Player Matchup

Thanatos
Thanatos
EinarTheDragon
Thanatos
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,473 Elo+
Solo
Neith
Neith
KaburaSe
Neith
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 49L
1,469 Elo+
Party 1
Raijin
Raijin
NoobsFearZak
Raijin
Level 99
God Stats
1W - 0L
1,211 SR
Queue Stats
40W - 44L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
TTT Tactical
Gilgamesh
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,511 Elo+
Party 1
Artio
Artio
alfiebooyo
Artio
Level 121
God Stats
4W - 1L
1,683 SR
Queue Stats
95W - 84L
1,568 Elo+
Party 1
Team Averages
Level 101
1,479 SR
1,500 Elo+

VS

Team Averages
Level 108
1,511 SR
1,469 Elo+
King Arthur
King Arthur
Cabibbo77
King Arthur
Level 13
God Stats
2W - 1L
1,641 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 2
Medusa
Medusa
RoS v IrviNG
Medusa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,489 Elo+
Party 2
Serqet
Serqet
RoS v LocKiNG
Serqet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,523 Elo+
Party 2
Poseidon
Poseidon
SpikerSilver
Poseidon
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,591 Elo+
Solo
Thor
Thor
biralachana
Thor
Level 104
God Stats
23W - 35L
1,414 SR
Queue Stats
135W - 139L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
1 / 1 / 0
3,871
645
1,721
4,687
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
KaburaSe
Neith
7
3 / 1 / 2
4,051
675
3,046
3,841
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
6
0 / 1 / 0
3,660
610
339
2,900
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TTT Tactical
Gilgamesh
8
1 / 0 / 0
4,331
722
2,467
3,699
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Artio
7
2 / 0 / 2
4,358
726
2,044
5,419
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cabibbo77
King Arthur
6
0 / 2 / 0
3,629
605
1,709
4,981
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
6
1 / 3 / 0
3,861
644
3,797
4,294
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 1 / 1
3,702
617
1,533
4,839
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
SpikerSilver
Poseidon
9
2 / 0 / 0
4,649
775
2,304
2,080
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 1
3,336
556
410
3,121
951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cabibbo77
King Arthur
0
2
0
0
W
Thanatos
1
1
0
1
W
Neith
KaburaSe
Neith
3
1
2
4
W
Raijin
0
1
0
0
L
Medusa
1
3
0
0.33
L
0
1
1
0.5
L
Poseidon
SpikerSilver
Poseidon
2
0
0
2
W
Gilgamesh
TTT Tactical
Gilgamesh
1
0
0
1
W
Artio
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,617
Damage
9,753
20,546
Taken
19,315
7,576
Mitigated
5,553
8,013
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cabibbo77
King Arthur
1,709
402
0
1,306
4,981
1,858
0
147
4,590
0
17,400
W
Thanatos
1,721
926
0
2,486
4,687
1,385
0
868
3,753
0
20,874
W
Neith
KaburaSe
Neith
3,046
904
0
699
3,841
798
0
0
3,685
0
17,683
W
Raijin
339
84
0
1,237
2,900
568
0
1,122
1,530
17,466
0
L
Medusa
3,797
1,622
0
309
4,294
1,063
0
1,107
3,187
0
21,495
L
1,533
488
0
2,649
4,839
1,290
0
160
4,679
0
20,739
L
Poseidon
SpikerSilver
Poseidon
2,304
438
0
608
2,080
391
0
179
1,901
28,499
0
W
Gilgamesh
TTT Tactical
Gilgamesh
2,467
669
0
1,000
3,699
2,419
0
0
3,699
492
23,613
W
Artio
2,044
170
207
2,384
5,419
2,406
0
0
5,419
11,803
1,030
L
410
58
34
1,154
3,121
951
0
925
2,196
0
4,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,271
Gold Earned
19,177
167
Minions Killed
177
0
Camps Cleared
0
661,320
Distance Traveled
604,220
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,629
605
31
5
0
131,975
0
W
Thanatos
3,871
645
44
7
0
148,048
0
W
Neith
4,051
675
26
4
0
115,496
0
W
Raijin
3,660
610
39
7
0
120,006
2
L
Medusa
3,861
644
32
5
0
118,916
0
L
Serqet
3,702
617
43
7
0
146,216
0
L
Poseidon
4,649
775
60
10
0
128,086
0
W
Gilgamesh
4,331
722
44
7
0
140,261
0
W
Artio
4,358
726
14
2
0
137,509
2
L
Thor
3,336
556
11
2
0
79,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role