Player Matchup

King Arthur
King Arthur
Jimblejangles
King Arthur
Level 64
God Stats
10W - 7L
1,598 SR
Queue Stats
70W - 74L
1,348 Elo+
Solo
Ratatoskr
Ratatoskr
KillaBobbu
Ratatoskr
Level 71
God Stats
1W - 1L
1,806 SR
Queue Stats
3W - 3L
1,568 Elo+
Party 1
Ra
Ra
ToogoodforU2124
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Team Averages
Level 49
1,635 SR
1,537 Elo+

VS

Team Averages
Level 54
1,452 SR
1,365 Elo+
Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ayrton1706
Heimdallr
Level 40
God Stats
10W - 7L
1,481 SR
Queue Stats
96W - 89L
1,286 Elo+
Solo
Cerberus
Cerberus
M1ghtyMonkey205
Cerberus
Level 65
God Stats
2W - 5L
1,374 SR
Queue Stats
238W - 252L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jimblejangles
King Arthur
12
2 / 5 / 2
7,402
740
3,036
10,839
4,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
KillaBobbu
Ratatoskr
11
2 / 4 / 2
7,181
718
5,222
6,421
1,057
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 7 / 3
7,237
724
2,722
7,958
1,913
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 4 / 4
9,902
990
9,149
7,568
3,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Ayrton1706
Heimdallr
15
4 / 1 / 9
9,234
923
4,372
6,359
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
16
3 / 0 / 12
8,918
892
7,362
6,864
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
4
4
2.75
W
Heimdallr
Ayrton1706
Heimdallr
4
1
9
8.5
L
King Arthur
Jimblejangles
King Arthur
2
5
2
0.6
L
Ratatoskr
KillaBobbu
Ratatoskr
2
4
2
0.75
W
Cerberus
3
0
12
9
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,980
Damage
20,883
25,218
Taken
20,791
7,917
Mitigated
10,621
1,402
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,149
379
105
938
7,568
3,162
365
406
7,162
29,093
1,241
W
Heimdallr
Ayrton1706
Heimdallr
4,372
1,361
0
2,044
6,359
2,465
1,068
938
5,367
0
34,561
L
King Arthur
Jimblejangles
King Arthur
3,036
339
0
452
10,839
4,947
0
6,329
4,183
0
7,780
L
Ratatoskr
KillaBobbu
Ratatoskr
5,222
667
0
532
6,421
1,057
0
4,622
1,594
0
15,019
W
Cerberus
7,362
520
0
1,953
6,864
4,994
74
1,439
5,402
23,321
279
L
2,722
183
76
342
7,958
1,913
160
4,253
3,477
19,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,820
Gold Earned
28,054
60
Minions Killed
170
0
Camps Cleared
0
548,250
Distance Traveled
519,408
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,902
990
56
6
0
157,518
1
W
Heimdallr
9,234
923
67
7
0
176,056
0
L
King Arthur
7,402
740
12
1
0
213,493
0
L
Ratatoskr
7,181
718
21
2
0
169,635
0
W
Cerberus
8,918
892
47
5
0
185,834
0
L
Ra
7,237
724
27
3
0
165,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role