Player Matchup

Agni
Agni
 
Agni
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Carl Green
Cthulhu
Level 189
God Stats
21W - 18L
1,538 SR
Queue Stats
204W - 210L
1,461 Elo+
Solo
Lancelot
Lancelot
Jeanesgood
Lancelot
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,207 Elo+
Solo
Skadi
Skadi
JustFxrShow
Skadi
Level 107
God Stats
1W - 2L
1,538 SR
Queue Stats
81W - 82L
1,485 Elo+
Solo
Geb
Geb
fatbeast29
Geb
Level 87
God Stats
2W - 5L
1,469 SR
Queue Stats
170W - 151L
1,487 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,428 Elo+

VS

Team Averages
Level 96
1,468 SR
1,480 Elo+
Raijin
Raijin
JetLife130
Raijin
Level 103
God Stats
3W - 4L
1,471 SR
Queue Stats
11W - 13L
1,527 Elo+
Party 1
Bacchus
Bacchus
ModelCitizenAge
Bacchus
Level 68
God Stats
5W - 3L
1,473 SR
Queue Stats
6W - 7L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
ModelCitizenLux
Xbalanque
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 14L
1,527 Elo+
Party 1
Lancelot
Lancelot
PackIsWack
Lancelot
Level 73
God Stats
1W - 2L
1,451 SR
Queue Stats
61W - 54L
1,497 Elo+
Solo
Tiamat
Tiamat
Te_Tane
Tiamat
Level 140
God Stats
4W - 7L
1,447 SR
Queue Stats
287W - 289L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 3 / 0
6,316
526
3,940
7,138
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Carl Green
Cthulhu
11
1 / 3 / 2
6,529
544
4,296
9,382
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Jeanesgood
Lancelot
11
3 / 1 / 1
6,098
508
1,425
7,148
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 2 / 0
6,128
511
3,508
3,811
1,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
5,025
419
1,264
7,684
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JetLife130
Raijin
12
0 / 2 / 3
6,728
561
2,942
5,930
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 5
7,303
609
3,285
5,608
4,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
ModelCitizenLux
Xbalanque
11
1 / 0 / 3
6,240
520
2,214
5,039
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
PackIsWack
Lancelot
13
8 / 1 / 3
7,734
645
8,220
7,876
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Te_Tane
Tiamat
12
1 / 3 / 1
6,489
541
3,840
5,556
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
12
12
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
0
0.67
L
Cthulhu
Carl Green
Cthulhu
1
3
2
0.67
L
Lancelot
Jeanesgood
Lancelot
3
1
1
3.5
W
Raijin
JetLife130
Raijin
0
2
3
0.75
L
0
2
0
0
W
2
0
5
4.5
W
Xbalanque
ModelCitizenLux
Xbalanque
1
0
3
2.5
W
Lancelot
PackIsWack
Lancelot
8
1
3
9.5
W
Tiamat
Te_Tane
Tiamat
1
3
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,433
Damage
20,501
35,163
Taken
30,009
14,090
Mitigated
14,447
8,731
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,940
109
0
1,942
7,138
2,344
0
2,514
4,624
48,020
641
L
Cthulhu
Carl Green
Cthulhu
4,296
146
41
2,461
9,382
3,306
0
3,342
5,351
40,703
0
L
Lancelot
Jeanesgood
Lancelot
1,425
506
0
3,200
7,148
2,378
0
648
6,443
0
26,857
W
Raijin
JetLife130
Raijin
2,942
310
0
2,601
5,930
2,006
566
3,878
2,052
44,821
0
L
3,508
850
0
0
3,811
1,082
0
430
3,381
0
49,238
W
3,285
267
0
2,019
5,608
4,703
186
391
5,217
20,508
634
W
Xbalanque
ModelCitizenLux
Xbalanque
2,214
870
0
2,584
5,039
1,527
1,200
460
4,579
0
39,632
W
Lancelot
PackIsWack
Lancelot
8,220
801
0
930
7,876
3,034
0
1,721
6,155
0
43,934
W
Tiamat
Te_Tane
Tiamat
3,840
90
0
802
5,556
3,177
0
3,008
2,548
29,493
1,350
L
1,264
154
0
1,087
7,684
4,980
0
2,665
5,019
11,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
34,494
332
Minions Killed
327
0
Camps Cleared
0
1,243,090
Distance Traveled
1,218,382
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,316
526
80
7
0
237,296
0
L
Cthulhu
6,529
544
74
6
0
221,908
0
L
Lancelot
6,098
508
63
5
0
307,405
0
W
Raijin
6,728
561
73
6
0
194,075
3
L
Skadi
6,128
511
97
8
0
218,268
1
W
Bacchus
7,303
609
38
3
0
275,223
5
W
Xbalanque
6,240
520
86
7
0
225,197
0
W
Lancelot
7,734
645
63
5
0
302,850
0
W
Tiamat
6,489
541
67
6
0
221,037
2
L
Geb
5,025
419
18
2
0
258,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role