Player Matchup

Ganesha
Ganesha
Gold II
F0RM3R
Ganesha
Gold II
Level 162
God Stats
4W - 7L
1,539 SR
Queue Stats
108W - 106L
1,625 MMR
Solo
Vulcan
Vulcan
Platinum III
JohanEliteXx
Vulcan
Platinum III
Level 175
God Stats
4W - 3L
1,630 SR
Queue Stats
127W - 119L
1,630 MMR
Solo
Chiron
Chiron
Gold II
LuchoQxD
Chiron
Gold II
Level 139
God Stats
2W - 3L
1,665 SR
Queue Stats
71W - 76L
1,570 MMR
Solo
Surtr
Surtr
Silver I
MoistBagels101
Surtr
Silver I
Level 47
God Stats
1W - 3L
1,603 SR
Queue Stats
20W - 19L
1,558 MMR
Party 2
Ne Zha
Ne Zha
Silver I
Themanbait
Ne Zha
Silver I
Level 120
God Stats
0W - 1L
1,390 SR
Queue Stats
3W - 1L
1,629 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,565 SR
1,602 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,481 SR
1,602 MMR
Medusa
Medusa
Gold II
Fancy Whork
Medusa
Gold II
Level 124
God Stats
10W - 9L
1,604 SR
Queue Stats
74W - 79L
1,622 MMR
Solo
Tyr
Tyr
Gold II
MadCookieMonsta
Tyr
Gold II
Level 155
God Stats
5W - 2L
1,405 SR
Queue Stats
22W - 13L
1,758 MMR
Party 3
Lancelot
Lancelot
Silver II
RadiantPlanet1
Lancelot
Silver II
Level 140
God Stats
2W - 2L
1,468 SR
Queue Stats
7W - 10L
1,489 MMR
Party 3
Ares
Ares
Gold V
SLEEEPYXO
Ares
Gold V
Level 142
God Stats
1W - 0L
1,513 SR
Queue Stats
23W - 27L
1,534 MMR
Party 1
Ra
Ra
Gold III
YunGxxGooN
Ra
Gold III
Level 194
God Stats
3W - 5L
1,414 SR
Queue Stats
105W - 112L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
F0RM3R
Ganesha
10
1 / 1 / 0
6,223
566
2,445
7,847
4,780
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
11
1 / 1 / 1
6,224
566
2,383
3,486
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
LuchoQxD
Chiron
11
0 / 1 / 1
5,915
538
4,343
7,032
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 6 / 1
5,862
533
4,767
11,385
6,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Themanbait
Ne Zha
10
1 / 3 / 1
5,572
507
3,349
10,338
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Zhong KuiThorCthulhuChang'e

VS

Bans
Ao KuangThanatosPoseidonCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 1 / 1
6,313
574
3,775
5,778
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 1 / 5
7,165
651
7,018
8,331
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
12
6 / 2 / 1
6,847
622
4,666
7,061
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
10
1 / 0 / 2
5,635
512
2,191
5,448
3,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 2
6,634
603
3,396
3,599
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
F0RM3R
Ganesha
1
1
0
1
W
Medusa
0
1
1
0.5
L
Vulcan
1
1
1
1.5
L
Chiron
LuchoQxD
Chiron
0
1
1
0.5
W
3
1
5
5.5
L
1
6
1
0.25
W
Lancelot
6
2
1
3.25
W
Ares
1
0
2
2
L
Ne Zha
Themanbait
Ne Zha
1
3
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,287
Damage
21,046
40,088
Taken
30,217
17,415
Mitigated
14,724
14,362
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
F0RM3R
Ganesha
2,445
497
0
1,663
7,847
4,780
0
2,043
5,669
22,122
0
W
Medusa
3,775
1,186
0
875
5,778
1,764
0
1,109
4,669
0
48,828
L
Vulcan
2,383
0
0
860
3,486
1,115
0
1,033
2,309
46,170
1,244
L
Chiron
LuchoQxD
Chiron
4,343
1,878
124
3,044
7,032
1,907
0
394
6,551
0
49,027
W
7,018
1,085
0
4,010
8,331
5,777
86
302
7,603
1,084
43,554
L
4,767
1,634
0
3,517
11,385
6,245
0
1,624
9,701
826
32,567
W
Lancelot
4,666
434
0
2,933
7,061
2,468
0
840
6,114
0
37,376
W
Ares
2,191
240
193
1,534
5,448
3,398
0
1,292
4,114
14,011
0
L
Ne Zha
Themanbait
Ne Zha
3,349
752
0
5,154
10,338
3,368
0
415
9,867
0
37,243
W
3,396
235
476
1,447
3,599
1,317
0
1,694
1,780
52,887
1,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
32,594
369
Minions Killed
411
0
Camps Cleared
0
1,113,374
Distance Traveled
1,189,419
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,223
566
24
2
0
241,826
6
W
Medusa
6,313
574
94
9
0
223,551
1
L
Vulcan
6,224
566
114
10
0
235,879
0
L
Chiron
5,915
538
105
10
0
190,939
2
W
Tyr
7,165
651
94
9
0
216,185
2
L
Surtr
5,862
533
66
6
0
210,770
1
W
Lancelot
6,847
622
78
7
0
272,413
2
W
Ares
5,635
512
24
2
0
237,137
0
L
Ne Zha
5,572
507
60
5
0
233,960
0
W
Ra
6,634
603
121
11
0
240,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role