Player Matchup

Charybdis
Charybdis
Ardnael x Push
Charybdis
Level 68
God Stats
86W - 71L
1,542 SR
Queue Stats
247W - 229L
1,479 Elo+
Party 3
Ymir
Ymir
PSMFlak
Ymir
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 18L
1,296 Elo+
Solo
King Arthur
King Arthur
Pushyx
King Arthur
Level 145
God Stats
3W - 4L
1,461 SR
Queue Stats
294W - 273L
1,420 Elo+
Party 3
Arachne
Arachne
Samuelp344
Arachne
Level 107
God Stats
0W - 3L
1,521 SR
Queue Stats
287W - 289L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
ySebxs
Nu Wa
Level 66
God Stats
40W - 36L
1,420 SR
Queue Stats
310W - 308L
1,465 Elo+
Party 2
Team Averages
Level 86
1,489 SR
1,431 Elo+

VS

Team Averages
Level 103
1,472 SR
1,445 Elo+
Shiva
Shiva
FunDaTopGun
Shiva
Level 74
God Stats
33W - 33L
1,522 SR
Queue Stats
137W - 168L
1,353 Elo+
Solo
Thor
Thor
IStanTw1c3
Thor
Level 191
God Stats
4W - 5L
1,501 SR
Queue Stats
282W - 271L
1,455 Elo+
Party 1
Ares
Ares
VegasGT
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,479 Elo+
Solo
Izanami
Izanami
XtoxiikmommX
Izanami
Level 79
God Stats
19W - 16L
1,551 SR
Queue Stats
67W - 62L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
tontonto
Kukulkan
Level 63
God Stats
2W - 1L
1,287 SR
Queue Stats
33W - 31L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ardnael x Push
Charybdis
13
2 / 6 / 1
8,124
478
8,763
14,210
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
PSMFlak
Ymir
14
3 / 4 / 2
9,054
533
9,541
16,800
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Pushyx
King Arthur
14
1 / 6 / 0
8,910
524
5,464
17,277
11,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Samuelp344
Arachne
14
2 / 5 / 2
8,373
493
9,185
16,717
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
ySebxs
Nu Wa
15
1 / 2 / 3
8,924
525
7,784
9,631
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 0
9,989
588
13,191
16,770
11,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 2 / 3
9,222
542
12,691
13,748
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
VegasGT
Ares
13
3 / 1 / 6
8,566
504
6,153
10,762
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
XtoxiikmommX
Izanami
14
3 / 4 / 6
8,739
514
11,626
13,969
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
tontonto
Kukulkan
16
3 / 2 / 3
9,467
557
5,095
7,114
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
23
23
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Ardnael x Push
Charybdis
2
6
1
0.42
W
7
1
0
7
W
7
2
3
4.25
L
Ymir
PSMFlak
Ymir
3
4
2
1
L
King Arthur
Pushyx
King Arthur
1
6
0
0.17
L
Arachne
Samuelp344
Arachne
2
5
2
0.6
W
Ares
VegasGT
Ares
3
1
6
6
W
Izanami
XtoxiikmommX
Izanami
3
4
6
1.5
W
Kukulkan
tontonto
Kukulkan
3
2
3
2.25
L
Nu Wa
ySebxs
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,737
Damage
48,756
74,635
Taken
62,363
41,137
Mitigated
34,128
19,692
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Ardnael x Push
Charybdis
8,763
3,839
298
4,829
14,210
4,568
727
1,675
12,535
0
58,836
W
13,191
1,620
0
2,623
16,770
11,302
500
2,411
14,359
0
63,744
W
12,691
3,106
0
6,388
13,748
4,905
0
2,947
10,801
0
76,618
L
Ymir
PSMFlak
Ymir
9,541
1,213
0
3,071
16,800
16,689
147
4,478
12,322
43,885
1,790
L
King Arthur
Pushyx
King Arthur
5,464
728
0
3,383
17,277
11,529
395
0
17,277
0
60,033
L
Arachne
Samuelp344
Arachne
9,185
6,792
0
5,615
16,717
5,717
0
3,302
13,415
0
48,998
W
Ares
VegasGT
Ares
6,153
340
0
2,058
10,762
9,712
0
4,187
6,575
16,754
0
W
Izanami
XtoxiikmommX
Izanami
11,626
8,080
0
3,156
13,969
5,166
642
5,831
8,138
0
69,736
W
Kukulkan
tontonto
Kukulkan
5,095
704
0
622
7,114
3,043
68
1,774
5,340
73,937
1,250
L
Nu Wa
ySebxs
Nu Wa
7,784
2,113
0
2,496
9,631
2,634
1,213
1,658
7,973
70,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
45,983
458
Minions Killed
485
0
Camps Cleared
0
1,520,861
Distance Traveled
1,700,379
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,124
478
92
5
0
270,733
4
W
Shiva
9,989
588
82
5
0
349,115
0
W
Thor
9,222
542
111
7
0
376,262
4
L
Ymir
9,054
533
60
4
0
328,274
0
L
King Arthur
8,910
524
100
6
0
287,972
0
L
Arachne
8,373
493
80
5
0
327,659
0
W
Ares
8,566
504
21
1
0
344,484
6
W
Izanami
8,739
514
106
6
0
304,380
0
W
Kukulkan
9,467
557
165
10
0
326,138
3
L
Nu Wa
8,924
525
126
7
0
306,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role