Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Ndnlife4ever
Sun Wukong
Bronze III
Level 181
God Stats
1W - 1L
1,468 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum V
Royal_D_Kells
Ganesha
Platinum V
Level 177
God Stats
6W - 6L
1,468 SR
Queue Stats
323W - 323L
1,524 MMR
Solo
Olorun
Olorun
Gold III
Sahaerys
Olorun
Gold III
Level 154
God Stats
1W - 1L
1,649 SR
Queue Stats
19W - 21L
1,536 MMR
Solo
Ix Chel
Ix Chel
Gold III
llllMeta
Ix Chel
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 185L
1,505 MMR
Solo
Da Ji
Da Ji
Bronze III
scythe991
Da Ji
Bronze III
Level 145
God Stats
1W - 1L
1,844 SR
Queue Stats
5W - 2L
1,591 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 163
1,586 SR
1,531 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,489 SR
1,517 MMR
Cthulhu
Cthulhu
Bronze III
BobRossBundle
Cthulhu
Bronze III
Level 106
God Stats
12W - 13L
1,715 SR
Queue Stats
38W - 42L
1,502 MMR
Solo
Discordia
Discordia
Gold II
MauroRachet
Discordia
Gold II
Level 104
God Stats
2W - 6L
1,440 SR
Queue Stats
150W - 133L
1,554 MMR
Solo
Achilles
Achilles
Bronze III
Treevis7
Achilles
Bronze III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
YungSnack
Thanatos
Bronze III
Level 108
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
hattaka23
Heimdallr
Gold II
Level 98
God Stats
6W - 4L
1,534 SR
Queue Stats
517W - 548L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ndnlife4ever
Sun Wukong
12
3 / 0 / 1
6,861
686
4,189
8,974
7,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
10
0 / 0 / 7
5,900
590
3,735
10,120
6,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Sahaerys
Olorun
11
5 / 1 / 1
5,946
595
7,398
8,333
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
llllMeta
Ix Chel
10
1 / 1 / 2
5,677
568
2,899
5,914
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
scythe991
Da Ji
11
5 / 0 / 4
5,994
599
4,735
7,556
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
BakasuraLokiKumbhakarnaAgni

VS

Bans
MedusaCharonArachneJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 1 / 0
5,162
516
5,002
8,930
4,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
MauroRachet
Discordia
10
0 / 1 / 0
5,536
554
5,158
4,438
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Treevis7
Achilles
9
0 / 4 / 0
5,000
500
5,330
8,732
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
YungSnack
Thanatos
7
1 / 4 / 0
4,554
455
2,141
6,470
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
hattaka23
Heimdallr
9
1 / 4 / 0
5,321
532
5,923
7,873
2,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
2
2
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
1
0
0
L
Discordia
MauroRachet
Discordia
0
1
0
0
W
Sun Wukong
Ndnlife4ever
Sun Wukong
3
0
1
3.5
W
Ganesha
0
0
7
3.5
W
Olorun
Sahaerys
Olorun
5
1
1
5.5
L
Achilles
Treevis7
Achilles
0
4
0
0
L
Thanatos
YungSnack
Thanatos
1
4
0
0.25
L
Heimdallr
hattaka23
Heimdallr
1
4
0
0.25
W
Ix Chel
llllMeta
Ix Chel
1
1
2
2
W
Da Ji
scythe991
Da Ji
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
23,554
40,897
Taken
36,443
21,910
Mitigated
17,821
18,688
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,002
942
1,360
2,416
8,930
4,400
412
5,363
3,567
22,135
1,119
L
Discordia
MauroRachet
Discordia
5,158
189
0
477
4,438
1,205
0
1,481
2,957
42,508
1,675
W
Sun Wukong
Ndnlife4ever
Sun Wukong
4,189
1,578
0
3,117
8,974
7,440
0
0
8,248
0
44,684
W
Ganesha
3,735
425
2,291
3,729
10,120
6,639
0
1,993
8,087
16,093
1,126
W
Olorun
Sahaerys
Olorun
7,398
4,099
439
4,341
8,333
3,240
0
2,472
5,861
39,047
0
L
Achilles
Treevis7
Achilles
5,330
1,219
0
1,110
8,732
7,639
0
98
8,634
0
26,767
L
Thanatos
YungSnack
Thanatos
2,141
68
0
2,545
6,470
2,050
0
1,517
4,953
0
17,837
L
Heimdallr
hattaka23
Heimdallr
5,923
3,666
0
1,741
7,873
2,527
0
5,410
2,463
0
34,253
W
Ix Chel
llllMeta
Ix Chel
2,899
192
275
2,151
5,914
1,670
0
2,977
2,563
31,565
701
W
Da Ji
scythe991
Da Ji
4,735
1,400
0
2,345
7,556
2,921
0
1,337
5,915
0
39,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,378
Gold Earned
25,573
297
Minions Killed
245
0
Camps Cleared
0
1,073,917
Distance Traveled
998,862
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,162
516
34
3
0
214,349
3
L
Discordia
5,536
554
76
8
0
216,600
4
W
Sun Wukong
6,861
686
82
8
0
193,111
2
W
Ganesha
5,900
590
1
0
0
217,663
4
W
Olorun
5,946
595
83
8
0
208,931
1
L
Achilles
5,000
500
43
4
0
166,674
0
L
Thanatos
4,554
455
37
4
0
217,348
1
L
Heimdallr
5,321
532
55
6
0
183,891
0
W
Ix Chel
5,677
568
68
7
0
190,705
2
W
Da Ji
5,994
599
63
6
0
263,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role