Player Matchup

Loki
Loki
Ardvarrkk
Loki
Level 126
God Stats
1W - 3L
1,460 SR
Queue Stats
77W - 97L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
HoldMyInhaler
Xbalanque
Level 78
God Stats
4W - 7L
1,354 SR
Queue Stats
50W - 74L
1,436 Elo+
Party 1
Achilles
Achilles
I_Be_Fiending_
Achilles
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 26L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
NutRoseVert
Cthulhu
Level 57
God Stats
2W - 9L
1,266 SR
Queue Stats
32W - 59L
1,390 Elo+
Party 1
Ix Chel
Ix Chel
SporkNoFork
Ix Chel
Level 84
God Stats
0W - 4L
1,112 SR
Queue Stats
15W - 33L
1,380 Elo+
Party 1
Team Averages
Level 82
1,338 SR
1,416 Elo+

VS

Team Averages
Level 115
1,462 SR
1,482 Elo+
Neith
Neith
DarkEnergy23
Neith
Level 89
God Stats
214W - 168L
1,592 SR
Queue Stats
347W - 274L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MonkeyNomics
Ah Muzen Cab
Level 79
God Stats
9W - 9L
1,316 SR
Queue Stats
219W - 336L
1,429 Elo+
Party 2
Ymir
Ymir
Sir Tubins
Ymir
Level 158
God Stats
22W - 25L
1,496 SR
Queue Stats
208W - 348L
1,467 Elo+
Party 2
Anubis
Anubis
T FoR TK
Anubis
Level 143
God Stats
32W - 28L
1,557 SR
Queue Stats
308W - 450L
1,458 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Uzumaski
Kumbhakarna
Level 107
God Stats
4W - 7L
1,350 SR
Queue Stats
421W - 557L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
1 / 6 / 1
5,350
486
4,702
9,648
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
HoldMyInhaler
Xbalanque
10
0 / 2 / 2
5,346
486
5,831
6,492
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
1 / 2 / 0
5,141
467
3,825
11,478
5,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
NutRoseVert
Cthulhu
10
2 / 2 / 0
6,165
560
5,932
9,571
4,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
SporkNoFork
Ix Chel
10
1 / 5 / 1
5,839
531
3,643
7,267
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,331
576
6,464
6,488
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Muzen Cab
MonkeyNomics
Ah Muzen Cab
13
2 / 0 / 2
7,224
657
4,445
7,143
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 3
7,686
699
8,347
8,832
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
T FoR TK
Anubis
13
9 / 3 / 4
7,415
674
7,892
8,061
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Uzumaski
Kumbhakarna
11
0 / 1 / 4
6,209
564
3,817
10,396
6,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
17
17
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
1
0.25
W
4
1
0
4
L
Xbalanque
HoldMyInhaler
Xbalanque
0
2
2
0.5
L
Achilles
1
2
0
0.5
W
Ah Muzen Cab
MonkeyNomics
Ah Muzen Cab
2
0
2
3
L
Cthulhu
NutRoseVert
Cthulhu
2
2
0
1
W
2
1
3
3.5
L
Ix Chel
SporkNoFork
Ix Chel
1
5
1
0.3
W
Anubis
T FoR TK
Anubis
9
3
4
3.67
W
Kumbhakarna
Uzumaski
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
30,965
44,456
Taken
40,920
15,699
Mitigated
18,289
10,462
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,702
1,320
0
1,991
9,648
1,844
0
5,816
3,703
0
32,886
W
6,464
2,112
0
2,481
6,488
2,160
0
2,893
3,595
0
44,260
L
Xbalanque
HoldMyInhaler
Xbalanque
5,831
3,209
0
1,564
6,492
1,809
10
1,864
4,628
0
33,954
L
Achilles
3,825
856
0
3,282
11,478
5,728
0
6,837
4,093
0
25,485
W
Ah Muzen Cab
MonkeyNomics
Ah Muzen Cab
4,445
828
0
716
7,143
2,429
0
3,016
3,829
0
59,155
L
Cthulhu
NutRoseVert
Cthulhu
5,932
576
149
2,560
9,571
4,751
0
2,881
6,690
26,708
790
W
8,347
1,615
0
3,945
8,832
4,029
0
0
8,832
49,827
1,596
L
Ix Chel
SporkNoFork
Ix Chel
3,643
557
64
852
7,267
1,567
0
1,524
5,743
30,331
653
W
Anubis
T FoR TK
Anubis
7,892
76
0
4,911
8,061
2,828
0
765
7,216
50,487
0
W
Kumbhakarna
Uzumaski
Kumbhakarna
3,817
242
0
2,524
10,396
6,843
0
2,427
7,969
24,730
1,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
34,865
267
Minions Killed
409
0
Camps Cleared
0
1,124,294
Distance Traveled
1,157,946
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,350
486
49
4
0
246,205
0
W
Neith
6,331
576
90
8
0
220,141
0
L
Xbalanque
5,346
486
59
5
0
201,706
2
L
Achilles
5,141
467
39
4
0
207,717
0
W
Ah Muzen Cab
7,224
657
100
9
0
231,926
0
L
Cthulhu
6,165
560
46
4
0
249,973
2
W
Ymir
7,686
699
108
10
0
212,345
0
L
Ix Chel
5,839
531
74
7
0
218,693
1
W
Anubis
7,415
674
83
8
0
258,767
4
W
Kumbhakarna
6,209
564
28
3
0
234,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role