Player Matchup

Cabrakan
Cabrakan
Bobjeffwe
Cabrakan
Level 107
God Stats
24W - 13L
1,583 SR
Queue Stats
289W - 291L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
CrestCroc
Xing Tian
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 190L
1,489 Elo+
Party 2
Neith
Neith
LilShifu
Neith
Level 14
God Stats
4W - 2L
1,547 SR
Queue Stats
21W - 18L
1,525 Elo+
Party 3
Nike
Nike
OkamiOwns
Nike
Level 123
God Stats
4W - 3L
1,421 SR
Queue Stats
163W - 171L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
TheAce04
Nu Wa
Level 136
God Stats
6W - 5L
1,622 SR
Queue Stats
120W - 118L
1,516 Elo+
Party 3
Team Averages
Level 101
1,535 SR
1,507 Elo+

VS

Team Averages
Level 193
1,624 SR
1,519 Elo+
King Arthur
King Arthur
Crazyboy Aztek
King Arthur
Level 311
God Stats
109W - 126L
1,427 SR
Queue Stats
619W - 558L
1,510 Elo+
Party 1
Ganesha
Ganesha
Warfarekiller18
Ganesha
Level 151
God Stats
20W - 13L
1,654 SR
Queue Stats
298W - 278L
1,494 Elo+
Solo
Nu Wa
Nu Wa
hinox
Nu Wa
Level 158
God Stats
74W - 47L
1,682 SR
Queue Stats
304W - 295L
1,497 Elo+
Party 1
Mercury
Mercury
mamapitos
Mercury
Level 183
God Stats
7W - 5L
1,625 SR
Queue Stats
324W - 316L
1,518 Elo+
Party 1
Apollo
Apollo
paazify
Apollo
Level 161
God Stats
5W - 2L
1,732 SR
Queue Stats
456W - 405L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bobjeffwe
Cabrakan
16
14 / 0 / 6
10,028
590
12,821
11,566
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
CrestCroc
Xing Tian
12
0 / 3 / 16
8,468
498
8,794
16,171
16,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
LilShifu
Neith
16
5 / 2 / 5
9,585
564
12,389
9,638
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nike
17
7 / 0 / 3
10,756
633
12,172
15,790
20,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
TheAce04
Nu Wa
16
4 / 3 / 13
9,450
556
12,884
8,674
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crazyboy Aztek
King Arthur
15
0 / 6 / 0
8,243
485
9,369
19,550
15,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 9 / 6
7,720
454
7,610
21,898
15,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
hinox
Nu Wa
15
2 / 4 / 2
9,267
545
8,863
11,733
3,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
mamapitos
Mercury
14
1 / 8 / 2
7,645
450
3,851
17,451
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
paazify
Apollo
16
5 / 3 / 0
9,567
563
9,675
12,999
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
30
Kills
8
8
Deaths
30
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bobjeffwe
Cabrakan
14
0
6
17
L
King Arthur
Crazyboy Aztek
King Arthur
0
6
0
0
W
Xing Tian
CrestCroc
Xing Tian
0
3
16
2.67
W
Neith
LilShifu
Neith
5
2
5
3.75
W
Nike
7
0
3
8.5
W
Nu Wa
TheAce04
Nu Wa
4
3
13
3.5
L
0
9
6
0.33
L
Nu Wa
hinox
Nu Wa
2
4
2
0.75
L
Mercury
mamapitos
Mercury
1
8
2
0.25
L
Apollo
paazify
Apollo
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,060
Damage
39,368
61,839
Taken
83,631
50,639
Mitigated
43,623
12,488
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bobjeffwe
Cabrakan
12,821
2,158
0
3,523
11,566
8,336
330
2,926
8,640
46,279
0
L
King Arthur
Crazyboy Aztek
King Arthur
9,369
605
52
3,283
19,550
15,269
0
5,287
14,094
1,749
68,756
W
Xing Tian
CrestCroc
Xing Tian
8,794
1,002
0
2,231
16,171
16,641
40
3,111
13,060
19,740
2,336
W
Neith
LilShifu
Neith
12,389
4,866
0
3,378
9,638
3,467
160
2,895
6,743
0
84,817
W
Nike
12,172
2,169
0
1,375
15,790
20,175
139
1,520
14,270
1,975
86,667
W
Nu Wa
TheAce04
Nu Wa
12,884
1,677
185
1,796
8,674
2,020
48
6,230
2,444
74,376
0
L
7,610
931
2,387
3,257
21,898
15,149
0
11,805
9,823
23,417
1,165
L
Nu Wa
hinox
Nu Wa
8,863
2,173
39
4,740
11,733
3,083
832
6,107
5,116
83,622
2,108
L
Mercury
mamapitos
Mercury
3,851
1,659
0
6,389
17,451
5,288
0
6,105
11,086
0
53,652
L
Apollo
paazify
Apollo
9,675
5,574
0
4,347
12,999
4,834
70
4,173
8,654
0
82,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,287
Gold Earned
42,442
510
Minions Killed
526
0
Camps Cleared
0
1,650,032
Distance Traveled
1,632,972
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,028
590
62
4
0
362,897
1
L
King Arthur
8,243
485
120
7
0
357,968
0
W
Xing Tian
8,468
498
13
1
0
349,287
4
W
Neith
9,585
564
153
9
0
312,372
2
W
Nike
10,756
633
155
9
0
304,892
0
W
Nu Wa
9,450
556
127
7
0
320,584
0
L
Ganesha
7,720
454
8
0
0
312,877
3
L
Nu Wa
9,267
545
140
8
0
291,371
0
L
Mercury
7,645
450
89
5
0
352,413
0
L
Apollo
9,567
563
169
10
0
318,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role