Player Matchup

Tyr
Tyr
Cunseption
Tyr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 58L
1,559 Elo+
Party 2
Artemis
Artemis
GetYoked
Artemis
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 98L
1,564 Elo+
Party 2
Ares
Ares
GriffinTheGoatt
Ares
Level 104
God Stats
5W - 3L
1,668 SR
Queue Stats
73W - 64L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
LyteSpeed
Baron Samedi
Level 142
God Stats
2W - 1L
1,692 SR
Queue Stats
112W - 81L
1,602 Elo+
Party 2
Loki
Loki
SebastianMgar
Loki
Level 98
God Stats
74W - 57L
1,546 SR
Queue Stats
197W - 201L
1,549 Elo+
Solo
Team Averages
Level 126
1,581 SR
1,555 Elo+

VS

Team Averages
Level 153
1,545 SR
1,539 Elo+
Mulan
Mulan
 
Mulan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DenBoi_Sama
Izanami
Level 158
God Stats
2W - 1L
1,311 SR
Queue Stats
150W - 162L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
LayedbackBort
Zhong Kui
Level 138
God Stats
3W - 2L
1,690 SR
Queue Stats
122W - 117L
1,600 Elo+
Solo
Agni
Agni
Shakazenn
Agni
Level 128
God Stats
12W - 6L
1,590 SR
Queue Stats
277W - 294L
1,537 Elo+
Solo
Ganesha
Ganesha
ilovehentai030
Ganesha
Level 178
God Stats
7W - 4L
1,632 SR
Queue Stats
161W - 156L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
6,614
945
5,878
11,650
9,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artemis
GetYoked
Artemis
13
2 / 1 / 4
7,222
1,032
6,636
7,537
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

7
0 / 0 / 0
4,230
604
0
0
0
Baron Samedi
LyteSpeed
Baron Samedi
13
4 / 3 / 2
7,451
1,064
7,775
7,063
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 5
7,379
1,054
9,241
7,911
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
7 / 2 / 2
8,240
1,177
8,114
8,604
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Izanami
DenBoi_Sama
Izanami
13
0 / 3 / 5
7,211
1,030
4,169
7,012
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
LayedbackBort
Zhong Kui
13
2 / 0 / 4
7,507
1,072
4,402
5,949
3,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
0 / 0 / 7
6,899
986
10,075
4,268
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 7
7,210
1,030
4,312
13,039
9,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
10
Kills
10
10
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
2
4
L
0
3
7
1.17
W
Izanami
DenBoi_Sama
Izanami
0
3
5
0.83
L
Artemis
GetYoked
Artemis
2
1
4
4
L
0
0
0
0
W
Zhong Kui
LayedbackBort
Zhong Kui
2
0
4
4
L
Baron Samedi
LyteSpeed
Baron Samedi
4
3
2
1.67
L
4
3
5
2.17
W
Agni
0
0
7
3.5
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
31,072
34,161
Taken
38,872
17,258
Mitigated
24,853
10,794
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,114
1,566
0
1,745
8,604
7,025
0
1,308
7,296
0
15,985
L
5,878
1,182
0
3,906
11,650
9,758
0
6,628
4,494
0
15,002
W
Izanami
DenBoi_Sama
Izanami
4,169
2,771
0
546
7,012
2,344
519
414
6,598
0
25,265
L
Artemis
GetYoked
Artemis
6,636
3,554
0
2,669
7,537
2,550
0
3,078
4,223
0
23,674
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
LayedbackBort
Zhong Kui
4,402
429
0
3,337
5,949
3,945
0
2,100
3,849
26,289
0
L
Baron Samedi
LyteSpeed
Baron Samedi
7,775
453
651
1,759
7,063
2,361
0
3,807
3,118
22,759
0
L
9,241
1,936
0
1,809
7,911
2,589
0
4,114
3,537
0
17,954
W
Agni
10,075
887
0
250
4,268
1,591
0
855
3,413
21,129
0
W
4,312
633
119
2,501
13,039
9,948
0
3,098
9,941
6,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
37,067
124
Minions Killed
158
0
Camps Cleared
0
604,414
Distance Traveled
757,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,240
1,177
18
3
0
174,999
0
L
Tyr
6,614
945
19
3
0
166,436
0
W
Izanami
7,211
1,030
45
6
0
135,142
0
L
Artemis
7,222
1,032
41
6
0
131,586
0
L
Ares
4,230
604
0
0
0
0
0
W
Zhong Kui
7,507
1,072
64
9
0
142,398
0
L
Baron Samedi
7,451
1,064
44
6
0
147,811
0
L
Loki
7,379
1,054
20
3
0
158,581
0
W
Agni
6,899
986
30
4
0
171,602
0
W
Ganesha
7,210
1,030
1
0
0
133,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role