Player Matchup

Neith
Neith
Ddoom21
Neith
Level 143
God Stats
62W - 64L
1,516 SR
Queue Stats
385W - 368L
1,476 Elo+
Solo
Charon
Charon
Rhimixed
Charon
Level 123
God Stats
1W - 1L
1,428 SR
Queue Stats
82W - 77L
1,509 Elo+
Solo
Chaac
Chaac
RyRyMiller10
Chaac
Level 63
God Stats
4W - 7L
1,304 SR
Queue Stats
57W - 70L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
StoniestFan668
Nu Wa
Level 80
God Stats
5W - 5L
1,446 SR
Queue Stats
118W - 136L
1,336 Elo+
Solo
Thanatos
Thanatos
johnbot95
Thanatos
Level 23
God Stats
20W - 19L
1,410 SR
Queue Stats
54W - 61L
1,368 Elo+
Party 1
Team Averages
Level 86
1,421 SR
1,408 Elo+

VS

Team Averages
Level 105
1,565 SR
1,462 Elo+
Sobek
Sobek
Emilian0701
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 118L
1,432 Elo+
Solo
Yu Huang
Yu Huang
Flaqsin
Yu Huang
Level 107
God Stats
1W - 1L
1,711 SR
Queue Stats
83W - 74L
1,475 Elo+
Solo
Thor
Thor
NBS Thomas
Thor
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,506 Elo+
Solo
King Arthur
King Arthur
Spankalicious17
King Arthur
Level 143
God Stats
30W - 24L
1,535 SR
Queue Stats
658W - 646L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
silverwolves02
Ah Muzen Cab
Level 121
God Stats
3W - 3L
1,576 SR
Queue Stats
30W - 39L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ddoom21
Neith
13
2 / 0 / 5
7,498
500
6,423
8,067
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Rhimixed
Charon
13
1 / 0 / 6
6,737
449
4,448
8,905
6,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 1
8,136
542
4,562
8,462
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 3
9,050
603
11,450
6,108
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
johnbot95
Thanatos
15
7 / 1 / 7
8,831
589
7,436
11,073
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,691
446
2,097
10,238
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Flaqsin
Yu Huang
11
1 / 5 / 0
6,597
440
2,506
9,017
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 3
6,819
455
4,502
12,839
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Spankalicious17
King Arthur
13
3 / 2 / 0
7,954
530
7,807
13,640
10,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
silverwolves02
Ah Muzen Cab
12
0 / 4 / 0
6,674
445
7,924
11,081
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
4
4
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Ddoom21
Neith
2
0
5
4.5
L
0
1
0
0
L
Yu Huang
Flaqsin
Yu Huang
1
5
0
0.2
L
0
5
3
0.3
W
Charon
Rhimixed
Charon
1
0
6
4
W
1
1
1
1.5
L
King Arthur
Spankalicious17
King Arthur
3
2
0
1.5
W
6
2
3
3.75
W
Thanatos
johnbot95
Thanatos
7
1
7
10.5
L
Ah Muzen Cab
silverwolves02
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
24,836
42,615
Taken
56,815
21,241
Mitigated
28,638
18,458
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ddoom21
Neith
6,423
1,672
0
3,054
8,067
2,685
484
603
7,464
0
49,392
L
2,097
86
0
3,548
10,238
8,454
0
2,029
8,209
25,226
2,608
L
Yu Huang
Flaqsin
Yu Huang
2,506
185
0
657
9,017
1,847
0
5,902
3,115
40,958
714
L
4,502
1,614
0
4,726
12,839
3,867
0
2,559
10,280
0
46,979
W
Charon
Rhimixed
Charon
4,448
1,150
0
2,836
8,905
6,878
0
1,552
7,353
28,863
1,402
W
4,562
820
0
3,401
8,462
5,071
98
424
8,038
0
52,014
L
King Arthur
Spankalicious17
King Arthur
7,807
708
0
3,305
13,640
10,528
0
2,295
11,345
2,912
46,837
W
11,450
6,092
0
1,363
6,108
2,043
629
2,046
4,062
50,605
1,340
W
Thanatos
johnbot95
Thanatos
7,436
2,336
0
7,804
11,073
4,564
0
963
10,110
0
60,987
L
Ah Muzen Cab
silverwolves02
Ah Muzen Cab
7,924
2,651
0
1,460
11,081
3,942
549
2,130
8,951
0
52,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
34,735
387
Minions Killed
337
0
Camps Cleared
0
1,406,038
Distance Traveled
1,348,990
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,498
500
94
6
0
288,755
0
L
Sobek
6,691
446
38
3
0
297,145
1
L
Yu Huang
6,597
440
72
5
0
249,245
3
L
Thor
6,819
455
72
5
0
265,208
0
W
Charon
6,737
449
48
3
0
275,332
9
W
Chaac
8,136
542
75
5
0
278,450
0
L
King Arthur
7,954
530
75
5
0
257,783
0
W
Nu Wa
9,050
603
71
5
0
256,214
0
W
Thanatos
8,831
589
99
7
0
307,287
0
L
Ah Muzen Cab
6,674
445
80
5
0
279,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role