Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BrownJonWick
Janus
Level 156
God Stats
2W - 1L
1,547 SR
Queue Stats
134W - 114L
1,613 Elo+
Party 1
Ao Kuang
Ao Kuang
Cr4zyVato
Ao Kuang
Level 82
God Stats
2W - 0L
1,447 SR
Queue Stats
56W - 56L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
ItsaGrouchyTummy
Gilgamesh
Level 191
God Stats
1W - 0L
1,927 SR
Queue Stats
3W - 0L
1,781 Elo+
Party 1
Hercules
Hercules
JohnSchiffer
Hercules
Level 142
God Stats
5W - 4L
1,696 SR
Queue Stats
339W - 326L
1,505 Elo+
Solo
Team Averages
Level 151
1,623 SR
1,588 Elo+

VS

Team Averages
Level 145
1,465 SR
1,569 Elo+
Charybdis
Charybdis
Ananiax
Charybdis
Level 139
God Stats
1W - 2L
1,468 SR
Queue Stats
71W - 64L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
HayClyde
Jing Wei
Level 149
God Stats
4W - 1L
1,702 SR
Queue Stats
94W - 78L
1,571 Elo+
Party 2
Janus
Janus
JaLG4Till0
Janus
Level 138
God Stats
3W - 8L
1,275 SR
Queue Stats
261W - 263L
1,532 Elo+
Solo
Sobek
Sobek
Kahuna VI
Sobek
Level 141
God Stats
0W - 1L
1,290 SR
Queue Stats
53W - 47L
1,577 Elo+
Party 2
Ares
Ares
ProbablyBakedRn
Ares
Level 158
God Stats
8W - 9L
1,591 SR
Queue Stats
363W - 360L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
9 / 3 / 8
11,597
892
23,916
12,270
6,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 0 / 13
10,831
833
20,652
8,432
4,158
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Cr4zyVato
Ao Kuang
16
7 / 2 / 11
10,792
830
9,914
14,454
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
16
1 / 3 / 18
9,487
730
9,943
18,053
19,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
JohnSchiffer
Hercules
15
1 / 3 / 13
10,064
774
5,525
19,823
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ananiax
Charybdis
17
3 / 3 / 7
9,250
712
17,037
11,908
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
HayClyde
Jing Wei
15
1 / 3 / 4
8,565
659
13,665
12,464
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
15
1 / 3 / 6
8,423
648
9,255
10,059
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Kahuna VI
Sobek
14
1 / 7 / 6
9,084
699
4,544
21,640
22,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 5
9,342
719
10,949
17,581
22,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
21
Kills
11
11
Deaths
21
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
3
8
4.33
L
Charybdis
Ananiax
Charybdis
3
3
7
2.17
W
3
0
13
9.5
W
Ao Kuang
Cr4zyVato
Ao Kuang
7
2
11
6.25
L
Jing Wei
HayClyde
Jing Wei
1
3
4
1
W
Gilgamesh
1
3
18
3.33
L
Janus
1
3
6
1.33
W
Hercules
JohnSchiffer
Hercules
1
3
13
2.5
L
Sobek
Kahuna VI
Sobek
1
7
6
0.57
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,950
Damage
55,450
73,032
Taken
73,652
65,974
Mitigated
60,219
25,699
Healing
19,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
23,916
11,025
0
3,323
12,270
6,019
3,767
4,987
7,283
0
49,162
L
Charybdis
Ananiax
Charybdis
17,037
4,115
0
1,718
11,908
5,261
0
4,969
6,848
0
32,628
W
20,652
1,770
949
1,342
8,432
4,158
1,227
3,364
5,068
46,011
0
W
Ao Kuang
Cr4zyVato
Ao Kuang
9,914
2,343
1,360
4,583
14,454
13,608
1,844
4,095
10,359
14,355
24
L
Jing Wei
HayClyde
Jing Wei
13,665
10,722
1,821
2,504
12,464
6,243
0
5,169
7,071
0
34,554
W
Gilgamesh
9,943
2,047
2,025
3,827
18,053
19,601
387
6,210
11,843
0
18,572
L
Janus
9,255
423
1,338
2,304
10,059
4,267
0
3,661
6,364
24,579
0
W
Hercules
JohnSchiffer
Hercules
5,525
1,170
874
7,416
19,823
22,588
227
4,978
14,845
0
12,781
L
Sobek
Kahuna VI
Sobek
4,544
281
2,400
3,762
21,640
22,447
0
8,633
12,710
6,639
190
L
10,949
873
905
2,868
17,581
22,001
0
7,400
10,105
10,994
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
44,664
152
Minions Killed
131
0
Camps Cleared
0
1,171,240
Distance Traveled
1,049,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,597
892
72
6
0
209,823
0
L
Charybdis
9,250
712
41
3
0
208,735
0
W
Janus
10,831
833
45
3
0
256,276
0
W
Ao Kuang
10,792
830
8
1
0
236,190
0
L
Jing Wei
8,565
659
47
4
0
192,040
0
W
Gilgamesh
9,487
730
12
1
0
230,253
0
L
Janus
8,423
648
35
3
0
220,368
0
W
Hercules
10,064
774
15
1
0
238,698
0
L
Sobek
9,084
699
2
0
0
209,958
0
L
Ares
9,342
719
6
0
0
218,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role