Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
IMeEducatedI
Ullr
Level 126
God Stats
5W - 5L
1,527 SR
Queue Stats
147W - 126L
1,575 Elo+
Solo
Chronos
Chronos
Lagarfljot
Chronos
Level 162
God Stats
3W - 4L
1,291 SR
Queue Stats
347W - 316L
1,547 Elo+
Solo
Thanatos
Thanatos
Nixon231
Thanatos
Level 149
God Stats
16W - 27L
1,440 SR
Queue Stats
416W - 419L
1,498 Elo+
Solo
Ares
Ares
miushirahama
Ares
Level 121
God Stats
34W - 26L
1,507 SR
Queue Stats
76W - 56L
1,515 Elo+
Solo
Team Averages
Level 141
1,453 SR
1,527 Elo+

VS

Team Averages
Level 128
1,432 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Crilefo
Loki
Level 144
God Stats
9W - 11L
1,462 SR
Queue Stats
222W - 211L
1,455 Elo+
Solo
Ganesha
Ganesha
FailedHydration
Ganesha
Level 157
God Stats
1W - 1L
1,395 SR
Queue Stats
152W - 124L
1,538 Elo+
Solo
Charybdis
Charybdis
Skr1ttles
Charybdis
Level 129
God Stats
5W - 5L
1,614 SR
Queue Stats
301W - 261L
1,614 Elo+
Solo
Jormungandr
Jormungandr
undersea-show91
Jormungandr
Level 68
God Stats
0W - 3L
1,187 SR
Queue Stats
6W - 13L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 0
6,437
585
5,733
7,059
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
6,736
612
5,430
6,619
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
Lagarfljot
Chronos
13
2 / 0 / 0
7,273
661
4,215
6,911
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
Nixon231
Thanatos
12
2 / 2 / 2
6,345
577
3,259
7,158
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 4 / 2
5,678
516
2,472
10,965
6,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 1
7,360
669
4,993
5,011
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Crilefo
Loki
11
5 / 0 / 2
6,080
553
5,940
7,822
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,015
547
2,434
7,254
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Skr1ttles
Charybdis
8
2 / 1 / 1
5,250
477
4,198
4,543
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
undersea-show91
Jormungandr
10
1 / 4 / 4
6,168
561
4,645
9,762
6,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
12
12
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
4
0
0
L
Janus
 
Janus
4
0
1
4.5
L
Loki
Crilefo
Loki
5
0
2
6
L
0
2
0
0
W
2
2
2
1.5
W
Chronos
Lagarfljot
Chronos
2
0
0
2
W
Thanatos
Nixon231
Thanatos
2
2
2
1.5
L
Charybdis
Skr1ttles
Charybdis
2
1
1
2.5
W
1
4
2
0.5
L
Jormungandr
undersea-show91
Jormungandr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,109
Damage
22,210
38,712
Taken
34,392
15,453
Mitigated
15,914
15,458
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,733
0
579
1,588
7,059
2,087
0
2,502
4,307
47,838
0
L
Janus
 
Janus
4,993
236
0
745
5,011
1,301
0
2,774
1,828
53,890
1,211
L
Loki
Crilefo
Loki
5,940
1,267
0
3,552
7,822
2,019
0
2,219
5,339
0
32,839
L
2,434
197
0
1,910
7,254
4,712
0
3,672
3,204
34,390
1,499
W
5,430
2,104
0
884
6,619
2,032
1,888
1,762
4,857
0
45,503
W
Chronos
Lagarfljot
Chronos
4,215
2,039
0
4,678
6,911
2,918
637
2,133
4,492
47,160
4,657
W
Thanatos
Nixon231
Thanatos
3,259
135
0
6,294
7,158
2,347
0
1,466
5,604
0
36,648
L
Charybdis
Skr1ttles
Charybdis
4,198
2,073
0
2,010
4,543
1,166
0
469
4,074
0
25,597
W
2,472
214
0
1,435
10,965
6,069
0
3,399
7,456
14,187
0
L
Jormungandr
undersea-show91
Jormungandr
4,645
1,278
0
2,052
9,762
6,716
0
2,026
7,692
26,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,469
Gold Earned
30,873
344
Minions Killed
333
0
Camps Cleared
0
1,105,976
Distance Traveled
1,075,316
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,437
585
106
10
0
216,490
2
L
Janus
7,360
669
124
11
0
255,283
1
L
Loki
6,080
553
60
5
0
268,615
3
L
Ganesha
6,015
547
76
7
0
208,576
0
W
Ullr
6,736
612
80
7
0
204,622
0
W
Chronos
7,273
661
79
7
0
204,471
4
W
Thanatos
6,345
577
67
6
0
249,982
3
L
Charybdis
5,250
477
47
4
0
135,805
0
W
Ares
5,678
516
12
1
0
230,411
3
L
Jormungandr
6,168
561
26
2
0
207,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role