Player Matchup

Sol
Sol
Aledoll_666
Sol
Level 68
God Stats
0W - 2L
1,297 SR
Queue Stats
11W - 13L
1,464 Elo+
Party 1
Bacchus
Bacchus
BlackRoses_XD
Bacchus
Level 122
God Stats
0W - 2L
1,378 SR
Queue Stats
60W - 65L
1,492 Elo+
Party 1
Skadi
Skadi
BnKxHeadTop
Skadi
Level 88
God Stats
95W - 48L
1,697 SR
Queue Stats
482W - 516L
1,387 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,447 Elo+

VS

Team Averages
Level 110
1,575 SR
1,463 Elo+
Mulan
Mulan
Andres270899
Mulan
Level 120
God Stats
6W - 8L
1,644 SR
Queue Stats
293W - 292L
1,460 Elo+
Solo
Serqet
Serqet
Joshua_villalva
Serqet
Level 89
God Stats
7W - 13L
1,406 SR
Queue Stats
696W - 696L
1,415 Elo+
Solo
Discordia
Discordia
iTz-iSlayy-
Discordia
Level 121
God Stats
58W - 35L
1,675 SR
Queue Stats
694W - 644L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,209
801
3,877
8,376
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
11
1 / 4 / 2
6,766
752
4,142
10,343
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 1
5,942
660
1,380
3,860
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,883
876
5,552
8,848
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 0 / 4
8,529
948
3,546
4,292
2,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
iTz-iSlayy-
Discordia
15
3 / 1 / 6
9,046
1,005
9,477
4,937
1,547
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
2
2
6
2.5
L
Bacchus
1
4
2
0.5
L
0
2
1
0.25
W
4
0
4
6
W
Discordia
iTz-iSlayy-
Discordia
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,399
Damage
18,575
22,579
Taken
18,077
11,534
Mitigated
9,292
2,987
Healing
3,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,877
709
0
1,511
8,376
2,190
0
3,661
3,901
17,144
699
W
5,552
965
0
787
8,848
5,559
612
3,056
5,683
0
14,437
L
Bacchus
4,142
503
0
1,196
10,343
8,460
0
2,914
6,452
11,729
389
L
1,380
464
0
280
3,860
884
0
1,558
1,925
0
6,804
W
3,546
1,077
0
1,037
4,292
2,186
1,297
2,133
1,988
0
22,233
W
Discordia
iTz-iSlayy-
Discordia
9,477
134
0
1,644
4,937
1,547
1,052
2,113
2,602
41,400
349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,917
Gold Earned
25,458
61
Minions Killed
139
0
Camps Cleared
0
338,692
Distance Traveled
510,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,209
801
37
4
0
146,595
0
W
Mulan
7,883
876
15
2
0
154,788
0
L
Bacchus
6,766
752
16
2
0
122,722
0
L
Skadi
5,942
660
8
1
0
69,375
0
W
Serqet
8,529
948
29
3
0
185,049
0
W
Discordia
9,046
1,005
95
11
0
170,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role