Player Matchup

Hun Batz
Hun Batz
Cannedsoup1600
Hun Batz
Level 86
God Stats
1W - 5L
1,111 SR
Queue Stats
404W - 398L
1,454 Elo+
Solo
Hades
Hades
DeeleTxd
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 43L
1,490 Elo+
Solo
Anhur
Anhur
GONCHYYY
Anhur
Level 87
God Stats
1W - 1L
1,902 SR
Queue Stats
229W - 233L
1,495 Elo+
Party 1
Discordia
Discordia
The_xArchAngelx
Discordia
Level 81
God Stats
9W - 7L
1,578 SR
Queue Stats
159W - 162L
1,488 Elo+
Party 1
Ares
Ares
oditty
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,420 Elo+
Party 1
Team Averages
Level 74
1,518 SR
1,469 Elo+

VS

Team Averages
Level 120
1,560 SR
1,484 Elo+
Heimdallr
Heimdallr
AlexS__S
Heimdallr
Level 139
God Stats
149W - 126L
1,592 SR
Queue Stats
570W - 575L
1,468 Elo+
Solo
Anubis
Anubis
Dany1532
Anubis
Level 144
God Stats
16W - 14L
1,513 SR
Queue Stats
63W - 71L
1,469 Elo+
Solo
Fenrir
Fenrir
MaabeeRick
Fenrir
Level 141
God Stats
57W - 51L
1,504 SR
Queue Stats
500W - 467L
1,448 Elo+
Solo
Bacchus
Bacchus
Spectrej10
Bacchus
Level 68
God Stats
5W - 1L
1,734 SR
Queue Stats
42W - 39L
1,556 Elo+
Solo
Achilles
Achilles
i2t0a04
Achilles
Level 107
God Stats
13W - 11L
1,456 SR
Queue Stats
152W - 123L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 1 / 0
4,907
491
2,115
8,176
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hades
DeeleTxd
Hades
11
0 / 0 / 0
6,085
609
4,473
7,158
3,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
GONCHYYY
Anhur
8
0 / 3 / 0
4,634
463
3,217
6,795
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
The_xArchAngelx
Discordia
10
1 / 4 / 0
5,508
551
4,198
5,499
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
oditty
Ares
7
0 / 0 / 0
4,457
446
2,265
7,775
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexS__S
Heimdallr
10
2 / 0 / 0
5,550
555
7,021
4,857
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Dany1532
Anubis
12
3 / 1 / 1
6,594
659
4,899
5,041
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
MaabeeRick
Fenrir
12
3 / 0 / 1
5,988
599
2,350
7,670
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Spectrej10
Bacchus
9
0 / 0 / 4
5,516
552
3,599
5,743
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
i2t0a04
Achilles
12
0 / 0 / 0
6,204
620
3,908
8,262
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlexS__S
Heimdallr
2
0
0
2
L
Hun Batz
0
1
0
0
W
Anubis
Dany1532
Anubis
3
1
1
3.5
L
Hades
DeeleTxd
Hades
0
0
0
0
L
Anhur
GONCHYYY
Anhur
0
3
0
0
W
Fenrir
MaabeeRick
Fenrir
3
0
1
3.5
W
Bacchus
Spectrej10
Bacchus
0
0
4
2
L
Discordia
The_xArchAngelx
Discordia
1
4
0
0.25
W
Achilles
i2t0a04
Achilles
0
0
0
0
L
Ares
oditty
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,268
Damage
21,777
35,403
Taken
31,573
15,085
Mitigated
14,693
9,876
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlexS__S
Heimdallr
7,021
2,746
111
2,457
4,857
1,506
0
775
4,082
0
47,337
L
Hun Batz
2,115
510
0
756
8,176
2,386
0
3,071
5,105
0
33,905
W
Anubis
Dany1532
Anubis
4,899
0
0
1,141
5,041
2,114
0
3,103
1,938
48,901
241
L
Hades
DeeleTxd
Hades
4,473
907
0
5,511
7,158
3,644
0
0
7,158
39,422
1,050
L
Anhur
GONCHYYY
Anhur
3,217
1,526
0
1,306
6,795
2,065
0
1,382
5,413
0
27,514
W
Fenrir
MaabeeRick
Fenrir
2,350
328
0
5,479
7,670
2,687
0
2,059
5,611
0
44,015
W
Bacchus
Spectrej10
Bacchus
3,599
1,068
0
2,825
5,743
4,038
0
992
4,751
10,365
0
L
Discordia
The_xArchAngelx
Discordia
4,198
37
0
420
5,499
1,294
0
2,442
3,057
33,206
612
W
Achilles
i2t0a04
Achilles
3,908
945
0
2,998
8,262
4,348
0
3,862
4,400
0
45,154
L
Ares
oditty
Ares
2,265
254
0
1,883
7,775
5,696
0
1,559
6,216
8,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,591
Gold Earned
29,852
276
Minions Killed
354
0
Camps Cleared
0
1,085,952
Distance Traveled
1,072,800
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,550
555
73
7
0
172,409
0
L
Hun Batz
4,907
491
61
6
0
239,652
0
W
Anubis
6,594
659
105
11
0
210,410
5
L
Hades
6,085
609
95
10
0
187,884
0
L
Anhur
4,634
463
50
5
0
235,068
0
W
Fenrir
5,988
599
86
9
0
260,581
0
W
Bacchus
5,516
552
7
1
0
228,448
2
L
Discordia
5,508
551
60
6
0
187,800
0
W
Achilles
6,204
620
83
8
0
200,952
4
L
Ares
4,457
446
10
1
0
235,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role