Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CrAzY LOSER BOY
Surtr
Level 182
God Stats
16W - 20L
1,481 SR
Queue Stats
509W - 527L
1,435 Elo+
Party 1
Yu Huang
Yu Huang
KN_GriffinForce
Yu Huang
Level 107
God Stats
13W - 10L
1,523 SR
Queue Stats
178W - 172L
1,461 Elo+
Party 1
Arachne
Arachne
The_Bambino98
Arachne
Level 87
God Stats
15W - 14L
1,502 SR
Queue Stats
141W - 134L
1,453 Elo+
Party 1
Artemis
Artemis
UppaWhtTrsh
Artemis
Level 146
God Stats
1W - 1L
1,356 SR
Queue Stats
51W - 50L
1,459 Elo+
Solo
Team Averages
Level 134
1,472 SR
1,461 Elo+

VS

Team Averages
Level 97
1,391 SR
1,463 Elo+
Scylla
Scylla
CoNqUeR-iLLuSioN
Scylla
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,425 Elo+
Solo
Apollo
Apollo
Huntxrd
Apollo
Level 122
God Stats
1W - 6L
1,230 SR
Queue Stats
147W - 167L
1,503 Elo+
Solo
Horus
Horus
MANA x 819
Horus
Level 104
God Stats
4W - 5L
1,533 SR
Queue Stats
515W - 554L
1,395 Elo+
Solo
Tiamat
Tiamat
Satchm8
Tiamat
Level 34
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
StaysBlazed420
Poseidon
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
174W - 166L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 4
5,629
563
4,203
3,258
1,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 0
6,779
678
1,894
5,411
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
11
3 / 0 / 0
6,461
646
1,802
2,956
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
7 / 0 / 2
6,722
672
3,478
3,223
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
UppaWhtTrsh
Artemis
9
1 / 0 / 1
5,315
532
2,916
3,886
1,016
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
4,928
493
2,537
5,503
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
Huntxrd
Apollo
8
0 / 1 / 0
4,842
484
1,313
3,460
1,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Horus
7
1 / 2 / 0
4,808
481
3,113
8,131
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Satchm8
Tiamat
6
0 / 4 / 1
4,136
414
887
5,031
1,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
2
0 / 1 / 0
3,527
353
0
1,102
225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
12
Kills
1
2
Deaths
12
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
4
2
L
0
4
0
0
W
1
1
0
1
L
Apollo
Huntxrd
Apollo
0
1
0
0
W
Yu Huang
3
0
0
3
L
Horus
1
2
0
0.5
L
Tiamat
Satchm8
Tiamat
0
4
1
0.13
L
Poseidon
0
1
0
0
W
Arachne
7
0
2
8
W
Artemis
UppaWhtTrsh
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
7,850
18,734
Taken
23,227
7,047
Mitigated
8,959
7,835
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,203
1,126
32
600
3,258
1,148
118
792
2,302
27,783
1,077
L
2,537
194
0
1,342
5,503
1,308
0
1,643
3,635
30,612
0
W
1,894
318
0
2,625
5,411
2,940
73
0
5,131
499
44,946
L
Apollo
Huntxrd
Apollo
1,313
382
0
1,552
3,460
1,136
0
264
2,971
0
23,724
W
Yu Huang
1,802
171
0
739
2,956
980
272
1,875
1,081
38,160
343
L
Horus
3,113
1,532
80
3,284
8,131
4,802
0
2,306
5,825
0
24,556
L
Tiamat
Satchm8
Tiamat
887
194
82
613
5,031
1,488
0
1,397
3,634
11,897
0
L
Poseidon
0
0
0
0
1,102
225
0
198
904
2,065
0
W
Arachne
3,478
2,649
0
2,335
3,223
963
1,120
391
2,799
0
34,010
W
Artemis
UppaWhtTrsh
Artemis
2,916
831
0
1,504
3,886
1,016
291
366
3,369
0
24,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
22,241
308
Minions Killed
174
0
Camps Cleared
0
949,870
Distance Traveled
688,543
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,629
563
35
4
0
157,685
0
L
Scylla
4,928
493
59
6
0
174,680
3
W
Surtr
6,779
678
82
8
0
194,870
0
L
Apollo
4,842
484
56
6
0
131,025
1
W
Yu Huang
6,461
646
77
8
0
191,746
6
L
Horus
4,808
481
40
4
0
191,687
3
L
Tiamat
4,136
414
13
1
0
176,362
0
L
Poseidon
3,527
353
6
1
0
14,789
0
W
Arachne
6,722
672
70
7
0
216,836
0
W
Artemis
5,315
532
44
4
0
188,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role