Player Matchup

Ymir
Ymir
Armando2633
Ymir
Level 36
God Stats
3W - 0L
1,723 SR
Queue Stats
8W - 7L
1,402 Elo+
Solo
Hun Batz
Hun Batz
Flaqsin
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 74L
1,466 Elo+
Solo
Persephone
Persephone
Kesegsa_24
Persephone
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
Lain_iwakura4
Jing Wei
Level 18
God Stats
2W - 3L
1,194 SR
Queue Stats
9W - 22L
1,230 Elo+
Party 2
Cliodhna
Cliodhna
RJ DEADLY34
Cliodhna
Level 87
God Stats
2W - 0L
1,678 SR
Queue Stats
64W - 97L
1,382 Elo+
Solo
Team Averages
Level 68
1,519 SR
1,398 Elo+

VS

Team Averages
Level 70
1,453 SR
1,422 Elo+
Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DalmeichonxD
Athena
Level 64
God Stats
0W - 2L
1,301 SR
Queue Stats
191W - 214L
1,389 Elo+
Solo
Izanami
Izanami
Redcell16
Izanami
Level 88
God Stats
63W - 44L
1,578 SR
Queue Stats
126W - 121L
1,483 Elo+
Solo
Zeus
Zeus
RyRyMiller10
Zeus
Level 63
God Stats
17W - 15L
1,460 SR
Queue Stats
57W - 70L
1,361 Elo+
Party 1
Thanatos
Thanatos
johnbot95
Thanatos
Level 23
God Stats
20W - 19L
1,426 SR
Queue Stats
54W - 61L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,568
469
3,058
9,405
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Flaqsin
Hun Batz
11
1 / 1 / 0
6,555
468
3,597
8,113
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Persephone
Kesegsa_24
Persephone
15
1 / 0 / 1
8,794
628
2,987
4,157
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Lain_iwakura4
Jing Wei
11
1 / 1 / 1
7,166
512
902
4,490
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
RJ DEADLY34
Cliodhna
10
1 / 3 / 0
6,175
441
5,885
8,383
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 0 / 2
8,012
572
4,877
11,484
5,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
1
0 / 0 / 0
2,672
191
0
0
0
Izanami
Redcell16
Izanami
11
1 / 2 / 1
7,222
516
4,115
5,782
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,565
469
1,606
3,448
995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Thanatos
johnbot95
Thanatos
15
5 / 3 / 0
8,006
572
7,162
11,216
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
7
7
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
2
2
W
1
2
1
0.75
L
Athena
0
0
0
0
W
Hun Batz
Flaqsin
Hun Batz
1
1
0
1
W
Persephone
Kesegsa_24
Persephone
1
0
1
1.5
W
Jing Wei
Lain_iwakura4
Jing Wei
1
1
1
1.5
W
Cliodhna
RJ DEADLY34
Cliodhna
1
3
0
0.33
L
Izanami
Redcell16
Izanami
1
2
1
0.75
L
0
0
0
0
L
Thanatos
johnbot95
Thanatos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,429
Damage
17,760
34,548
Taken
31,930
16,415
Mitigated
13,034
4,516
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,877
1,108
0
5,233
11,484
5,690
330
408
11,076
0
55,438
W
3,058
438
0
497
9,405
5,589
145
316
9,089
27,159
0
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Flaqsin
Hun Batz
3,597
1,000
0
1,066
8,113
3,031
0
0
8,113
0
43,251
W
Persephone
Kesegsa_24
Persephone
2,987
50
0
2,010
4,157
1,149
228
1,290
2,867
56,329
2,388
W
Jing Wei
Lain_iwakura4
Jing Wei
902
622
0
224
4,490
1,097
417
0
4,490
0
41,417
W
Cliodhna
RJ DEADLY34
Cliodhna
5,885
609
0
719
8,383
5,549
0
0
8,383
0
30,774
L
Izanami
Redcell16
Izanami
4,115
2,883
0
442
5,782
1,654
12
1,479
4,303
0
46,897
L
1,606
46
0
1,651
3,448
995
0
2,021
1,427
41,525
0
L
Thanatos
johnbot95
Thanatos
7,162
1,557
0
8,865
11,216
4,695
0
2,062
9,154
0
78,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
32,477
358
Minions Killed
388
0
Camps Cleared
0
1,315,850
Distance Traveled
1,006,716
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,012
572
104
7
0
247,392
0
W
Ymir
6,568
469
49
4
0
275,650
0
L
Athena
2,672
191
0
0
0
0
0
W
Hun Batz
6,555
468
78
6
0
300,154
5
W
Persephone
8,794
628
108
8
0
263,587
2
W
Jing Wei
7,166
512
72
5
0
261,259
0
W
Cliodhna
6,175
441
51
4
0
215,200
2
L
Izanami
7,222
516
101
7
0
232,186
0
L
Zeus
6,565
469
68
5
0
253,856
0
L
Thanatos
8,006
572
115
8
0
273,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role