Player Matchup

Hun Batz
Hun Batz
Diamond I
LilGremlinDude
Hun Batz
Diamond I
Level 131
God Stats
2W - 2L
1,466 SR
Queue Stats
695W - 531L
2,200 MMR
Party 1
Cerberus
Cerberus
Grandmaster
TheNamesTrav
Cerberus
Grandmaster
Level 163
God Stats
2W - 1L
1,553 SR
Queue Stats
54W - 24L
2,542 MMR
Party 1
Vulcan
Vulcan
Grandmaster
dr2000
Vulcan
Grandmaster
Level 159
God Stats
6W - 2L
1,933 SR
Queue Stats
142W - 59L
2,831 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 151
1,651 SR
2,524 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,465 SR
1,794 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum III
LGSwole
Xing Tian
Platinum III
Level 158
God Stats
27W - 37L
1,525 SR
Queue Stats
267W - 280L
1,922 MMR
Solo
Agni
Agni
Diamond III
UrMumAnhurKnees
Agni
Diamond III
Level 89
God Stats
0W - 2L
1,372 SR
Queue Stats
129W - 141L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 2 / 7
8,906
891
9,613
10,070
3,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
TheNamesTrav
Cerberus
15
3 / 3 / 6
8,990
899
6,118
15,396
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
dr2000
Vulcan
16
5 / 1 / 7
10,230
1,023
10,781
6,586
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaKuzenboSerqetKumbhakarnaFafnir

VS

Bans
CthulhuAresBacchusGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 6 / 1
8,349
835
6,697
11,827
3,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
LGSwole
Xing Tian
13
0 / 4 / 1
7,272
727
3,184
12,076
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 1
9,124
912
9,444
5,962
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
6
6
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
1
0.42
L
Xing Tian
LGSwole
Xing Tian
0
4
1
0.13
W
Hun Batz
4
2
7
3.75
W
Cerberus
TheNamesTrav
Cerberus
3
3
6
2
L
4
2
1
2.25
W
Vulcan
dr2000
Vulcan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
19,325
32,052
Taken
29,865
15,967
Mitigated
13,234
8,614
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,697
2,833
0
1,426
11,827
3,226
0
5,096
6,093
0
19,320
L
Xing Tian
LGSwole
Xing Tian
3,184
98
0
1,484
12,076
8,375
0
6,964
4,358
11,232
837
W
Hun Batz
9,613
1,504
0
2,215
10,070
3,550
664
4,368
5,594
0
31,097
W
Cerberus
TheNamesTrav
Cerberus
6,118
191
0
4,659
15,396
10,505
0
4,110
11,103
27,073
1,032
L
9,444
198
0
492
5,962
1,633
0
3,011
2,687
39,832
0
W
Vulcan
dr2000
Vulcan
10,781
288
0
1,740
6,586
1,912
559
3,421
3,100
42,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
24,745
176
Minions Killed
110
0
Camps Cleared
0
616,565
Distance Traveled
545,604
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,349
835
31
3
0
174,632
0
L
Xing Tian
7,272
727
18
2
0
173,527
0
W
Hun Batz
8,906
891
46
5
0
212,506
2
W
Cerberus
8,990
899
58
6
0
191,044
0
L
Agni
9,124
912
61
6
0
197,445
1
W
Vulcan
10,230
1,023
72
7
0
213,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role