Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Eldergod_98
Amaterasu
Level 64
God Stats
10W - 9L
1,515 SR
Queue Stats
68W - 66L
1,443 Elo+
Solo
Nu Wa
Nu Wa
TJBREEZY77
Nu Wa
Level 81
God Stats
25W - 28L
1,280 SR
Queue Stats
154W - 222L
1,402 Elo+
Party 2
Arachne
Arachne
Zebruhdev
Arachne
Level 87
God Stats
0W - 2L
1,280 SR
Queue Stats
148W - 210L
1,402 Elo+
Party 2
Janus
Janus
chungus21
Janus
Level 105
God Stats
21W - 24L
1,430 SR
Queue Stats
130W - 140L
1,391 Elo+
Solo
Team Averages
Level 99
1,401 SR
1,427 Elo+

VS

Team Averages
Level 121
1,538 SR
1,436 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Angelocg14
Sun Wukong
Level 67
God Stats
44W - 40L
1,503 SR
Queue Stats
141W - 144L
1,454 Elo+
Solo
Cernunnos
Cernunnos
CAP7 CLU7CH
Cernunnos
Level 140
God Stats
2W - 2L
1,550 SR
Queue Stats
116W - 142L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Chamuco
Kukulkan
Level 172
God Stats
24W - 8L
1,635 SR
Queue Stats
93W - 98L
1,517 Elo+
Solo
Osiris
Osiris
ninjaxnick
Osiris
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 1
8,786
879
6,878
10,988
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Eldergod_98
Amaterasu
15
1 / 2 / 0
8,779
878
9,207
15,147
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
15
0 / 2 / 0
8,928
893
9,480
6,710
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Zebruhdev
Arachne
14
0 / 4 / 0
8,115
812
2,764
11,737
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
chungus21
Janus
9
0 / 0 / 0
5,859
586
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 0 / 5
9,446
945
8,097
4,146
1,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Angelocg14
Sun Wukong
16
4 / 0 / 5
9,805
981
8,904
12,149
8,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
CAP7 CLU7CH
Cernunnos
16
3 / 1 / 4
9,368
937
7,334
9,146
3,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Chamuco
Kukulkan
16
1 / 0 / 2
9,689
969
8,326
5,419
1,560
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
ninjaxnick
Osiris
15
1 / 0 / 5
8,882
888
4,376
9,622
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Agni
 
Agni
2
0
5
4.5
W
Sun Wukong
Angelocg14
Sun Wukong
4
0
5
6.5
W
Cernunnos
CAP7 CLU7CH
Cernunnos
3
1
4
5
W
Kukulkan
Chamuco
Kukulkan
1
0
2
2
L
Amaterasu
Eldergod_98
Amaterasu
1
2
0
0.5
L
Nu Wa
0
2
0
0
L
Arachne
Zebruhdev
Arachne
0
4
0
0
L
Janus
chungus21
Janus
0
0
0
0
W
Osiris
ninjaxnick
Osiris
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,329
Damage
37,037
44,582
Taken
40,482
27,722
Mitigated
25,633
7,343
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,878
235
0
1,971
10,988
10,976
0
4,479
6,222
23,794
0
W
Agni
 
Agni
8,097
337
0
228
4,146
1,977
539
1,841
2,305
34,850
0
W
Sun Wukong
Angelocg14
Sun Wukong
8,904
1,276
0
1,990
12,149
8,864
0
4,065
7,842
0
36,484
W
Cernunnos
CAP7 CLU7CH
Cernunnos
7,334
3,834
0
4,043
9,146
3,172
2,041
3,814
5,246
0
38,286
W
Kukulkan
Chamuco
Kukulkan
8,326
1,544
0
2,350
5,419
1,560
644
3,440
1,979
44,335
0
L
Amaterasu
Eldergod_98
Amaterasu
9,207
4,177
0
3,079
15,147
9,407
0
5,272
9,577
0
25,199
L
Nu Wa
9,480
3,048
0
0
6,710
1,918
0
2,761
3,904
41,268
653
L
Arachne
Zebruhdev
Arachne
2,764
2,367
0
2,293
11,737
5,421
0
3,911
7,712
0
11,370
L
Janus
chungus21
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
ninjaxnick
Osiris
4,376
1,413
0
778
9,622
10,060
291
3,047
6,209
0
13,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
47,190
178
Minions Killed
319
0
Camps Cleared
0
817,683
Distance Traveled
1,077,911
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,786
879
18
2
0
205,280
0
W
Agni
9,446
945
69
7
0
216,996
0
W
Sun Wukong
9,805
981
71
7
0
239,105
0
W
Cernunnos
9,368
937
69
7
0
198,619
0
W
Kukulkan
9,689
969
88
9
0
186,122
0
L
Amaterasu
8,779
878
58
6
0
212,547
0
L
Nu Wa
8,928
893
66
7
0
206,476
2
L
Arachne
8,115
812
36
4
0
193,380
0
L
Janus
5,859
586
0
0
0
0
0
W
Osiris
8,882
888
22
2
0
237,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role