Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
N-E-S-K-Y
Ah Muzen Cab
Level 128
God Stats
7W - 4L
1,643 SR
Queue Stats
193W - 243L
1,420 Elo+
Party 4
Chaac
Chaac
Sa1Kou
Chaac
Level 154
God Stats
1W - 2L
1,284 SR
Queue Stats
52W - 57L
1,440 Elo+
Party 1
Ra
Ra
TheTTax
Ra
Level 159
God Stats
2W - 4L
1,237 SR
Queue Stats
203W - 187L
1,446 Elo+
Party 1
Cliodhna
Cliodhna
l-ClueLess-l
Cliodhna
Level 113
God Stats
2W - 1L
1,556 SR
Queue Stats
30W - 37L
1,464 Elo+
Solo
Team Averages
Level 140
1,444 SR
1,454 Elo+

VS

Team Averages
Level 124
1,599 SR
1,489 Elo+
Ra
Ra
IAmRainGod
Ra
Level 146
God Stats
36W - 40L
1,531 SR
Queue Stats
203W - 189L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
TinoGranPepino
Nu Wa
Level 87
God Stats
19W - 14L
1,630 SR
Queue Stats
195W - 197L
1,456 Elo+
Party 3
Sobek
Sobek
adidas jaffas
Sobek
Level 123
God Stats
3W - 1L
1,829 SR
Queue Stats
132W - 126L
1,529 Elo+
Solo
Nemesis
Nemesis
hyperwolf14
Nemesis
Level 145
God Stats
8W - 9L
1,515 SR
Queue Stats
126W - 112L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
luissunwater
Hou Yi
Level 119
God Stats
15W - 15L
1,492 SR
Queue Stats
267W - 266L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 1 / 1
4,845
606
3,242
6,721
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
N-E-S-K-Y
Ah Muzen Cab
9
1 / 1 / 1
4,906
613
1,816
3,349
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Sa1Kou
Chaac
10
0 / 0 / 0
5,748
719
818
3,167
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 1 / 0
5,293
662
2,231
3,588
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
l-ClueLess-l
Cliodhna
9
1 / 3 / 1
4,695
587
1,989
6,706
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,042
630
2,275
2,147
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 1
3,806
476
2,552
2,939
630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

3
0 / 0 / 0
3,145
393
0
1,508
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
hyperwolf14
Nemesis
8
2 / 0 / 1
4,501
563
2,623
3,861
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
7
2 / 2 / 1
4,164
521
3,405
4,426
1,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
1
2.5
L
2
0
3
3.5
W
Ah Muzen Cab
N-E-S-K-Y
Ah Muzen Cab
1
1
1
1.5
W
Chaac
Sa1Kou
Chaac
0
0
0
0
W
0
1
0
0
L
0
2
1
0.25
L
0
0
0
0
L
Nemesis
hyperwolf14
Nemesis
2
0
1
2.5
W
Cliodhna
l-ClueLess-l
Cliodhna
1
3
1
0.5
L
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,096
Damage
10,855
23,531
Taken
14,881
8,659
Mitigated
4,085
6,846
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,242
146
46
1,196
6,721
3,511
0
1,135
5,536
20,131
0
L
2,275
116
137
663
2,147
498
0
1,164
828
26,190
0
W
Ah Muzen Cab
N-E-S-K-Y
Ah Muzen Cab
1,816
467
0
231
3,349
1,054
0
610
2,739
0
30,562
W
Chaac
Sa1Kou
Chaac
818
234
0
973
3,167
1,333
0
290
2,877
0
36,939
W
2,231
98
204
1,007
3,588
966
0
1,137
2,175
39,717
0
L
2,552
794
0
0
2,939
630
8
744
2,088
15,894
489
L
0
0
0
720
1,508
650
0
0
1,508
1,872
0
L
Nemesis
hyperwolf14
Nemesis
2,623
1,446
0
615
3,861
1,201
0
1,172
2,457
0
25,297
W
Cliodhna
l-ClueLess-l
Cliodhna
1,989
482
0
3,189
6,706
1,795
0
1,282
5,208
0
23,250
L
Hou Yi
3,405
1,903
0
1,160
4,426
1,106
0
1,679
2,527
0
15,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
20,658
287
Minions Killed
171
0
Camps Cleared
0
838,929
Distance Traveled
670,542
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,845
606
24
3
0
165,820
0
L
Ra
5,042
630
64
8
0
155,579
1
W
Ah Muzen Cab
4,906
613
55
7
0
163,219
0
W
Chaac
5,748
719
79
10
0
133,767
0
W
Ra
5,293
662
84
11
0
182,871
0
L
Nu Wa
3,806
476
14
2
0
178,606
3
L
Sobek
3,145
393
5
1
0
35,365
0
L
Nemesis
4,501
563
56
7
0
171,746
0
W
Cliodhna
4,695
587
45
6
0
193,252
0
L
Hou Yi
4,164
521
32
4
0
129,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role