Player Matchup

Agni
Agni
Barbaxx
Agni
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 29L
1,286 Elo+
Party 1
Bellona
Bellona
D4RThStr1k3R
Bellona
Level 30
God Stats
2W - 3L
1,371 SR
Queue Stats
11W - 30L
1,271 Elo+
Party 1
Ix Chel
Ix Chel
GuaraCamp
Ix Chel
Level 172
God Stats
6W - 7L
1,568 SR
Queue Stats
514W - 500L
1,450 Elo+
Solo
Loki
Loki
Pappita
Loki
Level 46
God Stats
1W - 1L
1,289 SR
Queue Stats
14W - 31L
1,294 Elo+
Party 1
Athena
Athena
Rakna1
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,375 Elo+
Party 1
Team Averages
Level 58
1,446 SR
1,335 Elo+

VS

Team Averages
Level 128
1,482 SR
1,427 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Astarothy Dr
Set
Level 144
God Stats
3W - 5L
1,405 SR
Queue Stats
913W - 896L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
II Luccas II
Cu Chulainn
Level 158
God Stats
1W - 1L
1,616 SR
Queue Stats
19W - 17L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
JeanSilvaSants
Danzaburou
Level 74
God Stats
3W - 7L
1,391 SR
Queue Stats
142W - 176L
1,378 Elo+
Solo
Janus
Janus
SD Fabres
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Barbaxx
Agni
14
3 / 1 / 4
8,548
503
6,753
5,381
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
D4RThStr1k3R
Bellona
15
3 / 1 / 2
8,805
518
7,779
18,005
14,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
GuaraCamp
Ix Chel
15
9 / 3 / 3
9,732
572
15,909
11,621
4,402
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Loki
Pappita
Loki
14
3 / 2 / 8
8,082
475
7,567
11,473
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
Rakna1
Athena
13
2 / 3 / 5
8,198
482
5,169
12,199
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 3 / 7
8,044
473
9,688
13,099
13,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
1 / 10 / 0
6,154
362
1,566
11,604
3,279
Cu Chulainn
II Luccas II
Cu Chulainn
15
3 / 3 / 1
9,471
557
14,824
17,615
14,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
JeanSilvaSants
Danzaburou
14
2 / 4 / 2
9,474
557
7,029
11,713
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
SD Fabres
Janus
17
4 / 2 / 2
9,173
540
4,474
9,383
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
10
10
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
7
1.17
L
1
10
0
0.1
W
Agni
Barbaxx
Agni
3
1
4
5
W
Bellona
D4RThStr1k3R
Bellona
3
1
2
4
W
Ix Chel
GuaraCamp
Ix Chel
9
3
3
3.5
L
Cu Chulainn
II Luccas II
Cu Chulainn
3
3
1
1.17
L
Danzaburou
JeanSilvaSants
Danzaburou
2
4
2
0.75
W
Loki
Pappita
Loki
3
2
8
3.5
W
Athena
Rakna1
Athena
2
3
5
1.5
L
Janus
SD Fabres
Janus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,177
Damage
37,581
58,679
Taken
63,414
35,816
Mitigated
37,737
17,436
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,688
2,633
0
1,320
13,099
13,361
0
8,521
4,578
28,502
1,577
L
1,566
918
0
735
11,604
3,279
0
3,898
7,706
0
15,350
W
Agni
Barbaxx
Agni
6,753
925
0
1,690
5,381
1,843
0
1,019
4,280
58,671
0
W
Bellona
D4RThStr1k3R
Bellona
7,779
2,636
0
5,573
18,005
14,627
0
4,148
12,903
0
59,073
W
Ix Chel
GuaraCamp
Ix Chel
15,909
3,168
859
4,510
11,621
4,402
222
4,506
6,901
68,678
2,186
L
Cu Chulainn
II Luccas II
Cu Chulainn
14,824
1,892
0
6,635
17,615
14,463
0
4,779
12,836
13,619
65,943
L
Danzaburou
JeanSilvaSants
Danzaburou
7,029
2,080
0
3,162
11,713
3,789
37
5,741
5,972
0
58,308
W
Loki
Pappita
Loki
7,567
1,381
0
4,117
11,473
4,047
429
2,694
8,683
0
64,841
W
Athena
Rakna1
Athena
5,169
1,277
0
687
12,199
10,897
162
4,615
7,359
14,071
0
L
Janus
SD Fabres
Janus
4,474
404
0
2,137
9,383
2,845
0
4,675
4,708
70,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
42,316
426
Minions Killed
408
0
Camps Cleared
0
1,713,258
Distance Traveled
1,536,016
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,044
473
42
2
0
338,659
4
L
Set
6,154
362
24
1
0
204,182
0
W
Agni
8,548
503
104
6
0
329,031
0
W
Bellona
8,805
518
94
6
0
340,351
0
W
Ix Chel
9,732
572
114
7
0
301,169
6
L
Cu Chulainn
9,471
557
116
7
0
307,352
0
L
Danzaburou
9,474
557
105
6
0
328,075
6
W
Loki
8,082
475
98
6
0
387,308
0
W
Athena
8,198
482
16
1
0
355,399
0
L
Janus
9,173
540
121
7
0
357,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role