Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Rechytox
Anubis
Level 148
God Stats
3W - 5L
1,381 SR
Queue Stats
72W - 82L
1,482 Elo+
Solo
Sylvanus
Sylvanus
WabiSabi9002
Sylvanus
Level 82
God Stats
6W - 10L
1,607 SR
Queue Stats
182W - 195L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
fragazza83
Sun Wukong
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,404 Elo+
Solo
Team Averages
Level 106
1,498 SR
1,479 Elo+

VS

Team Averages
Level 136
1,611 SR
1,491 Elo+
Nox
Nox
Dwreckless421
Nox
Level 156
God Stats
4W - 5L
1,634 SR
Queue Stats
615W - 599L
1,522 Elo+
Solo
Cerberus
Cerberus
IICRAKII1
Cerberus
Level 148
God Stats
20W - 10L
1,930 SR
Queue Stats
560W - 578L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
LanceWingman
Erlang Shen
Level 98
God Stats
5W - 3L
1,567 SR
Queue Stats
396W - 376L
1,448 Elo+
Solo
Sylvanus
Sylvanus
TK Assassin8
Sylvanus
Level 116
God Stats
13W - 13L
1,416 SR
Queue Stats
181W - 157L
1,468 Elo+
Solo
Danzaburou
Danzaburou
paazify
Danzaburou
Level 161
God Stats
2W - 0L
1,510 SR
Queue Stats
456W - 405L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 1 / 0
7,177
552
6,037
5,721
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
 
Bastet
10
2 / 2 / 0
6,234
480
6,507
9,545
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Rechytox
Anubis
13
0 / 5 / 0
6,776
521
2,794
7,587
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
WabiSabi9002
Sylvanus
10
0 / 2 / 2
6,190
476
4,013
12,525
8,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
fragazza83
Sun Wukong
8
0 / 5 / 1
5,456
420
2,850
7,961
3,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,079
621
5,028
4,491
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
IICRAKII1
Cerberus
10
2 / 1 / 2
6,732
518
6,204
11,827
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
LanceWingman
Erlang Shen
11
6 / 2 / 1
7,553
581
6,147
13,634
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
TK Assassin8
Sylvanus
15
5 / 0 / 6
8,514
655
6,892
6,849
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
paazify
Danzaburou
13
0 / 1 / 3
7,655
589
5,674
6,020
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
L
Bastet
 
Bastet
2
2
0
1
W
2
0
2
3
W
Cerberus
IICRAKII1
Cerberus
2
1
2
3
W
Erlang Shen
LanceWingman
Erlang Shen
6
2
1
3.25
L
Anubis
Rechytox
Anubis
0
5
0
0
W
Sylvanus
TK Assassin8
Sylvanus
5
0
6
8
L
Sylvanus
WabiSabi9002
Sylvanus
0
2
2
0.5
L
Sun Wukong
fragazza83
Sun Wukong
0
5
1
0.1
W
Danzaburou
paazify
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
29,945
43,339
Taken
42,821
18,783
Mitigated
24,785
12,514
Healing
19,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,037
3,663
0
1,891
5,721
1,600
0
2,371
3,350
0
56,490
L
Bastet
 
Bastet
6,507
2,453
0
2,431
9,545
3,108
0
2,648
6,897
0
31,580
W
5,028
685
0
1,176
4,491
1,459
0
1,910
2,581
54,792
1,029
W
Cerberus
IICRAKII1
Cerberus
6,204
756
0
3,338
11,827
8,465
218
3,184
8,643
20,695
472
W
Erlang Shen
LanceWingman
Erlang Shen
6,147
3,371
0
4,830
13,634
8,849
1,200
0
13,634
0
31,483
L
Anubis
Rechytox
Anubis
2,794
155
0
737
7,587
2,567
0
5,704
1,883
50,608
0
W
Sylvanus
TK Assassin8
Sylvanus
6,892
1,654
898
5,565
6,849
4,232
454
415
6,434
49,451
23,343
L
Sylvanus
WabiSabi9002
Sylvanus
4,013
784
1,293
4,415
12,525
8,094
0
5,564
6,961
18,781
0
L
Sun Wukong
fragazza83
Sun Wukong
2,850
707
0
1,747
7,961
3,414
40
1,517
6,444
0
19,489
W
Danzaburou
paazify
Danzaburou
5,674
2,395
0
3,402
6,020
1,780
500
1,298
4,722
0
61,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,833
Gold Earned
38,533
338
Minions Killed
429
0
Camps Cleared
0
1,197,715
Distance Traveled
1,268,328
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,177
552
104
8
0
253,122
3
L
Bastet
6,234
480
48
4
0
272,863
0
W
Nox
8,079
621
106
8
0
255,957
0
W
Cerberus
6,732
518
39
3
0
247,905
0
W
Erlang Shen
7,553
581
52
4
0
228,974
4
L
Anubis
6,776
521
115
9
0
230,467
4
W
Sylvanus
8,514
655
121
9
0
270,764
0
L
Sylvanus
6,190
476
41
3
0
230,652
2
L
Sun Wukong
5,456
420
30
2
0
210,611
3
W
Danzaburou
7,655
589
111
9
0
264,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role