Player Matchup

Sylvanus
Sylvanus
DrengrXTbnk
Sylvanus
Level 68
God Stats
6W - 3L
1,639 SR
Queue Stats
32W - 45L
1,293 Elo+
Party 1
Chaac
Chaac
EthernetX
Chaac
Level 18
God Stats
27W - 36L
1,453 SR
Queue Stats
27W - 42L
1,258 Elo+
Party 1
The Morrigan
The Morrigan
ItsHunni
The Morrigan
Level 47
God Stats
20W - 25L
1,422 SR
Queue Stats
113W - 105L
1,352 Elo+
Solo
Team Averages
Level 44
1,505 SR
1,301 Elo+

VS

Team Averages
Level 52
1,423 SR
1,417 Elo+
Hachiman
Hachiman
 
Hachiman
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Iriaelito
Medusa
Level 48
God Stats
2W - 1L
1,513 SR
Queue Stats
66W - 64L
1,353 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheDevilH1mself
Kumbhakarna
Level 69
God Stats
0W - 1L
1,256 SR
Queue Stats
127W - 122L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrengrXTbnk
Sylvanus
18
1 / 3 / 9
12,024
707
12,163
23,129
24,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
EthernetX
Chaac
20
3 / 2 / 11
13,378
787
21,037
20,769
25,845
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
ItsHunni
The Morrigan
20
9 / 4 / 6
14,390
846
17,704
12,027
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 5 / 4
12,029
708
7,523
17,329
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
Iriaelito
Medusa
19
2 / 3 / 5
13,021
766
22,390
17,294
6,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
TheDevilH1mself
Kumbhakarna
16
4 / 8 / 5
11,840
696
15,222
26,756
21,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
13
Kills
8
9
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
4
0.8
W
Sylvanus
DrengrXTbnk
Sylvanus
1
3
9
1.83
W
Chaac
EthernetX
Chaac
3
2
11
4.25
L
Medusa
Iriaelito
Medusa
2
3
5
1.5
W
The Morrigan
ItsHunni
The Morrigan
9
4
6
3
L
Kumbhakarna
TheDevilH1mself
Kumbhakarna
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,904
Damage
45,135
55,925
Taken
61,379
56,280
Mitigated
34,009
12,325
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,523
3,562
0
1,338
17,329
6,554
0
4,367
12,918
0
31,523
W
Sylvanus
DrengrXTbnk
Sylvanus
12,163
1,691
3,061
6,309
23,129
24,796
0
5,098
17,291
23,559
1,953
W
Chaac
EthernetX
Chaac
21,037
3,203
0
287
20,769
25,845
0
4,585
15,531
0
64,748
L
Medusa
Iriaelito
Medusa
22,390
8,908
0
5,804
17,294
6,429
0
8,046
9,215
0
61,964
W
The Morrigan
ItsHunni
The Morrigan
17,704
5,695
0
2,668
12,027
5,639
96
2,573
9,132
52,613
7,530
L
Kumbhakarna
TheDevilH1mself
Kumbhakarna
15,222
1,532
0
1,591
26,756
21,026
0
13,546
13,100
38,472
2,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
36,890
196
Minions Killed
194
0
Camps Cleared
0
927,642
Distance Traveled
838,806
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,029
708
58
3
0
268,453
0
W
Sylvanus
12,024
707
33
2
0
263,913
0
W
Chaac
13,378
787
78
5
0
365,568
0
L
Medusa
13,021
766
105
6
0
314,675
4
W
The Morrigan
14,390
846
85
5
0
298,161
0
L
Kumbhakarna
11,840
696
31
2
0
255,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role