Player Matchup

Ah Puch
Ah Puch
ShawnBurger
Ah Puch
Level 84
God Stats
2W - 2L
1,851 SR
Queue Stats
23W - 20L
1,555 Elo+
Party 1
Horus
Horus
Smooresie
Horus
Level 126
God Stats
5W - 4L
1,618 SR
Queue Stats
41W - 47L
1,526 Elo+
Party 1
Loki
Loki
somebodyepic24
Loki
Level 129
God Stats
1W - 0L
1,416 SR
Queue Stats
47W - 42L
1,559 Elo+
Party 1
Team Averages
Level 113
1,628 SR
1,546 Elo+

VS

Team Averages
Level 69
1,420 SR
1,451 Elo+
Sun Wukong
Sun Wukong
PipeHittah
Sun Wukong
Level 27
God Stats
1W - 4L
1,417 SR
Queue Stats
26W - 33L
1,401 Elo+
Party 2
Sol
Sol
kiritoblack503
Sol
Level 116
God Stats
1W - 2L
1,433 SR
Queue Stats
304W - 301L
1,547 Elo+
Solo
Hachiman
Hachiman
nadrojj
Hachiman
Level 65
God Stats
0W - 2L
1,409 SR
Queue Stats
14W - 20L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ShawnBurger
Ah Puch
17
3 / 1 / 5
10,304
859
11,094
5,919
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Smooresie
Horus
15
2 / 2 / 5
9,327
777
5,688
10,519
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 5
10,058
838
8,129
5,988
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PipeHittah
Sun Wukong
16
1 / 3 / 3
9,457
788
5,677
12,727
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 1 / 1
9,519
793
5,260
6,251
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
nadrojj
Hachiman
14
0 / 4 / 3
8,626
719
4,854
9,949
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
3
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
PipeHittah
Sun Wukong
1
3
3
0.83
W
Ah Puch
ShawnBurger
Ah Puch
3
1
5
5.5
W
Horus
Smooresie
Horus
2
2
5
2.25
L
2
1
1
2.5
L
Hachiman
nadrojj
Hachiman
0
4
3
0.38
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
15,791
22,426
Taken
28,927
12,237
Mitigated
14,220
5,064
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
PipeHittah
Sun Wukong
5,677
1,109
0
2,452
12,727
10,238
0
5,252
7,063
0
25,571
W
Ah Puch
ShawnBurger
Ah Puch
11,094
351
0
839
5,919
2,260
22
1,047
4,551
41,742
0
W
Horus
Smooresie
Horus
5,688
1,699
1,030
2,901
10,519
8,003
70
2,661
7,159
143
21,804
L
5,260
602
0
2,942
6,251
1,565
0
2,512
3,636
28,906
0
L
Hachiman
nadrojj
Hachiman
4,854
2,343
0
1,874
9,949
2,417
0
3,380
6,373
0
24,055
W
8,129
961
0
294
5,988
1,974
0
955
4,815
0
44,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
27,602
180
Minions Killed
158
0
Camps Cleared
0
743,312
Distance Traveled
675,278
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,457
788
46
4
0
230,749
0
W
Ah Puch
10,304
859
87
7
0
245,374
0
W
Horus
9,327
777
30
3
0
229,630
0
L
Sol
9,519
793
71
6
0
235,408
4
L
Hachiman
8,626
719
41
3
0
209,121
0
W
Loki
10,058
838
63
5
0
268,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role