Player Matchup

Ah Puch
Ah Puch
M14habit
Ah Puch
Level 94
God Stats
19W - 12L
1,613 SR
Queue Stats
297W - 275L
1,511 Elo+
Party 1
Ymir
Ymir
Unwanted_Potato9
Ymir
Level 66
God Stats
33W - 29L
1,507 SR
Queue Stats
225W - 234L
1,461 Elo+
Party 1
Arachne
Arachne
elixhern
Arachne
Level 67
God Stats
47W - 21L
1,662 SR
Queue Stats
235W - 230L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
lil_shtt323
Amaterasu
Level 120
God Stats
21W - 24L
1,526 SR
Queue Stats
139W - 142L
1,479 Elo+
Solo
Neith
Neith
ll-EwoSpawn-ll
Neith
Level 83
God Stats
5W - 1L
1,877 SR
Queue Stats
346W - 336L
1,457 Elo+
Solo
Team Averages
Level 86
1,637 SR
1,475 Elo+

VS

Team Averages
Level 125
1,548 SR
1,458 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AndroidWater76
Kukulkan
Level 104
God Stats
0W - 1L
1,722 SR
Queue Stats
179W - 181L
1,504 Elo+
Solo
Cupid
Cupid
CryoGamer
Cupid
Level 106
God Stats
4W - 9L
1,511 SR
Queue Stats
30W - 44L
1,378 Elo+
Solo
Jormungandr
Jormungandr
Klows_Shadow
Jormungandr
Level 57
God Stats
2W - 3L
1,433 SR
Queue Stats
199W - 242L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
MasterDragoonJ
Gilgamesh
Level 212
God Stats
7W - 7L
1,576 SR
Queue Stats
366W - 353L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
M14habit
Ah Puch
9
2 / 0 / 3
5,909
739
3,268
2,327
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
2 / 3 / 2
5,281
660
2,270
6,080
3,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
elixhern
Arachne
10
5 / 1 / 2
5,625
703
3,952
5,400
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
lil_shtt323
Amaterasu
10
4 / 0 / 3
6,034
754
4,509
6,418
2,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 3 / 1
4,891
611
3,940
4,578
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 3 / 0
4,569
571
2,433
5,877
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
8
0 / 2 / 0
4,297
537
1,020
4,657
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
CryoGamer
Cupid
7
2 / 4 / 4
4,888
611
4,137
5,868
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Klows_Shadow
Jormungandr
5
0 / 5 / 0
3,771
471
1,979
5,540
3,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
MasterDragoonJ
Gilgamesh
8
3 / 1 / 3
4,999
625
3,988
5,858
2,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
0
0.67
L
Kukulkan
0
2
0
0
L
Cupid
CryoGamer
Cupid
2
4
4
1
L
Jormungandr
Klows_Shadow
Jormungandr
0
5
0
0
W
Ah Puch
M14habit
Ah Puch
2
0
3
3.5
L
Gilgamesh
MasterDragoonJ
Gilgamesh
3
1
3
4.5
W
2
3
2
1
W
Arachne
elixhern
Arachne
5
1
2
6
W
Amaterasu
lil_shtt323
Amaterasu
4
0
3
5.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
13,557
24,803
Taken
27,800
8,933
Mitigated
10,842
8,906
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,433
264
0
1,636
5,877
2,087
0
353
5,438
28,309
0
L
Kukulkan
1,020
0
0
432
4,657
1,288
0
2,387
1,996
23,435
0
L
Cupid
CryoGamer
Cupid
4,137
2,497
87
1,796
5,868
1,474
0
1,323
4,545
0
22,044
L
Jormungandr
Klows_Shadow
Jormungandr
1,979
822
0
129
5,540
3,299
0
0
5,540
13,193
0
W
Ah Puch
M14habit
Ah Puch
3,268
156
0
1,063
2,327
714
0
515
1,812
28,333
1,283
L
Gilgamesh
MasterDragoonJ
Gilgamesh
3,988
1,973
178
1,254
5,858
2,694
0
1,075
4,743
0
19,040
W
2,270
627
0
884
6,080
3,018
0
222
5,858
16,189
0
W
Arachne
elixhern
Arachne
3,952
3,167
0
2,281
5,400
1,595
218
1,452
3,948
0
30,074
W
Amaterasu
lil_shtt323
Amaterasu
4,509
2,103
0
3,829
6,418
2,480
336
2,948
3,470
0
35,848
W
3,940
1,483
0
849
4,578
1,126
0
295
4,283
0
25,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
22,524
271
Minions Killed
207
0
Camps Cleared
0
853,935
Distance Traveled
722,760
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,569
571
52
7
0
175,061
3
L
Kukulkan
4,297
537
63
8
0
149,814
0
L
Cupid
4,888
611
34
4
0
146,824
0
L
Jormungandr
3,771
471
25
3
0
84,181
0
W
Ah Puch
5,909
739
63
8
0
167,614
2
L
Gilgamesh
4,999
625
33
4
0
166,880
0
W
Ymir
5,281
660
20
3
0
162,514
4
W
Arachne
5,625
703
61
8
0
189,747
2
W
Amaterasu
6,034
754
76
10
0
177,170
0
W
Neith
4,891
611
51
6
0
156,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role