Player Matchup

Sobek
Sobek
DarkBlueMatter
Sobek
Level 217
God Stats
1W - 1L
1,500 SR
Queue Stats
396W - 380L
1,561 Elo+
Solo
Loki
Loki
M v P z RaCeR
Loki
Level 145
God Stats
4W - 10L
1,623 SR
Queue Stats
70W - 68L
1,676 Elo+
Solo
Achilles
Achilles
Mr Willy Jay
Achilles
Level 78
God Stats
27W - 22L
1,566 SR
Queue Stats
59W - 56L
1,515 Elo+
Party 1
Ix Chel
Ix Chel
TasteLikePurp
Ix Chel
Level 124
God Stats
8W - 5L
1,721 SR
Queue Stats
115W - 115L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
br957ian364
Danzaburou
Level 132
God Stats
0W - 1L
1,791 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Team Averages
Level 139
1,640 SR
1,558 Elo+

VS

Team Averages
Level 103
1,617 SR
1,630 Elo+
Bacchus
Bacchus
DemonEyes
Bacchus
Level 243
God Stats
10W - 7L
1,691 SR
Queue Stats
525W - 546L
1,480 Elo+
Solo
Danzaburou
Danzaburou
FriendsCallMeSte
Danzaburou
Level 26
God Stats
1W - 0L
1,656 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
ThePatt
Yemoja
Level 142
God Stats
19W - 28L
1,469 SR
Queue Stats
153W - 158L
1,492 Elo+
Solo
Jing Wei
Jing Wei
sр00ks
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,983 Elo+
Party 2
Hel
Hel
Ѕunny
Hel
Level 80
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,236
915
4,777
8,864
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 2
9,127
1,014
4,983
7,913
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Mr Willy Jay
Achilles
12
2 / 4 / 2
7,520
836
5,537
8,991
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ix Chel
11
0 / 5 / 5
7,105
789
4,961
6,125
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
br957ian364
Danzaburou
13
0 / 5 / 5
8,095
899
6,991
10,962
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DemonEyes
Bacchus
14
3 / 1 / 10
8,213
913
5,396
7,903
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FriendsCallMeSte
Danzaburou
12
1 / 5 / 8
7,594
844
3,394
8,956
3,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
ThePatt
Yemoja
14
4 / 1 / 12
8,646
961
9,965
4,578
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
sр00ks
Jing Wei
15
9 / 2 / 9
9,435
1,048
12,255
11,263
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
Ѕunny
Hel
12
2 / 4 / 6
7,513
835
4,984
7,059
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
12
Kills
19
19
Deaths
13
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Bacchus
DemonEyes
Bacchus
3
1
10
8
W
Danzaburou
FriendsCallMeSte
Danzaburou
1
5
8
1
L
7
2
2
4
L
Achilles
Mr Willy Jay
Achilles
2
4
2
0.75
L
Ix Chel
0
5
5
0.5
W
Yemoja
ThePatt
Yemoja
4
1
12
10
L
Danzaburou
br957ian364
Danzaburou
0
5
5
0.5
W
Jing Wei
sр00ks
Jing Wei
9
2
9
6.75
W
Hel
Ѕunny
Hel
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,249
Damage
35,994
42,855
Taken
39,759
24,835
Mitigated
19,226
7,130
Healing
15,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,777
76
0
1,824
8,864
7,724
0
2,598
6,023
13,525
1,474
W
Bacchus
DemonEyes
Bacchus
5,396
546
0
1,168
7,903
7,754
0
1,041
6,537
13,500
0
W
Danzaburou
FriendsCallMeSte
Danzaburou
3,394
1,741
0
1,366
8,956
3,201
382
2,244
6,346
0
9,609
L
4,983
876
0
1,132
7,913
2,542
0
4,373
3,158
0
21,171
L
Achilles
Mr Willy Jay
Achilles
5,537
638
0
556
8,991
9,224
0
4,634
4,045
1,565
8,157
L
Ix Chel
4,961
533
513
685
6,125
1,722
0
3,764
2,271
9,805
0
W
Yemoja
ThePatt
Yemoja
9,965
496
2,311
1,000
4,578
1,732
120
1,859
2,426
18,037
0
L
Danzaburou
br957ian364
Danzaburou
6,991
2,575
0
2,420
10,962
3,623
0
3,802
7,013
0
27,133
W
Jing Wei
sр00ks
Jing Wei
12,255
9,600
0
3,488
11,263
4,138
126
2,162
8,612
0
34,544
W
Hel
Ѕunny
Hel
4,984
63
3,502
2,214
7,059
2,401
162
1,577
5,160
8,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
41,401
142
Minions Killed
137
0
Camps Cleared
0
777,422
Distance Traveled
876,869
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,236
915
23
3
0
157,689
0
W
Bacchus
8,213
913
19
2
0
172,685
0
W
Danzaburou
7,594
844
25
3
0
169,952
0
L
Loki
9,127
1,014
33
4
0
175,708
0
L
Achilles
7,520
836
11
1
0
144,849
0
L
Ix Chel
7,105
789
20
2
0
138,451
0
W
Yemoja
8,646
961
15
2
0
178,118
0
L
Danzaburou
8,095
899
55
6
0
160,725
0
W
Jing Wei
9,435
1,048
67
7
0
186,193
0
W
Hel
7,513
835
11
1
0
169,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role