Player Matchup

Sol
Sol
ANDROSS90
Sol
Level 186
God Stats
0W - 4L
1,375 SR
Queue Stats
12W - 6L
1,677 Elo+
Solo
Zhong Kui
Zhong Kui
ColeDragoth
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,460 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pandam0nium187
Kumbhakarna
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,733 Elo+
Party 1
King Arthur
King Arthur
l Xcape l
King Arthur
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,645 Elo+
Party 1
Jing Wei
Jing Wei
uglymolly
Jing Wei
Level 140
God Stats
0W - 2L
1,277 SR
Queue Stats
50W - 54L
1,475 Elo+
Solo
Team Averages
Level 160
1,430 SR
1,598 Elo+

VS

Team Averages
Level 131
1,512 SR
1,544 Elo+
King Arthur
King Arthur
Aint Judas
King Arthur
Level 156
God Stats
7W - 6L
1,738 SR
Queue Stats
176W - 177L
1,527 Elo+
Solo
Cerberus
Cerberus
BlackWaterNk
Cerberus
Level 158
God Stats
4W - 3L
1,456 SR
Queue Stats
465W - 508L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Horusorthrow
Kuzenbo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 143L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Slajah
Danzaburou
Level 128
God Stats
3W - 1L
1,574 SR
Queue Stats
59W - 67L
1,533 Elo+
Solo
Ullr
Ullr
Viejodido
Ullr
Level 148
God Stats
1W - 2L
1,290 SR
Queue Stats
91W - 74L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
9,580
871
16,591
11,320
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
ColeDragoth
Zhong Kui
16
2 / 5 / 7
9,029
821
9,872
12,995
12,868
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Pandam0nium187
Kumbhakarna
14
3 / 6 / 6
8,932
812
7,518
19,950
20,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
l Xcape l
King Arthur
13
3 / 8 / 3
8,292
754
10,128
20,519
27,856
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Jing Wei
uglymolly
Jing Wei
15
0 / 3 / 9
8,284
753
8,682
8,583
4,076
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aint Judas
King Arthur
16
10 / 4 / 14
10,202
927
16,295
21,337
21,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cerberus
BlackWaterNk
Cerberus
16
4 / 1 / 21
9,753
887
11,544
14,745
14,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Horusorthrow
Kuzenbo
15
4 / 2 / 18
10,054
914
10,257
18,095
15,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Slajah
Danzaburou
16
8 / 2 / 13
10,280
935
19,165
9,074
4,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
14
0 / 3 / 15
8,311
756
8,369
7,604
3,365
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
12
Kills
26
27
Deaths
12
31
Assists
81
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
W
King Arthur
Aint Judas
King Arthur
10
4
14
4.25
W
Cerberus
BlackWaterNk
Cerberus
4
1
21
14.5
L
Zhong Kui
ColeDragoth
Zhong Kui
2
5
7
1.1
W
Kuzenbo
Horusorthrow
Kuzenbo
4
2
18
6.5
L
Kumbhakarna
Pandam0nium187
Kumbhakarna
3
6
6
1
W
Danzaburou
Slajah
Danzaburou
8
2
13
7.25
W
Ullr
0
3
15
2.5
L
King Arthur
l Xcape l
King Arthur
3
8
3
0.56
L
Jing Wei
uglymolly
Jing Wei
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,791
Damage
65,630
73,367
Taken
70,855
69,729
Mitigated
59,538
19,251
Healing
36,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,591
4,591
483
3,633
11,320
4,506
1,413
3,629
7,235
30,282
290
W
King Arthur
Aint Judas
King Arthur
16,295
1,396
669
8,848
21,337
21,430
299
8,418
12,544
0
21,855
W
Cerberus
BlackWaterNk
Cerberus
11,544
727
2,521
8,971
14,745
14,561
468
7,723
6,652
25,198
585
L
Zhong Kui
ColeDragoth
Zhong Kui
9,872
1,337
1,488
2,580
12,995
12,868
360
3,792
8,708
23,067
0
W
Kuzenbo
Horusorthrow
Kuzenbo
10,257
3,526
419
7,289
18,095
15,763
977
6,454
10,894
14,962
381
L
Kumbhakarna
Pandam0nium187
Kumbhakarna
7,518
887
2,169
3,770
19,950
20,423
174
4,748
14,333
12,417
0
W
Danzaburou
Slajah
Danzaburou
19,165
7,426
2,117
3,774
9,074
4,419
3,382
4,775
4,075
0
40,191
W
Ullr
8,369
2,145
1,063
510
7,604
3,365
1,488
4,805
2,621
0
15,821
L
King Arthur
l Xcape l
King Arthur
10,128
455
581
3,085
20,519
27,856
0
4,925
15,097
0
19,166
L
Jing Wei
uglymolly
Jing Wei
8,682
5,227
342
1,120
8,583
4,076
261
2,711
5,601
0
19,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
48,600
134
Minions Killed
143
0
Camps Cleared
0
819,260
Distance Traveled
1,015,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,580
871
52
5
0
133,892
0
W
King Arthur
10,202
927
13
1
0
199,288
0
W
Cerberus
9,753
887
63
6
0
217,647
0
L
Zhong Kui
9,029
821
25
2
0
145,700
0
W
Kuzenbo
10,054
914
9
1
0
195,736
0
L
Kumbhakarna
8,932
812
14
1
0
167,913
0
W
Danzaburou
10,280
935
47
4
0
198,336
0
W
Ullr
8,311
756
11
1
0
204,576
0
L
King Arthur
8,292
754
7
1
0
187,439
0
L
Jing Wei
8,284
753
36
3
0
184,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role