Player Matchup

Cerberus
Cerberus
Bwiggy200
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,450 Elo+
Solo
Susano
Susano
Malonikusx
Susano
Level 124
God Stats
16W - 12L
1,596 SR
Queue Stats
156W - 158L
1,495 Elo+
Party 2
Olorun
Olorun
salamanca1096
Olorun
Level 63
God Stats
11W - 10L
1,534 SR
Queue Stats
107W - 110L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
strangerkid911
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 324L
1,413 Elo+
Solo
Cthulhu
Cthulhu
xTALLTREEx
Cthulhu
Level 124
God Stats
121W - 72L
1,641 SR
Queue Stats
324W - 316L
1,474 Elo+
Party 2
Team Averages
Level 101
1,554 SR
1,449 Elo+

VS

Team Averages
Level 83
1,345 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AxelVortex
Cupid
Level 124
God Stats
2W - 3L
1,195 SR
Queue Stats
158W - 159L
1,484 Elo+
Party 1
Maui
Maui
ESKIDUCHI
Maui
Level 29
God Stats
33W - 43L
1,517 SR
Queue Stats
84W - 108L
1,424 Elo+
Party 1
Poseidon
Poseidon
Fripaloski
Poseidon
Level 29
God Stats
0W - 3L
1,139 SR
Queue Stats
59W - 80L
1,376 Elo+
Party 1
Bellona
Bellona
SH4DOW343UwU
Bellona
Level 84
God Stats
4W - 7L
1,375 SR
Queue Stats
308W - 297L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bwiggy200
Cerberus
12
1 / 4 / 1
7,347
490
3,510
12,185
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Malonikusx
Susano
15
3 / 1 / 3
8,644
576
5,480
9,948
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 1 / 2
9,639
643
5,775
8,077
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
strangerkid911
Ah Muzen Cab
13
1 / 3 / 3
7,690
513
8,642
8,670
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
xTALLTREEx
Cthulhu
15
3 / 1 / 3
8,751
583
8,467
10,202
10,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
4,470
298
0
0
0
Cupid
12
6 / 3 / 2
8,040
536
7,968
12,329
3,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
12
1 / 0 / 8
7,528
502
5,356
10,863
9,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
Fripaloski
Poseidon
13
3 / 7 / 0
7,415
494
9,785
9,141
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SH4DOW343UwU
Bellona
11
0 / 5 / 1
6,956
464
5,882
13,129
9,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
10
10
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Cupid
6
3
2
2.33
W
Cerberus
Bwiggy200
Cerberus
1
4
1
0.38
L
Maui
1
0
8
5
L
Poseidon
Fripaloski
Poseidon
3
7
0
0.43
W
Susano
Malonikusx
Susano
3
1
3
4.5
L
Bellona
SH4DOW343UwU
Bellona
0
5
1
0.1
W
7
1
2
8
W
Ah Muzen Cab
strangerkid911
Ah Muzen Cab
1
3
3
0.83
W
Cthulhu
xTALLTREEx
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
28,991
49,082
Taken
45,462
28,163
Mitigated
25,375
12,534
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
7,968
3,850
209
4,399
12,329
3,738
0
3,002
9,327
0
33,499
W
Cerberus
Bwiggy200
Cerberus
3,510
0
158
3,758
12,185
8,901
0
3,886
8,219
16,511
2,360
L
Maui
5,356
1,271
1,998
2,218
10,863
9,195
0
1,737
9,030
42,110
0
L
Poseidon
Fripaloski
Poseidon
9,785
2,063
0
600
9,141
3,006
0
5,183
3,958
44,925
57
W
Susano
Malonikusx
Susano
5,480
1,049
0
883
9,948
3,958
860
1,675
8,181
0
66,470
L
Bellona
SH4DOW343UwU
Bellona
5,882
1,918
0
2,916
13,129
9,436
0
6,075
6,376
0
37,366
W
5,775
2,310
542
2,148
8,077
2,427
3,262
5,078
2,587
51,849
5,873
W
Ah Muzen Cab
strangerkid911
Ah Muzen Cab
8,642
3,521
0
1,602
8,670
2,561
494
2,308
6,282
0
57,382
W
Cthulhu
xTALLTREEx
Cthulhu
8,467
357
110
3,333
10,202
10,316
0
1,828
8,269
55,170
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
34,409
446
Minions Killed
278
0
Camps Cleared
0
1,507,321
Distance Traveled
1,112,306
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,470
298
0
0
0
0
0
L
Cupid
8,040
536
55
4
0
289,378
0
W
Cerberus
7,347
490
34
2
0
293,728
4
L
Maui
7,528
502
76
5
0
309,791
6
L
Poseidon
7,415
494
81
5
0
270,607
0
W
Susano
8,644
576
99
7
0
363,423
0
L
Bellona
6,956
464
66
4
0
242,530
0
W
Olorun
9,639
643
115
8
0
283,200
1
W
Ah Muzen Cab
7,690
513
94
6
0
287,988
0
W
Cthulhu
8,751
583
104
7
0
278,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role