Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DJspense
Yu Huang
Level 128
God Stats
7W - 4L
1,332 SR
Queue Stats
268W - 283L
1,483 Elo+
Solo
Danzaburou
Danzaburou
MJMonkey
Danzaburou
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 151L
1,580 Elo+
Solo
Terra
Terra
Sca_the
Terra
Level 156
God Stats
6W - 4L
1,456 SR
Queue Stats
788W - 811L
1,453 Elo+
Solo
Erlang Shen
Erlang Shen
beastboii202
Erlang Shen
Level 156
God Stats
9W - 8L
1,439 SR
Queue Stats
515W - 523L
1,470 Elo+
Solo
Team Averages
Level 150
1,445 SR
1,497 Elo+

VS

Team Averages
Level 155
1,502 SR
1,519 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Daguar
Sol
Level 177
God Stats
1W - 3L
1,301 SR
Queue Stats
93W - 76L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
Nembutals
Hun Batz
Level 148
God Stats
9W - 7L
1,617 SR
Queue Stats
476W - 490L
1,532 Elo+
Solo
Ra
Ra
SgtDukeDukeTTV
Ra
Level 137
God Stats
3W - 1L
1,594 SR
Queue Stats
86W - 91L
1,463 Elo+
Solo
Pele
Pele
yagospartan
Pele
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 1 / 6
7,819
977
2,402
6,888
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Yu Huang
DJspense
Yu Huang
13
3 / 2 / 6
7,950
994
6,444
4,225
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MJMonkey
Danzaburou
15
3 / 1 / 8
8,995
1,124
5,797
8,780
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Sca_the
Terra
12
0 / 2 / 7
6,938
867
5,385
10,104
9,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
beastboii202
Erlang Shen
14
4 / 3 / 6
8,091
1,011
7,340
8,261
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
1
0 / 0 / 0
2,140
268
0
0
0
Sol
Daguar
Sol
13
0 / 3 / 6
6,672
834
9,006
8,184
2,834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Nembutals
Hun Batz
12
2 / 5 / 3
6,542
818
7,762
9,080
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
6 / 3 / 2
8,630
1,079
4,143
6,099
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
1 / 2 / 3
6,134
767
2,582
5,541
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
13
Kills
9
9
Deaths
13
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
6
6
L
Thanatos
 
Thanatos
0
0
0
0
W
Yu Huang
DJspense
Yu Huang
3
2
6
3
L
Sol
Daguar
Sol
0
3
6
1
W
Danzaburou
MJMonkey
Danzaburou
3
1
8
7
L
Hun Batz
Nembutals
Hun Batz
2
5
3
0.7
W
Terra
Sca_the
Terra
0
2
7
1.75
L
6
3
2
2.33
W
Erlang Shen
beastboii202
Erlang Shen
4
3
6
2.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
23,493
38,258
Taken
28,904
26,293
Mitigated
11,992
15,284
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,402
129
1,029
1,468
6,888
3,551
830
1,297
5,591
0
8,814
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
DJspense
Yu Huang
6,444
353
223
771
4,225
1,585
563
1,990
2,235
13,281
457
L
Sol
Daguar
Sol
9,006
730
330
2,176
8,184
2,834
0
3,254
4,930
21,344
497
W
Danzaburou
MJMonkey
Danzaburou
5,797
1,865
638
2,343
8,780
3,690
1,520
3,802
4,978
0
26,689
L
Hun Batz
Nembutals
Hun Batz
7,762
822
430
657
9,080
4,572
0
2,598
6,482
0
14,953
W
Terra
Sca_the
Terra
5,385
92
4,063
2,777
10,104
9,921
472
2,675
7,240
10,038
0
L
4,143
442
2,042
2,001
6,099
2,703
0
2,849
3,250
16,600
0
W
Erlang Shen
beastboii202
Erlang Shen
7,340
1,041
907
1,065
8,261
7,546
370
2,843
5,397
0
10,945
L
2,582
326
0
368
5,541
1,883
0
2,878
2,663
0
4,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
30,118
100
Minions Killed
69
0
Camps Cleared
0
809,721
Distance Traveled
528,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,819
977
16
2
0
164,849
0
L
Thanatos
2,140
268
0
0
0
0
0
W
Yu Huang
7,950
994
20
3
0
147,773
0
L
Sol
6,672
834
19
2
0
149,198
0
W
Danzaburou
8,995
1,124
51
6
0
171,627
0
L
Hun Batz
6,542
818
10
1
0
134,790
0
W
Terra
6,938
867
2
0
0
166,148
0
L
Ra
8,630
1,079
33
4
0
126,430
0
W
Erlang Shen
8,091
1,011
11
1
0
159,324
0
L
Pele
6,134
767
7
1
0
117,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role