5,228
475
1,816
9,634
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,241
476
1,746
5,180
1,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,406
491
7,113
11,256
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
jadaqq09
Nu Wa
11
0 / 1 / 0
5,499
500
3,477
1,994
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
wonjina
Bastet
9
1 / 1 / 0
5,319
484
2,106
7,114
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
1
1
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Adesino
Kumbhakarna
0
4
0
0
L
0
4
0
0
W
2
1
2
3
L
0
4
1
0.13
W
4
0
3
5.5
W
1
0
5
3.5
L
Nu Wa
jadaqq09
Nu Wa
0
1
0
0
W
Ah Muzen Cab
qroahh
Ah Muzen Cab
2
0
5
4.5
W
Loki
5
0
2
6
L
Bastet
wonjina
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,304
Damage
16,258
32,683
Taken
35,178
14,028
Mitigated
16,596
11,603
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Adesino
Kumbhakarna
1,816
54
45
2,626
9,634
5,777
0
2,789
6,755
12,868
859
L
1,746
638
0
1,067
5,180
1,416
0
1,007
4,173
0
38,155
W
6,335
606
0
4,060
11,063
5,389
0
392
10,059
0
49,317
L
7,113
2,060
0
4,488
11,256
6,614
0
592
10,006
0
32,187
W
3,953
1,163
0
1,884
7,589
4,532
66
2,335
5,254
22,040
5,853
W
3,794
384
0
941
4,769
1,347
0
1,627
3,105
60,453
0
L
Nu Wa
jadaqq09
Nu Wa
3,477
925
0
379
1,994
514
0
1,003
881
39,255
0
W
Ah Muzen Cab
qroahh
Ah Muzen Cab
3,692
1,730
0
1,032
3,853
1,263
836
451
3,402
0
50,786
W
Loki
3,530
644
0
3,686
5,409
1,497
0
933
4,476
0
36,924
L
Bastet
wonjina
Bastet
2,106
605
0
2,741
7,114
2,275
0
1,792
5,165
0
34,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
26,693
413
Minions Killed
307
0
Camps Cleared
0
1,188,090
Distance Traveled
1,132,029
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,228
475
24
2
0
234,861
3
L
Apollo
5,241
476
79
7
0
234,957
0
W
Nike
7,076
643
93
8
0
212,393
0
L
Bellona
5,406
491
57
5
0
216,492
0
W
Maui
6,392
581
40
4
0
223,785
6
W
Janus
7,091
645
131
12
0
261,900
0
L
Nu Wa
5,499
500
85
8
0
204,486
3
W
Ah Muzen Cab
6,694
609
80
7
0
223,004
0
W
Loki
6,365
579
69
6
0
267,008
0
L
Bastet
5,319
484
62
6
0
241,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role