Player Matchup

Ra
Ra
CynicalSilence23
Ra
Level 108
God Stats
5W - 2L
1,559 SR
Queue Stats
64W - 61L
1,546 Elo+
Solo
Charybdis
Charybdis
KierDracus
Charybdis
Level 109
God Stats
12W - 17L
1,383 SR
Queue Stats
467W - 410L
1,510 Elo+
Solo
Bacchus
Bacchus
Room_Temp_IQ
Bacchus
Level 176
God Stats
15W - 19L
1,544 SR
Queue Stats
401W - 386L
1,483 Elo+
Solo
Shiva
Shiva
bslick
Shiva
Level 33
God Stats
1W - 2L
1,297 SR
Queue Stats
10W - 7L
1,652 Elo+
Solo
Ao Kuang
Ao Kuang
nickcolavita
Ao Kuang
Level 56
God Stats
17W - 11L
1,578 SR
Queue Stats
161W - 150L
1,467 Elo+
Solo
Team Averages
Level 96
1,472 SR
1,532 Elo+

VS

Team Averages
Level 97
1,634 SR
1,515 Elo+
Chernobog
Chernobog
Ivan_Desnaigue
Chernobog
Level 29
God Stats
10W - 3L
1,750 SR
Queue Stats
28W - 18L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Synerius
Tsukuyomi
Level 159
God Stats
5W - 1L
1,657 SR
Queue Stats
242W - 226L
1,512 Elo+
Party 2
Charon
Charon
TriiPY X Sharky
Charon
Level 32
God Stats
5W - 2L
1,410 SR
Queue Stats
21W - 16L
1,458 Elo+
Party 1
Hades
Hades
XArrow550
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,610 Elo+
Solo
Osiris
Osiris
lZaddyDonutl
Osiris
Level 157
God Stats
5W - 0L
1,852 SR
Queue Stats
244W - 237L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
7,522
579
6,713
8,584
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KierDracus
Charybdis
12
1 / 2 / 2
6,522
502
6,150
7,159
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Room_Temp_IQ
Bacchus
10
3 / 2 / 5
7,187
553
4,697
9,345
9,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
bslick
Shiva
11
2 / 5 / 2
6,791
522
6,990
10,879
9,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
nickcolavita
Ao Kuang
12
7 / 7 / 3
7,240
557
7,147
11,187
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ivan_Desnaigue
Chernobog
12
3 / 3 / 2
7,080
545
4,890
8,168
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Synerius
Tsukuyomi
13
5 / 2 / 5
7,414
570
11,452
9,630
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 4
6,982
537
4,318
12,042
5,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
XArrow550
Hades
12
6 / 4 / 1
7,658
589
3,873
9,862
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Osiris
13
4 / 3 / 2
7,847
604
6,040
12,043
12,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
19
20
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Chernobog
Ivan_Desnaigue
Chernobog
3
3
2
1.33
L
Charybdis
KierDracus
Charybdis
1
2
2
1
L
Bacchus
Room_Temp_IQ
Bacchus
3
2
5
2.75
W
Tsukuyomi
Synerius
Tsukuyomi
5
2
5
3.75
W
1
2
4
1.5
W
Hades
XArrow550
Hades
6
4
1
1.63
L
Shiva
bslick
Shiva
2
5
2
0.6
W
Osiris
4
3
2
1.67
L
Ao Kuang
nickcolavita
Ao Kuang
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
30,573
47,154
Taken
51,745
26,938
Mitigated
26,858
15,162
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,713
1,109
480
3,149
8,584
2,843
0
3,263
5,321
54,070
422
W
Chernobog
Ivan_Desnaigue
Chernobog
4,890
1,837
238
2,015
8,168
2,369
36
3,023
5,145
0
47,224
L
Charybdis
KierDracus
Charybdis
6,150
3,998
0
2,114
7,159
2,405
92
1,798
5,361
0
56,074
L
Bacchus
Room_Temp_IQ
Bacchus
4,697
715
1,754
2,789
9,345
9,007
34
2,339
7,006
13,671
0
W
Tsukuyomi
Synerius
Tsukuyomi
11,452
2,578
0
2,789
9,630
3,484
0
4,025
5,487
0
54,607
W
4,318
1,194
1,791
3,363
12,042
5,425
0
4,529
7,379
23,116
0
W
Hades
XArrow550
Hades
3,873
1,446
300
2,459
9,862
3,189
549
4,339
5,100
38,583
0
L
Shiva
bslick
Shiva
6,990
1,861
0
1,960
10,879
9,285
0
0
10,879
0
37,140
W
Osiris
6,040
2,341
0
4,932
12,043
12,391
0
1,475
10,418
0
52,823
L
Ao Kuang
nickcolavita
Ao Kuang
7,147
1,797
0
2,916
11,187
3,398
0
913
10,274
27,828
7,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
36,981
336
Minions Killed
364
0
Camps Cleared
0
1,236,198
Distance Traveled
1,250,099
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,522
579
110
8
0
279,691
0
W
Chernobog
7,080
545
88
7
0
234,889
0
L
Charybdis
6,522
502
104
8
0
218,651
0
L
Bacchus
7,187
553
11
1
0
242,256
3
W
Tsukuyomi
7,414
570
80
6
0
328,610
8
W
Charon
6,982
537
30
2
0
247,207
0
W
Hades
7,658
589
77
6
0
233,477
0
L
Shiva
6,791
522
62
5
0
239,313
1
W
Osiris
7,847
604
89
7
0
205,916
2
L
Ao Kuang
7,240
557
49
4
0
256,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role