Player Matchup

Baron Samedi
Baron Samedi
ASAP Stoneyy
Baron Samedi
Level 68
God Stats
12W - 10L
1,406 SR
Queue Stats
137W - 140L
1,433 Elo+
Solo
Ishtar
Ishtar
Chuck_Holliday
Ishtar
Level 49
God Stats
1W - 2L
1,273 SR
Queue Stats
97W - 91L
1,326 Elo+
Solo
King Arthur
King Arthur
EvoG Busch
King Arthur
Level 87
God Stats
34W - 24L
1,539 SR
Queue Stats
66W - 59L
1,508 Elo+
Solo
Discordia
Discordia
Rodnitzky
Discordia
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,439 Elo+
Solo
Fenrir
Fenrir
WafflyFall95829
Fenrir
Level 72
God Stats
82W - 80L
1,579 SR
Queue Stats
831W - 851L
1,468 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,435 Elo+

VS

Team Averages
Level 65
1,543 SR
1,405 Elo+
Chaac
Chaac
AKGreekPanda
Chaac
Level 45
God Stats
1W - 1L
1,754 SR
Queue Stats
40W - 38L
1,415 Elo+
Solo
Thanatos
Thanatos
NightBadger728
Thanatos
Level 124
God Stats
7W - 6L
1,614 SR
Queue Stats
118W - 122L
1,422 Elo+
Solo
Poseidon
Poseidon
RespektTheShoota
Poseidon
Level 27
God Stats
1W - 5L
1,242 SR
Queue Stats
13W - 28L
1,300 Elo+
Party 1
Bacchus
Bacchus
TreyOcho01
Bacchus
Level 64
God Stats
10W - 6L
1,623 SR
Queue Stats
236W - 259L
1,496 Elo+
Party 1
Neith
Neith
zCarlosZKL
Neith
Level 66
God Stats
15W - 15L
1,483 SR
Queue Stats
176W - 191L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASAP Stoneyy
Baron Samedi
15
1 / 1 / 0
8,970
528
6,997
9,207
10,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 3 / 2
8,094
476
7,075
10,625
4,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
EvoG Busch
King Arthur
15
5 / 1 / 2
9,208
542
10,560
16,032
9,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Rodnitzky
Discordia
16
9 / 0 / 1
9,745
573
9,288
7,425
2,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 4
8,147
479
2,644
11,191
8,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,626
449
6,734
14,435
8,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
1
0 / 0 / 0
3,435
202
0
0
0
14
0 / 8 / 0
8,020
472
5,935
11,712
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
TreyOcho01
Bacchus
11
2 / 3 / 3
7,696
453
6,545
14,738
12,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
14
4 / 2 / 1
8,212
483
11,478
11,259
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
17
Kills
7
7
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Baron Samedi
ASAP Stoneyy
Baron Samedi
1
1
0
1
W
1
3
2
0.67
W
King Arthur
EvoG Busch
King Arthur
5
1
2
6
L
Thanatos
0
0
0
0
L
0
8
0
0
W
Discordia
Rodnitzky
Discordia
9
0
1
9.5
L
Bacchus
TreyOcho01
Bacchus
2
3
3
1.17
W
1
2
4
1.5
L
Neith
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,564
Damage
30,692
54,480
Taken
52,144
34,814
Mitigated
28,938
15,285
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,734
548
0
2,468
14,435
8,307
0
6,597
6,950
0
39,353
W
Baron Samedi
ASAP Stoneyy
Baron Samedi
6,997
822
130
2,932
9,207
10,305
0
0
9,207
50,821
1,070
W
7,075
4,034
0
3,130
10,625
4,011
497
1,276
9,349
0
61,656
W
King Arthur
EvoG Busch
King Arthur
10,560
965
0
2,994
16,032
9,784
0
5,119
10,913
0
86,908
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
5,935
1,274
0
830
11,712
4,568
52
6,546
5,166
58,409
306
W
Discordia
Rodnitzky
Discordia
9,288
312
0
3,005
7,425
2,443
0
3,626
3,799
59,032
2,196
L
Bacchus
TreyOcho01
Bacchus
6,545
941
0
3,022
14,738
12,234
28
1,849
12,842
21,116
0
W
2,644
415
0
3,094
11,191
8,271
0
2,414
8,777
0
26,890
L
Neith
11,478
1,937
0
3,915
11,259
3,829
198
44
11,215
0
56,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
34,989
450
Minions Killed
284
0
Camps Cleared
0
1,600,651
Distance Traveled
1,262,706
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,626
449
82
5
0
317,414
0
W
Baron Samedi
8,970
528
110
6
0
254,278
0
W
Ishtar
8,094
476
89
5
0
306,287
0
W
King Arthur
9,208
542
135
8
0
367,438
0
L
Thanatos
3,435
202
0
0
0
0
0
L
Poseidon
8,020
472
99
6
0
265,321
0
W
Discordia
9,745
573
82
5
0
304,774
1
L
Bacchus
7,696
453
18
1
0
347,111
7
W
Fenrir
8,147
479
34
2
0
367,874
0
L
Neith
8,212
483
85
5
0
332,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role