Player Matchup

Ratatoskr
Ratatoskr
ArtoriasTTV
Ratatoskr
Level 129
God Stats
1W - 2L
1,781 SR
Queue Stats
151W - 84L
1,635 Elo+
Party 1
Lancelot
Lancelot
GBURNER840
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
MrSkeltol
Kuzenbo
Level 146
God Stats
6W - 1L
1,977 SR
Queue Stats
173W - 56L
1,728 Elo+
Party 1
Guan Yu
Guan Yu
Paraselstars
Guan Yu
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 148L
1,727 Elo+
Solo
Artemis
Artemis
PhillysonlyGod
Artemis
Level 107
God Stats
3W - 3L
1,630 SR
Queue Stats
213W - 223L
1,570 Elo+
Solo
Team Averages
Level 117
1,678 SR
1,643 Elo+

VS

Team Averages
Level 104
1,465 SR
1,477 Elo+
Osiris
Osiris
Bane Dont Care
Osiris
Level 146
God Stats
7W - 5L
1,454 SR
Queue Stats
498W - 517L
1,496 Elo+
Solo
Atlas
Atlas
CigyWigy
Atlas
Level 155
God Stats
1W - 2L
1,299 SR
Queue Stats
14W - 14L
1,494 Elo+
Solo
Surtr
Surtr
Ghostcar
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,178 Elo+
Solo
Guan Yu
Guan Yu
ISTNOTSMURFFF
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,662 Elo+
Solo
Arachne
Arachne
sterodane
Arachne
Level 88
God Stats
4W - 1L
1,572 SR
Queue Stats
175W - 165L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArtoriasTTV
Ratatoskr
16
7 / 5 / 8
9,805
981
12,227
14,100
11,510
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
GBURNER840
Lancelot
14
3 / 7 / 7
8,384
838
15,583
13,885
10,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kuzenbo
MrSkeltol
Kuzenbo
14
3 / 5 / 7
8,216
822
14,269
16,375
23,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Paraselstars
Guan Yu
14
2 / 7 / 10
9,047
905
9,356
15,533
17,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
1 / 7 / 4
7,288
729
10,290
12,325
6,886
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 22
8,999
900
10,338
19,077
27,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
CigyWigy
Atlas
16
5 / 1 / 23
9,799
980
13,946
15,861
18,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Ghostcar
Surtr
15
6 / 4 / 18
9,293
929
13,859
17,630
18,589
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
15
5 / 3 / 23
9,003
900
11,280
20,382
15,053
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
sterodane
Arachne
16
11 / 4 / 17
10,330
1,033
16,910
16,616
18,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
134
16
Kills
31
31
Deaths
16
36
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ArtoriasTTV
Ratatoskr
7
5
8
2.2
W
4
4
22
3.75
W
Atlas
CigyWigy
Atlas
5
1
23
16.5
L
Lancelot
GBURNER840
Lancelot
3
7
7
0.93
W
Surtr
Ghostcar
Surtr
6
4
18
3.75
W
Guan Yu
5
3
23
5.5
L
Kuzenbo
MrSkeltol
Kuzenbo
3
5
7
1.3
L
Guan Yu
Paraselstars
Guan Yu
2
7
10
1
L
1
7
4
0.43
W
Arachne
sterodane
Arachne
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,725
Damage
66,333
72,218
Taken
89,566
70,077
Mitigated
97,502
18,898
Healing
38,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ArtoriasTTV
Ratatoskr
12,227
2,475
1,058
5,453
14,100
11,510
596
3,918
10,013
0
25,351
W
10,338
3,132
1,045
1,317
19,077
27,320
625
3,439
15,105
1,679
25,294
W
Atlas
CigyWigy
Atlas
13,946
5,845
943
2,790
15,861
18,316
1,093
1,610
13,723
26,689
543
L
Lancelot
GBURNER840
Lancelot
15,583
1,149
778
824
13,885
10,889
116
2,976
10,597
0
33,707
W
Surtr
Ghostcar
Surtr
13,859
4,643
1,242
1,253
17,630
18,589
1,319
2,346
14,836
1,615
22,938
W
Guan Yu
11,280
2,542
16,696
8,464
20,382
15,053
924
2,124
17,927
0
23,766
L
Kuzenbo
MrSkeltol
Kuzenbo
14,269
3,186
394
582
16,375
23,444
264
2,744
13,461
19,968
2,195
L
Guan Yu
Paraselstars
Guan Yu
9,356
487
3,428
4,291
15,533
17,348
223
4,069
11,115
0
23,996
L
10,290
3,616
489
1,601
12,325
6,886
208
1,647
10,544
1,393
21,786
W
Arachne
sterodane
Arachne
16,910
12,454
1,261
3,864
16,616
18,224
3,108
2,234
13,980
0
24,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
47,424
136
Minions Killed
107
0
Camps Cleared
0
835,199
Distance Traveled
1,000,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,805
981
30
3
0
191,610
0
W
Osiris
8,999
900
33
3
0
187,316
0
W
Atlas
9,799
980
19
2
0
219,194
0
L
Lancelot
8,384
838
27
3
0
172,915
0
W
Surtr
9,293
929
18
2
0
184,033
0
W
Guan Yu
9,003
900
18
2
0
212,766
0
L
Kuzenbo
8,216
822
26
3
0
157,237
0
L
Guan Yu
9,047
905
26
3
0
171,311
0
L
Artemis
7,288
729
27
3
0
142,126
0
W
Arachne
10,330
1,033
19
2
0
197,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role