Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JehovahsThicknes
Guan Yu
Level 109
God Stats
0W - 2L
1,247 SR
Queue Stats
109W - 91L
1,541 Elo+
Party 2
Yu Huang
Yu Huang
McMillionair42
Yu Huang
Level 149
God Stats
4W - 5L
1,518 SR
Queue Stats
420W - 444L
1,499 Elo+
Solo
Chaac
Chaac
MegaMunchy
Chaac
Level 123
God Stats
4W - 2L
1,578 SR
Queue Stats
115W - 94L
1,563 Elo+
Party 2
Team Averages
Level 117
1,469 SR
1,521 Elo+

VS

Team Averages
Level 77
1,555 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
HellSparkey
Chronos
Level 145
God Stats
1W - 0L
1,697 SR
Queue Stats
41W - 27L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
PlantFanatic
Guan Yu
Level 65
God Stats
4W - 1L
1,630 SR
Queue Stats
216W - 209L
1,457 Elo+
Solo
Bacchus
Bacchus
brayilinho
Bacchus
Level 85
God Stats
2W - 0L
1,649 SR
Queue Stats
282W - 317L
1,472 Elo+
Solo
Freya
Freya
foogonewild3105
Freya
Level 44
God Stats
1W - 1L
1,300 SR
Queue Stats
97W - 98L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 1 / 3
5,612
1,122
2,856
4,939
3,340
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mercury
 
Mercury
9
0 / 3 / 2
4,691
938
2,109
3,537
1,064
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
1,212
242
0
0
0
Yu Huang
13
3 / 1 / 1
5,921
1,184
5,189
2,703
1,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
5
0 / 0 / 0
4,212
842
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 5
5,095
1,019
3,010
4,653
3,566
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chronos
HellSparkey
Chronos
11
2 / 1 / 2
5,803
1,161
2,868
3,320
1,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
PlantFanatic
Guan Yu
11
1 / 0 / 4
5,719
1,144
786
5,062
2,718
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
brayilinho
Bacchus
10
1 / 2 / 3
5,537
1,107
3,137
6,333
5,710
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 3
5,319
1,064
285
2,361
763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
5
5
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
3
3.5
L
Mercury
 
Mercury
0
3
2
0.33
W
Hercules
 
Hercules
0
1
5
2.5
W
Chronos
HellSparkey
Chronos
2
1
2
3
L
0
0
0
0
L
Yu Huang
3
1
1
3.5
L
Chaac
0
0
0
0
W
Guan Yu
PlantFanatic
Guan Yu
1
0
4
3
W
Bacchus
brayilinho
Bacchus
1
2
3
1.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,154
Damage
10,086
11,179
Taken
21,729
5,406
Mitigated
13,784
2,372
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,856
245
360
915
4,939
3,340
0
1,889
2,622
0
6,266
L
Mercury
 
Mercury
2,109
0
54
159
3,537
1,064
0
2,258
933
0
3,587
W
Hercules
 
Hercules
3,010
185
677
846
4,653
3,566
0
752
3,901
0
5,683
W
Chronos
HellSparkey
Chronos
2,868
406
237
188
3,320
1,027
547
985
2,335
10,878
372
L
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
5,189
303
152
732
2,703
1,002
0
1,501
1,121
16,704
363
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
PlantFanatic
Guan Yu
786
91
2,909
2,850
5,062
2,718
56
670
4,392
0
4,613
W
Bacchus
brayilinho
Bacchus
3,137
61
187
1,047
6,333
5,710
0
2,228
4,105
6,516
0
W
285
0
170
295
2,361
763
351
467
1,894
5,042
1,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,648
Gold Earned
27,473
38
Minions Killed
52
0
Camps Cleared
0
292,255
Distance Traveled
501,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,612
1,122
9
2
0
108,573
0
L
Mercury
4,691
938
2
0
0
109,286
0
W
Hercules
5,095
1,019
4
1
0
98,529
0
W
Chronos
5,803
1,161
32
6
0
108,504
0
L
Guan Yu
1,212
242
0
0
0
0
0
L
Yu Huang
5,921
1,184
27
5
0
74,396
0
L
Chaac
4,212
842
0
0
0
0
0
W
Guan Yu
5,719
1,144
5
1
0
101,636
0
W
Bacchus
5,537
1,107
2
0
0
95,145
0
W
Freya
5,319
1,064
9
2
0
97,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role