Player Matchup

Arachne
Arachne
Cascana_69
Arachne
Level 110
God Stats
2W - 2L
1,460 SR
Queue Stats
106W - 111L
1,423 Elo+
Party 1
Neith
Neith
FST_migasdaniel
Neith
Level 60
God Stats
1W - 3L
1,701 SR
Queue Stats
80W - 103L
1,369 Elo+
Party 1
Raijin
Raijin
NaveSilva
Raijin
Level 155
God Stats
0W - 1L
1,361 SR
Queue Stats
371W - 406L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
exame-misto
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 75L
1,366 Elo+
Party 1
Zhong Kui
Zhong Kui
finnrd
Zhong Kui
Level 119
God Stats
1W - 5L
1,306 SR
Queue Stats
221W - 255L
1,432 Elo+
Party 1
Team Averages
Level 98
1,465 SR
1,402 Elo+

VS

Team Averages
Level 105
1,549 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GamerRSpro
Geb
Level 160
God Stats
27W - 26L
1,514 SR
Queue Stats
395W - 375L
1,504 Elo+
Solo
Kali
Kali
Qualzar
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 465L
1,529 Elo+
Solo
Thor
Thor
fran-luis16
Thor
Level 108
God Stats
5W - 3L
1,694 SR
Queue Stats
32W - 42L
1,463 Elo+
Solo
Nu Wa
Nu Wa
menu-merecido4
Nu Wa
Level 65
God Stats
10W - 12L
1,538 SR
Queue Stats
148W - 165L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cascana_69
Arachne
11
1 / 4 / 0
5,783
526
2,825
11,727
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 4 / 1
5,566
506
2,658
8,340
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
NaveSilva
Raijin
11
1 / 2 / 1
5,981
544
7,200
8,525
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
exame-misto
Cthulhu
9
1 / 3 / 1
6,077
552
4,009
14,009
9,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
finnrd
Zhong Kui
12
1 / 1 / 0
6,285
571
3,202
7,151
6,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 1 / 0
6,920
629
6,405
3,998
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 1 / 4
5,952
541
8,842
8,996
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Qualzar
Kali
12
7 / 1 / 3
7,614
692
8,766
11,469
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 1
6,537
594
2,372
4,688
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 7
6,638
603
8,767
4,768
1,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
0
3
L
Arachne
Cascana_69
Arachne
1
4
0
0.25
L
0
4
1
0.13
W
2
1
4
4
L
Raijin
NaveSilva
Raijin
1
2
1
0.75
W
Kali
Qualzar
Kali
7
1
3
8.5
L
Cthulhu
exame-misto
Cthulhu
1
3
1
0.5
L
Zhong Kui
finnrd
Zhong Kui
1
1
0
1
W
1
1
1
1.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
35,152
49,752
Taken
33,919
24,115
Mitigated
13,282
14,637
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,405
4,148
0
2,010
3,998
1,160
311
178
3,820
0
53,249
L
Arachne
Cascana_69
Arachne
2,825
2,164
0
4,346
11,727
3,953
0
1,354
10,306
0
42,329
L
2,658
861
0
1,483
8,340
1,995
766
1,686
6,340
0
32,956
W
8,842
937
0
1,375
8,996
4,696
0
4,925
3,715
17,488
1,424
L
Raijin
NaveSilva
Raijin
7,200
614
0
500
8,525
2,587
0
4,874
3,291
42,566
0
W
Kali
Qualzar
Kali
8,766
4,666
0
4,003
11,469
4,494
0
2,256
9,045
0
51,740
L
Cthulhu
exame-misto
Cthulhu
4,009
402
2,127
3,310
14,009
9,100
0
6,970
6,219
20,621
0
L
Zhong Kui
finnrd
Zhong Kui
3,202
391
0
2,871
7,151
6,480
0
665
6,486
35,585
1,871
W
2,372
249
0
0
4,688
1,491
465
2,564
2,084
0
37,686
W
8,767
2,003
0
1,477
4,768
1,441
0
3,444
950
43,949
2,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
33,661
323
Minions Killed
358
0
Camps Cleared
0
1,106,848
Distance Traveled
1,122,954
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,920
629
89
8
0
216,486
5
L
Arachne
5,783
526
68
6
0
265,041
0
L
Neith
5,566
506
52
5
0
201,007
0
W
Geb
5,952
541
29
3
0
231,976
0
L
Raijin
5,981
544
94
9
0
213,739
0
W
Kali
7,614
692
78
7
0
249,757
2
L
Cthulhu
6,077
552
31
3
0
228,868
0
L
Zhong Kui
6,285
571
78
7
0
198,193
3
W
Thor
6,537
594
74
7
0
202,578
0
W
Nu Wa
6,638
603
88
8
0
222,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role